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authorDavid Herrmann <dh.herrmann@gmail.com>2015-12-07 18:34:05 +0100
committerDavid Herrmann <dh.herrmann@gmail.com>2015-12-07 18:34:05 +0100
commita0e4cae82065edae47885614d73c534171aa8f7b (patch)
treee8d988cf71cf7cc9c3e2ab7ac72ab37c585f3ae8 /src/basic/c-rbtree.h
parent1941d19a5407ff9fecb6a6b02dfc8b3ca6de9bd8 (diff)
basic: add RB-Tree implementation
This adds an self-standing RB-Tree implementation to src/basic/. This will be needed for NSEC RR lookups, since we need "close lookups", which hashmaps (not even ordered-hashmaps) can give us in reasonable time.
Diffstat (limited to 'src/basic/c-rbtree.h')
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1 files changed, 297 insertions, 0 deletions
diff --git a/src/basic/c-rbtree.h b/src/basic/c-rbtree.h
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+++ b/src/basic/c-rbtree.h
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+#pragma once
+
+/***
+ This file is part of systemd. See COPYING for details.
+
+ systemd is free software; you can redistribute it and/or modify it
+ under the terms of the GNU Lesser General Public License as published by
+ the Free Software Foundation; either version 2.1 of the License, or
+ (at your option) any later version.
+
+ systemd is distributed in the hope that it will be useful, but
+ WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public License
+ along with systemd; If not, see <http://www.gnu.org/licenses/>.
+***/
+
+/*
+ * Standalone Red-Black-Tree Implementation in Standard ISO-C11
+ *
+ * This header provides an RB-Tree API, that is fully implemented in ISO-C11
+ * and has no external dependencies. Furthermore, tree traversal, memory
+ * allocations, and key comparisons a fully in control of the API user. The
+ * implementation only provides the RB-Tree specific rebalancing and coloring.
+ *
+ * A tree is represented by the "CRBTree" structure. It contains a *singly*
+ * field, which is a pointer to the root node. If NULL, the tree is empty. If
+ * non-NULL, there is at least a single element in the tree.
+ *
+ * Each node of the tree is represented by the "CRBNode" structure. It has
+ * three fields. The @left and @right members can be accessed by the API user
+ * directly to traverse the tree. The third member is an implementation detail
+ * and encodes the parent pointer and color of the node.
+ * API users are required to embed the CRBNode object into their own objects
+ * and then use offsetof() (i.e., container_of() and friends) to turn CRBNode
+ * pointers into pointers to their own structure.
+ */
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef struct CRBNode CRBNode;
+typedef struct CRBTree CRBTree;
+
+/**
+ * struct CRBNode - Node of a Red-Black Tree
+ * @__parent_and_color: internal state
+ * @left: left child, or NULL
+ * @right: right child, or NULL
+ *
+ * Each node in an RB-Tree must embed an CRBNode object. This object contains
+ * pointers to its left and right child, which can be freely accessed by the
+ * API user at any time. They are NULL, if the node does not have a left/right
+ * child.
+ *
+ * The @__parent_and_color field must never be accessed directly. It encodes
+ * the pointer to the parent node, and the color of the node. Use the accessor
+ * functions instead.
+ *
+ * There is no reason to initialize a CRBNode object before linking it.
+ * However, if you need a boolean state that tells you whether the node is
+ * linked or not, you should initialize the node via c_rbnode_init() or
+ * C_RBNODE_INIT.
+ */
+struct CRBNode {
+ CRBNode *__parent_and_color;
+ CRBNode *left;
+ CRBNode *right;
+};
+
+#define C_RBNODE_INIT(_var) { .__parent_and_color = &(_var) }
+
+CRBNode *c_rbnode_leftmost(CRBNode *n);
+CRBNode *c_rbnode_rightmost(CRBNode *n);
+CRBNode *c_rbnode_next(CRBNode *n);
+CRBNode *c_rbnode_prev(CRBNode *n);
+
+/**
+ * struct CRBTree - Red-Black Tree
+ * @root: pointer to the root node, or NULL
+ *
+ * Each Red-Black Tree is rooted in an CRBTree object. This object contains a
+ * pointer to the root node of the tree. The API user is free to access the
+ * @root member at any time, and use it to traverse the tree.
+ *
+ * To initialize an RB-Tree, set it to NULL / all zero.
+ */
+struct CRBTree {
+ CRBNode *root;
+};
+
+CRBNode *c_rbtree_first(CRBTree *t);
+CRBNode *c_rbtree_last(CRBTree *t);
+
+void c_rbtree_add(CRBTree *t, CRBNode *p, CRBNode **l, CRBNode *n);
+void c_rbtree_remove(CRBTree *t, CRBNode *n);
+
+/**
+ * c_rbnode_init() - mark a node as unlinked
+ * @n: node to operate on
+ *
+ * This marks the node @n as unlinked. The node will be set to a valid state
+ * that can never happen if the node is linked in a tree. Furthermore, this
+ * state is fully known to the implementation, and as such handled gracefully
+ * in all cases.
