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path: root/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/default.lua
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Diffstat (limited to 'src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/default.lua')
-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/default.lua32
1 files changed, 32 insertions, 0 deletions
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/default.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/default.lua
new file mode 100644
index 0000000..d260891
--- /dev/null
+++ b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/default.lua
@@ -0,0 +1,32 @@
+update.motion = function(dt)
+ game.animation(character.bola.stand, dt)
+ metaSprites.bola.quad = character.bola.stand[character.bola.stand.currentFrame]
+
+ if character.bola.jump.higher > 0 and character.bola.actionA == true then
+ jump(dt)
+ end
+
+ if character.bola.actionLeft == true and character.bola.actionRight == false then
+ walkLeft(dt)
+ end
+
+ if character.bola.actionRight == true and character.bola.actionLeft == false then
+ walkRight(dt)
+ end
+
+ if character.bola.actionLeft == true and character.bola.actionRight == true then
+ stand(dt)
+ end
+
+ if character.bola.actionUp == true and character.bola.actionDown == false then
+ walkUp(dt)
+ end
+
+ if character.bola.actionDown == true and character.bola.actionUp == false then
+ walkDown(dt)
+ end
+
+ if character.bola.actionUp == true and character.bola.actionDown == true then
+ stand(dt)
+ end
+end