return { screen = { default = { width = 256, height = 224, fps = 29.97, origin = { x = 0, y = 0, }, }, pal = { width = 256, height = 240, fps = 25, origin = { x = 0, y = 0, }, }, bigNTSC = { width = 512, height = 448, fps = 29.97, origin = { x = 0, y = 0, }, }, bigPAL = { width = 512, height = 480, fps = 25, origin = { x = 0, y = 0, }, }, }, colors = { 15bpp, transparent = averaging, mode = { zero = 2bpp, one = 3bpp, two = 4bpp, three = 8bpp, }, }, mesh = true, api = false, shader = { false, fragment = false, }, physic = false, sprite = { true, layers = many, limits = { true, screen = 128, line = 34, }, size = { small = { width = 8, height = 8, }, default = { width = 16, height = 16, }, big = { width = 32, height = 32, }, huge = { width = 64, height = 64, }, }, }, tile = { true, layers = 4, size = { default = { width = 32, height = 32, }, big = { width = 64, height = 64, }, bigW = { width = 64, height = 32, }, bigH = { width = 32, height = 64, }, }, }, }