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return {
screen = {
default = {
width = 256,
height = 224,
fps = 29.97,
origin = {
x = 0,
y = -8,
},
},
pal = {
width = 256,
height = 240,
fps = 25,
origin = {
x = 0,
y = 0,
},
},
colors = {
6bpp,
transparent = colorKey,
mode = {
zero = 2bpp,
},
},
mesh = false,
api = false,
shader = {
false,
fragment = false,
},
physic = false,
sprite = {
true,
layers = 4,
limits = {
true,
screen = 64,
line = 8,
},
size = {
default = {
width = 8,
height = 8,
},
bigH = {
width = 8,
height = 16,
},
},
},
tile = {
true,
layers = 4,
size = {
default = {
width = 16,
height = 16,
},
},
},
}
|