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author | Lennart Poettering <lennart@poettering.net> | 2010-01-27 06:33:27 +0100 |
---|---|---|
committer | Lennart Poettering <lennart@poettering.net> | 2010-01-27 06:33:27 +0100 |
commit | fa06836725dd6ec9f8f1c4b76608f7147008ecd9 (patch) | |
tree | a94cc9f079b8d61ad286d64f19a19d0519eba6b0 | |
parent | 836698b90be5ce5e8aae86f39d03614260ffde5d (diff) |
properly implement target unit
-rw-r--r-- | socket.c | 1 | ||||
-rw-r--r-- | target.c | 64 | ||||
-rw-r--r-- | target.h | 3 |
3 files changed, 61 insertions, 7 deletions
@@ -140,6 +140,7 @@ static void socket_dump(Unit *u, FILE *f, const char *prefix) { char *prefix2; assert(s); + assert(f); prefix2 = strappend(prefix, "\t"); if (!prefix2) @@ -3,24 +3,76 @@ #include "unit.h" #include "target.h" #include "load-fragment.h" +#include "log.h" -static void target_done(Unit *u) { - Target *m = TARGET(u); +static const UnitActiveState state_translation_table[_TARGET_STATE_MAX] = { + [TARGET_DEAD] = UNIT_INACTIVE, + [TARGET_ACTIVE] = UNIT_ACTIVE +}; + +static const char* const state_string_table[_TARGET_STATE_MAX] = { + [TARGET_DEAD] = "dead", + [TARGET_ACTIVE] = "active" +}; + +static void target_dump(Unit *u, FILE *f, const char *prefix) { + Target *t = TARGET(u); + + assert(t); + assert(f); + + fprintf(f, + "%sTarget State: %s\n", + prefix, state_string_table[t->state]); +} + +static void target_set_state(Target *t, TargetState state) { + TargetState old_state; + assert(t); + + old_state = t->state; + t->state = state; + + log_debug("%s changing %s → %s", unit_id(UNIT(t)), state_string_table[old_state], state_string_table[state]); - assert(m); + unit_notify(UNIT(t), state_translation_table[old_state], state_translation_table[state]); +} + +static int target_start(Unit *u) { + Target *t = TARGET(u); + + assert(t); + assert(t->state == TARGET_DEAD); + + target_set_state(t, TARGET_ACTIVE); + return 0; +} - /* Nothing here for now */ +static int target_stop(Unit *u) { + Target *t = TARGET(u); + + assert(t); + assert(t->state == TARGET_ACTIVE); + + target_set_state(t, TARGET_DEAD); + return 0; } static UnitActiveState target_active_state(Unit *u) { - return TARGET(u)->state == TARGET_DEAD ? UNIT_INACTIVE : UNIT_ACTIVE; + assert(u); + + return state_translation_table[TARGET(u)->state]; } const UnitVTable target_vtable = { .suffix = ".target", .init = unit_load_fragment_and_dropin, - .done = target_done, + + .dump = target_dump, + + .start = target_start, + .stop = target_stop, .active_state = target_active_state }; @@ -9,7 +9,8 @@ typedef struct Target Target; typedef enum TargetState { TARGET_DEAD, - TARGET_ACTIVE + TARGET_ACTIVE, + _TARGET_STATE_MAX } TargetState; struct Target { |