local load = {} load.initialize = function() fps = 30 upTime = love.timer.getTime() nextTime = upTime windowProfile = require 'load/window_profile' love.graphics.setBackgroundColor(0, 232, 216) love.graphics.setDefaultFilter('nearest', 'nearest') love.window.setMode(windowProfile.mode.width * windowProfile.scale.x, windowProfile.mode.height * windowProfile.scale.y) love.window.setTitle(windowProfile.title) controller = require 'load/player_controller_configuration' images = require 'load/images' character = require 'load/character' metaSprite = { bola = character.bola.stand, } end return load