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return {
screen = {
width = 256,
height = 224,
},
origin = {
x = 0,
y = -8,
},
fps = 29.97,
shader = {
false,
api = false,
fragment = false,
},
physic = false,
sprite = {
true,
limits = {
true,
screen = 64,
line = 8,
},
size = {
default = {
width = 8,
height = 8,
},
bigH = {
width = 8,
height = 16,
},
},
},
tile = {
true,
size = {
default = {
width = 16,
height = 16,
},
},
},
}
|