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path: root/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/bola/motion.lua
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Diffstat (limited to 'src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/bola/motion.lua')
-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/bola/motion.lua11
1 files changed, 8 insertions, 3 deletions
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/bola/motion.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/bola/motion.lua
index e0d5465..109b873 100644
--- a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/bola/motion.lua
+++ b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/bola/motion.lua
@@ -3,7 +3,10 @@ local motionModule = {}
function motionModule.motion(dt)
if character.bola.jump.higher > 0 and love.keyboard.isScancodeDown(button.a) then
jump(dt)
+ else
+ character.bola.jump.finishJump = false
end
+
if love.keyboard.isScancodeDown(button.left) then
walkLeft(dt)
elseif love.keyboard.isScancodeDown(button.right) then
@@ -17,10 +20,12 @@ function motionModule.motion(dt)
end
function jump(dt)
- character.bola.jump.higher = character.bola.jump.higher - dt
- character.bola.jump.velocity = character.bola.jump.velocity + character.bola.jump.height * (dt / character.bola.jump.higherMax)
+ if character.bola.jump.finishJump == false then
+ character.bola.jump.higher = character.bola.jump.higher - dt
+ character.bola.jump.velocity = character.bola.jump.velocity + character.bola.jump.height * (dt / character.bola.jump.higherMax)
--- quad.bola = character.bola.jump[math.floor(character.bola.jump.start)]
+ -- quad.bola = character.bola.jump[math.floor(character.bola.jump.start)]
+ end
end
function walkLeft(dt)