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author | Zbigniew Jędrzejewski-Szmek <zbyszek@in.waw.pl> | 2017-04-03 20:02:58 -0400 |
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committer | Zbigniew Jędrzejewski-Szmek <zbyszek@in.waw.pl> | 2017-04-04 20:36:09 -0400 |
commit | 65fbd93915bce36170319a9a468ee7d46b317e9a (patch) | |
tree | 0994160d70cd2f3eba937d1f6028833d511575f9 | |
parent | 948aaa7c52e64b08e71043a4ea4f793b88a68f57 (diff) |
udev: rename gperf struct name to match other headers
This makes it easier to use the same generator script as for other
gperf scripts. With automake each gperf file had it's own rule, but
with meson I'm trying to use one script, and this inconsistency made
that harder.
-rw-r--r-- | Makefile.am | 2 | ||||
-rw-r--r-- | src/udev/udev-builtin-keyboard.c | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/Makefile.am b/Makefile.am index 120c8a9bd6..c7c19abb6e 100644 --- a/Makefile.am +++ b/Makefile.am @@ -3881,7 +3881,7 @@ src/udev/keyboard-keys-list.txt: $(AM_V_GEN)$(CPP) $(CFLAGS) $(AM_CPPFLAGS) $(CPPFLAGS) -dM -include linux/input.h - < /dev/null | $(AWK) '/^#define[ \t]+KEY_[^ ]+[ \t]+[0-9K]/ { if ($$2 != "KEY_MAX") { print $$2 } }' > $@ src/udev/keyboard-keys-from-name.gperf: src/udev/keyboard-keys-list.txt - $(AM_V_GEN)$(AWK) 'BEGIN{ print "struct key { const char* name; unsigned short id; };"; print "%null-strings"; print "%%";} { print tolower(substr($$1 ,5)) ", " $$1 }' < $< > $@ + $(AM_V_GEN)$(AWK) 'BEGIN{ print "struct key_name { const char* name; unsigned short id; };"; print "%null-strings"; print "%%";} { print tolower(substr($$1 ,5)) ", " $$1 }' < $< > $@ src/udev/keyboard-keys-from-name.h: src/udev/keyboard-keys-from-name.gperf $(AM_V_GPERF)$(GPERF) -L ANSI-C -t -N keyboard_lookup_key -H hash_key_name -p -C < $< > $@ diff --git a/src/udev/udev-builtin-keyboard.c b/src/udev/udev-builtin-keyboard.c index 09024116f2..07a2f94197 100644 --- a/src/udev/udev-builtin-keyboard.c +++ b/src/udev/udev-builtin-keyboard.c @@ -29,7 +29,7 @@ #include "string-util.h" #include "udev.h" -static const struct key *keyboard_lookup_key(const char *str, GPERF_LEN_TYPE len); +static const struct key_name *keyboard_lookup_key(const char *str, GPERF_LEN_TYPE len); #include "keyboard-keys-from-name.h" static int install_force_release(struct udev_device *dev, const unsigned *release, unsigned release_count) { @@ -76,7 +76,7 @@ static void map_keycode(int fd, const char *devnode, int scancode, const char *k unsigned key; } map; char *endptr; - const struct key *k; + const struct key_name *k; unsigned keycode_num; /* translate identifier to key code */ |