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path: root/src/hardware_data/graphics/uze_atmega644_mode13.lua
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return {
  screen  = {
    -- Scroll Mode and Static Mode can be changed by compilation --
    -- Default value is SCROLLING=0 (Static Mode)                --
    -- Available values are 0 or 1                               --
    scrollMode = {
      width   = 224,
      height  = 224,
      refresh =  60,
      origin  = {
        x = 0,
        y = 0,
      },
    },
    staticMode = {
      width   = 240,
      height  = 224,
      refresh =  60,
      origin  = {
        x = 0,
        y = 0,
      },
    },
    pixels   = 17664,
    texels   =   276,
    vertices = false,
  },
  colours = {
    total       = 256,
    limit       = false,
    background  = true,
    transparent = {
      sprite = colourKey,
      tile   = false,
    },
    palettes    = {
      {
        total   =  1,
        type    = 'global',
        colours =  8,
        layers  = false,
      },
      {
        total   =  1,
        type    = 'global',
        colours = 15,
        layers  = false,
      },
    },
  },
  meshes  = false,
  shaders = {
    api          = false,
    version      = false,
    fragment     = false,
    vectex       = false,
    geometry     = false,
    tessellation = false,
  },
  physic  = false,
  sprites = {
    -- Max sprites on screen can be changed by compilation   --
    -- Default is 20 sprites for 4kB RAM and 10Mhz CPU       --
    -- It needs ajust ramtiles in compilation for            --
    -- implement more tiles in a megatile                    --
    -- 1 ramtiles consumes 64B RAM                           --
    -- Defaut values are MAX_SPRITES=20 and RAM_TILE_COUNT=0 --
    onScreen  = '>=20=<',
    -- Max sprites on line are undocumented, but is visible with 10 or more sprites on line without flickering --
    onLine    = '>=10',
    transform = {
      move   = true,
      rotate = false,
      scale  = 'flip',
      shear  = false,
      affine = false,
    },
    sizes     = {
      {
        width  = 8,
        -- Vetical (Y) pixels sprites and tiles can be changed by compilation (on Scroll Mode only) --
        -- Default value is TILE_HEIGHT=8                                                           --
        height = '>=8=<',
      },
    },
  },
  tiles   = {
    layers = {
      {
        total          = {
          scrollMode = {
            x = 32,
            -- Vetical (Y) VRAM tiles can be changed by compilation (on Scroll Mode only) --
            -- Default values are VRAM_TILES_V=32 and SCROLLING=1                         --
            -- Avaiable values are 32, 24 or 16                                           --
            y = '32, 24 or 16',
            '1024, 768 or 512',
          staticMode = {
            -- Horizontal (X) VRAM tiles can be changed by compilation (on Static Mode only) --
            -- Default values are VRAM_TILES_V=30 and SCROLLING=0                            --
            x = '>=30=<',
            y = 28,
            '>=840=<',
          },
        },
        onScreen       = {
          scrollMode = {
            '841=<',
          },
          staticMode = {
            '>=840=<',
          },
        },
        unique         = 256,
        screenSections = {
          mirror  = false,
          main    = {
            optional = false,
            scrollMode = {
              startCut  = {
                x = 0,
                y = 0,
              },
              endCut    = {
                x = 0,
                y = 0,
              },
              sizes     = {
                {
                  width  = 8,
                  -- Vetical (Y) pixels sprites and tiles can be changed by compilation (on Scroll Mode only) --
                  -- Default value is TILE_HEIGHT=8                                                           --
                  height = '>=8=<',
                },
              },
              transform = {
                move   = true,
                rotate = false,
                scale  = false,
                shear  = false,
                affine = false,
              },
            },
            staticMode = {
              startCut  = {
                x = 0,
                y = 0,
              },
              endCut    = {
                x = 0,
                y = 0,
              },
              sizes     = {
                {
                  width  = 8,
                  height = 8,
                },
              },
              transform = {
                move   = 'simulate',
                rotate = false,
                scale  = false,
                shear  = false,
                affine = false,
              },
            },
          },
          overlay = {
            optional = true,
            scrollMode = {
              startCut  = {
                x = 'free',
                y = 'free',
              },
              endCut    = {
                x = 'free',
                y = 'free',
              },
              sizes     = {
                {
                  width  = 8,
                  height = 8,
                },
              },
              transform = {
                move   = 'simulate',
                rotate = false,
                scale  = false,
                shear  = false,
                affine = false,
              },
            },
            staticMode = {
              startCup  = {
                x = 'free',
                y = 'free',
              },
              endCut    = {
                x = 'free',
                y = 'free',
              },
              sizes     = {
                {
                  width  = 8,
                  -- Vetical (Y) pixels sprites and tiles can be changed by compilation (on Scroll Mode only) --
                  -- Default value is TILE_HEIGHT=8                                                           --
                  height = '>=8=<',
                },
              },
              transform = {
                move   = 'simulate',
                rotate = false,
                scale  = false,
                shear  = false,
                affine = false,
              },
            },
          },
        },
      },
    },
  },
}