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authorKay Sievers <kay.sievers@vrfy.org>2012-04-03 21:24:46 +0200
committerKay Sievers <kay.sievers@vrfy.org>2012-04-04 05:05:07 +0200
commit3e2147858f21943d5f4a781c60f33ac22c6096ed (patch)
treecaf12dcef379e98278f7d67a816e0f2069c8fd87 /rules/78-sound-card.rules
parent19c5f19d69bb5f520fa7213239490c55de06d99d (diff)
move imported udev into place
Diffstat (limited to 'rules/78-sound-card.rules')
-rw-r--r--rules/78-sound-card.rules89
1 files changed, 89 insertions, 0 deletions
diff --git a/rules/78-sound-card.rules b/rules/78-sound-card.rules
new file mode 100644
index 0000000000..e564441893
--- /dev/null
+++ b/rules/78-sound-card.rules
@@ -0,0 +1,89 @@
+# do not edit this file, it will be overwritten on update
+
+SUBSYSTEM!="sound", GOTO="sound_end"
+
+ACTION=="add|change", KERNEL=="controlC*", ATTR{../uevent}="change"
+ACTION!="change", GOTO="sound_end"
+
+# Ok, we probably need a little explanation here for what the two lines above
+# are good for.
+#
+# The story goes like this: when ALSA registers a new sound card it emits a
+# series of 'add' events to userspace, for the main card device and for all the
+# child device nodes that belong to it. udev relays those to applications,
+# however only maintains the order between father and child, but not between
+# the siblings. The control device node creation can be used as synchronization
+# point. All other devices that belong to a card are created in the kernel
+# before it. However unfortunately due to the fact that siblings are forwarded
+# out of order by udev this fact is lost to applications.
+#
+# OTOH before an application can open a device it needs to make sure that all
+# its device nodes are completely created and set up.
+#
+# As a workaround for this issue we have added the udev rule above which will
+# generate a 'change' event on the main card device from the 'add' event of the
+# card's control device. Due to the ordering semantics of udev this event will
+# only be relayed after all child devices have finished processing properly.
+# When an application needs to listen for appearing devices it can hence look
+# for 'change' events only, and ignore the actual 'add' events.
+#
+# When the application is initialized at the same time as a device is plugged
+# in it may need to figure out if the 'change' event has already been triggered
+# or not for a card. To find that out we store the flag environment variable
+# SOUND_INITIALIZED on the device which simply tells us if the card 'change'
+# event has already been processed.
+
+KERNEL!="card*", GOTO="sound_end"
+
+ENV{SOUND_INITIALIZED}="1"
+
+SUBSYSTEMS=="usb", IMPORT{builtin}="usb_id"
+SUBSYSTEMS=="usb", IMPORT{builtin}="usb-db"
+SUBSYSTEMS=="usb", GOTO="skip_pci"
+
+SUBSYSTEMS=="firewire", ATTRS{vendor_name}=="?*", ATTRS{model_name}=="?*", \
+ ENV{ID_BUS}="firewire", ENV{ID_VENDOR}="$attr{vendor_name}", ENV{ID_MODEL}="$attr{model_name}"
+SUBSYSTEMS=="firewire", ATTRS{guid}=="?*", ENV{ID_ID}="firewire-$attr{guid}"
+SUBSYSTEMS=="firewire", GOTO="skip_pci"
+
+
+SUBSYSTEMS=="pci", IMPORT{builtin}="pci-db"
+SUBSYSTEMS=="pci", ENV{ID_BUS}="pci", ENV{ID_VENDOR_ID}="$attr{vendor}", ENV{ID_MODEL_ID}="$attr{device}"
+
+LABEL="skip_pci"
+
+ENV{ID_SERIAL}=="?*", ENV{ID_USB_INTERFACE_NUM}=="?*", ENV{ID_ID}="$env{ID_BUS}-$env{ID_SERIAL}-$env{ID_USB_INTERFACE_NUM}-$attr{id}"
+ENV{ID_SERIAL}=="?*", ENV{ID_USB_INTERFACE_NUM}=="", ENV{ID_ID}="$env{ID_BUS}-$env{ID_SERIAL}-$attr{id}"
+
+IMPORT{builtin}="path_id"
+
+# The values used here for $SOUND_FORM_FACTOR and $SOUND_CLASS should be kept
+# in sync with those defined for PulseAudio's src/pulse/proplist.h
+# PA_PROP_DEVICE_FORM_FACTOR, PA_PROP_DEVICE_CLASS properties.
+
+# If the first PCM device of this card has the pcm class 'modem', then the card is a modem
+ATTR{pcmC%nD0p/pcm_class}=="modem", ENV{SOUND_CLASS}="modem", GOTO="sound_end"
+
+# Identify cards on the internal PCI bus as internal
+SUBSYSTEMS=="pci", DEVPATH=="*/0000:00:??.?/sound/*", ENV{SOUND_FORM_FACTOR}="internal", GOTO="sound_end"
+
+# Devices that also support Image/Video interfaces are most likely webcams
+SUBSYSTEMS=="usb", ENV{ID_USB_INTERFACES}=="*:0e????:*", ENV{SOUND_FORM_FACTOR}="webcam", GOTO="sound_end"
+
+# Matching on the model strings is a bit ugly, I admit
+ENV{ID_MODEL}=="*[Ss]peaker*", ENV{SOUND_FORM_FACTOR}="speaker", GOTO="sound_end"
+ENV{ID_MODEL_FROM_DATABASE}=="*[Ss]peaker*", ENV{SOUND_FORM_FACTOR}="speaker", GOTO="sound_end"
+
+ENV{ID_MODEL}=="*[Hh]eadphone*", ENV{SOUND_FORM_FACTOR}="headphone", GOTO="sound_end"
+ENV{ID_MODEL_FROM_DATABASE}=="*[Hh]eadphone*", ENV{SOUND_FORM_FACTOR}="headphone", GOTO="sound_end"
+
+ENV{ID_MODEL}=="*[Hh]eadset*", ENV{SOUND_FORM_FACTOR}="headset", GOTO="sound_end"
+ENV{ID_MODEL_FROM_DATABASE}=="*[Hh]eadset*", ENV{SOUND_FORM_FACTOR}="headset", GOTO="sound_end"
+
+ENV{ID_MODEL}=="*[Hh]andset*", ENV{SOUND_FORM_FACTOR}="handset", GOTO="sound_end"
+ENV{ID_MODEL_FROM_DATABASE}=="*[Hh]andset*", ENV{SOUND_FORM_FACTOR}="handset", GOTO="sound_end"
+
+ENV{ID_MODEL}=="*[Mm]icrophone*", ENV{SOUND_FORM_FACTOR}="microphone", GOTO="sound_end"
+ENV{ID_MODEL_FROM_DATABASE}=="*[Mm]icrophone*", ENV{SOUND_FORM_FACTOR}="microphone", GOTO="sound_end"
+
+LABEL="sound_end"