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authorLennart Poettering <lennart@poettering.net>2016-05-05 13:39:31 +0200
committerLennart Poettering <lennart@poettering.net>2016-05-05 22:34:47 +0200
commit1f15ce28461ec54f85908efc063f99dc5a65b4ca (patch)
treebd8e5c086c836670185b761b797f739f6091b3df
parent37818090c99871577c0cfd8171901eb7e2050be9 (diff)
core: change default trigger limits for socket units
Let's lower the default values a bit, and pick different defaults for Accept=yes and Accept=no sockets. Fixes: #3167
-rw-r--r--man/systemd.socket.xml13
-rw-r--r--src/core/socket.c22
2 files changed, 28 insertions, 7 deletions
diff --git a/man/systemd.socket.xml b/man/systemd.socket.xml
index 735268c79d..5bf54d8ef3 100644
--- a/man/systemd.socket.xml
+++ b/man/systemd.socket.xml
@@ -814,13 +814,14 @@
<listitem><para>Configures a limit on how often this socket unit my be activated within a specific time
interval. The <varname>TriggerLimitIntervalSec=</varname> may be used to configure the length of the time
interval in the usual time units <literal>us</literal>, <literal>ms</literal>, <literal>s</literal>,
- <literal>min</literal>, <literal>h</literal>, … and defaults to 5s (See
+ <literal>min</literal>, <literal>h</literal>, … and defaults to 2s (See
<citerefentry><refentrytitle>systemd.time</refentrytitle><manvolnum>7</manvolnum></citerefentry> for details on
- the various time units available). The <varname>TriggerLimitBurst=</varname> setting takes an integer value and
- specifies the numer of permitted activations per time interval, and defaults to 2500 (thus by default
- permitting 2500 activations per 5s). Set either to 0 to disable any form of trigger rate limiting. If the limit
- is hit, the socket unit is placed into a failure mode, and will not be connectible anymore until
- restarted. Note that this limit is enforced before the service activation is enqueued.</para></listitem>
+ the various time units understood). The <varname>TriggerLimitBurst=</varname> setting takes a positive integer
+ value and specifies the number of permitted activations per time interval, and defaults to 200 for
+ <varname>Accept=yes</varname> sockets (thus by default permitting 200 activations per 2s), and 20 otherwise (20
+ activations per 2s). Set either to 0 to disable any form of trigger rate limiting. If the limit is hit, the
+ socket unit is placed into a failure mode, and will not be connectible anymore until restarted. Note that this
+ limit is enforced before the service activation is enqueued.</para></listitem>
</varlistentry>
</variablelist>
diff --git a/src/core/socket.c b/src/core/socket.c
index d3d4866fe6..4fc66af0b8 100644
--- a/src/core/socket.c
+++ b/src/core/socket.c
@@ -100,7 +100,8 @@ static void socket_init(Unit *u) {
s->control_command_id = _SOCKET_EXEC_COMMAND_INVALID;
- RATELIMIT_INIT(s->trigger_limit, 5*USEC_PER_SEC, 2500);
+ s->trigger_limit.interval = USEC_INFINITY;
+ s->trigger_limit.burst = (unsigned) -1;
}
static void socket_unwatch_control_pid(Socket *s) {
@@ -328,6 +329,25 @@ static int socket_add_extras(Socket *s) {
assert(s);
+ /* Pick defaults for the trigger limit, if nothing was explicitly configured. We pick a relatively high limit
+ * in Accept=yes mode, and a lower limit for Accept=no. Reason: in Accept=yes mode we are invoking accept()
+ * ourselves before the trigger limit can hit, thus incoming connections are taken off the socket queue quickly
+ * and reliably. This is different for Accept=no, where the spawned service has to take the incoming traffic
+ * off the queues, which it might not necessarily do. Moreover, while Accept=no services are supposed to
+ * process whatever is queued in one go, and thus should normally never have to be started frequently. This is
+ * different for Accept=yes where each connection is processed by a new service instance, and thus frequent
+ * service starts are typical. */
+
+ if (s->trigger_limit.interval == USEC_INFINITY)
+ s->trigger_limit.interval = 2 * USEC_PER_SEC;
+
+ if (s->trigger_limit.burst == (unsigned) -1) {
+ if (s->accept)
+ s->trigger_limit.burst = 200;
+ else
+ s->trigger_limit.burst = 20;
+ }
+
if (have_non_accept_socket(s)) {
if (!UNIT_DEREF(s->service)) {