return { screen = { default = { width = 256, height = 224, fps = 29.97 origin = { x = 0, y = 0, }, }, pal = { width = 256, height = 240, fps = 25 origin = { x = 0, y = 0, }, }, bigNTSC = { width = 512, height = 448, fps = 29.97 origin = { x = 0, y = 0, }, }, bigPAL = { width = 512, height = 480, fps = 25 origin = { x = 0, y = 0, }, }, }, api = false, shader = { false, fragment = false, }, physic = false, sprite = { true, layers = 4, limits = { true, screen = 128, line = 34, }, size = { small = { width = 8, height = 8, }, default = { width = 16, height = 16, }, defaultW = { width = 16, height = 8, }, defaultH = { width = 8, height = 16, }, big = { width = 32, height = 32, }, bigW = { width = 32, height = 16, }, bigH = { width = 16, height = 32, }, huge = { width = 64, height = 64, }, hugeW = { width = 64, height = 32, }, hugeH = { width = 32, height = 64, }, }, }, tile = { true, layers = 4, size = { tiny = { width = 8, height = 8, }, small = { width = 16, height = 16, }, smallW = { width = 16, height = 8, }, smallH = { width = 8, height = 16, }, default = { width = 32, height = 32, }, defaultW = { width = 32, height = 16, }, defaultH = { width = 16, height = 32, }, big = { width = 64, height = 64, }, bigW = { width = 64, height = 32, }, bigH = { width = 32, height = 64, }, }, }, }