return { screen = { width = 256, height = 224, }, origin = { x = 0, y = -8, }, fps = 29.97, shader = { false, api = false, fragment = false, }, physic = false, sprite = { true, limits = { true, screen = 64, line = 8, }, size = { default = { width = 8, height = 8, }, bigH = { width = 8, height = 16, }, }, }, tile = { true, size = { default = { width = 16, height = 16, }, }, }, }