return { screen = { default = { width = 256, height = 224, fps = 29.97, origin = { x = 0, y = 0, }, }, pal = { width = 256, height = 240, fps = 25, origin = { x = 0, y = 0, }, }, }, colors = { '15bpp', transparent = 'averaging', }, mesh = true, api = false, shader = { false, fragment = false, }, physic = false, sprite = { true, colors = '4bpp', limits = { true, screen = 128, line = 34, }, rotate = true, scale = true, shear = true, affine = true, size = { small = { width = 8, height = 8, }, default = { width = 16, height = 16, }, big = { width = 32, height = 32, }, huge = { width = 64, height = 64, }, }, }, tile = { layer = { 3, { colors = '4bpp', specifyColors = false, moveIndividual = false, independent = false, rotate = true, scale = true, shear = true, affine = true, size = { default = { width = 32, height = 32, }, big = { width = 64, height = 64, }, bigW = { width = 64, height = 32, }, bigH = { width = 32, height = 64, }, }, }, { colors = '4bpp', specifyColors = false, moveIndividual = false, independent = false, rotate = true, scale = true, shear = true, affine = true, size = { default = { width = 32, height = 32, }, big = { width = 64, height = 64, }, bigW = { width = 64, height = 32, }, bigH = { width = 32, height = 64, }, }, }, { colors = '2bpp', specifyColors = false, moveIndividual = true, independent = false, rotate = true, scale = true, shear = true, affine = true, size = { default = { width = 32, height = 32, }, big = { width = 64, height = 64, }, bigW = { width = 64, height = 32, }, bigH = { width = 32, height = 64, }, }, }, }, }, }