+ *
+ * You are *NOT* required to call this on your node. c_rbtree_add() can handle
+ * uninitialized nodes just fine. However, calling this allows to use
+ * c_rbnode_is_linked() to check for the state of a node. Furthermore,
+ * iterators and accessors can be called on initialized (yet unlinked) nodes.
+ *
+ * Use the C_RBNODE_INIT macro if you want to initialize static variables.
+ */
+static inline void c_rbnode_init(CRBNode *n) {
+ *n = (CRBNode)C_RBNODE_INIT(*n);
+}
+
+/**
+ * c_rbnode_is_linked() - check whether a node is linked
+ * @n: node to check, or NULL
+ *
+ * This checks whether the passed node is linked. If you pass NULL, or if the
+ * node is not linked into a tree, this will return false. Otherwise, this
+ * returns true.
+ *
+ * Note that you must have either linked the node or initialized it, before
+ * calling this function. Never call this function on uninitialized nodes.
+ * Furthermore, removing a node via c_rbtree_remove() does *NOT* mark the node
+ * as unlinked. You have to call c_rbnode_init() yourself after removal, or use
+ * the c_rbtree_remove_init() helper.
+ *
+ * Return: true if the node is linked, false if not.
+ */
+static inline _Bool c_rbnode_is_linked(CRBNode *n) {
+ return n && n->__parent_and_color != n;
+}
+
+/**
+ * c_rbnode_parent() - return parent pointer
+ * @n node to access
+ *
+ * This returns a pointer to the parent of the given node @n. If @n does not
+ * have a parent, NULL is returned. If @n is not linked, @n itself is returned.
+ *
+ * You should not call this on unlinked or uninitialized nodes! If you do, you
+ * better know how its semantics.
+ *
+ * Return: Pointer to parent.
+ */
+static inline CRBNode *c_rbnode_parent(CRBNode *n) {
+ return (CRBNode*)((unsigned long)n->__parent_and_color & ~1UL);
+}
+
+/**
+ * c_rbtree_remove_init() - safely remove node from tree and reinitialize it
+ * @t: tree to operate on
+ * @n: node to remove, or NULL
+ *
+ * This is almost the same as c_rbtree_remove(), but extends it slightly, to be
+ * more convenient to use in many cases:
+ * - if @n is unlinked or NULL, this is a no-op
+ * - @n is reinitialized after being removed
+ */
+static inline void c_rbtree_remove_init(CRBTree *t, CRBNode *n) {
+ if (c_rbnode_is_linked(n)) {
+ c_rbtree_remove(t, n);
+ c_rbnode_init(n);
+ }
+}
+
+/**
+ * CRBCompareFunc - compare a node to a key
+ * @t: tree where the node is linked to
+ * @k: key to compare
+ * @n: node to compare
+ *
+ * If you use the tree-traversal helpers (which are optional), you need to
+ * provide this callback so they can compare nodes in a tree to the key you
+ * look for.
+ *
+ * The tree @t is provided as optional context to this callback. The key you
+ * look for is provided as @k, the current node that should be compared to is
+ * provided as @n. This function should work like strcmp(), that is, return -1
+ * if @key orders before @n, 0 if both compare equal, and 1 if it orders after
+ * @n.
+ */
+typedef int (*CRBCompareFunc) (CRBTree *t, void *k, CRBNode *n);
+
+/**
+ * c_rbtree_find_node() - find node
+ * @t: tree to search through
+ * @f: comparison function
+ * @k: key to search for
+ *
+ * This searches through @t for a node that compares equal to @k. The function
+ * @f must be provided by the caller, which is used to compare nodes to @k. See
+ * the documentation of CRBCompareFunc for details.
+ *
+ * If there are multiple entries that compare equal to @k, this will return a
+ * pseudo-randomly picked node. If you need stable lookup functions for trees
+ * where duplicate entries are allowed, you better code your own lookup.
+ *
+ * Return: Pointer to matching node, or NULL.
+ */
+static inline CRBNode *c_rbtree_find_node(CRBTree *t, CRBCompareFunc f, const void *k) {
+ CRBNode *i;
+
+ assert(t);
+ assert(f);
+
+ i = t->root;
+ while (i) {
+ int v = f(t, (void *)k, i);
+ if (v < 0)
+ i = i->left;
+ else if (v > 0)
+ i = i->right;
+ else
+ return i;
+ }
+
+ return NULL;
+}
+
+/**
+ * c_rbtree_find_entry() - find entry
+ * @_t: tree to search through
+ * @_f: comparison function
+ * @_k: key to search for
+ * @_t: type of the structure that embeds the nodes
+ * @_o: name of the node-member in type @_t
+ *
+ * This is very similar to c_rbtree_find_node(), but instead of returning a
+ * pointer to the CRBNode, it returns a pointer to the surrounding object. This
+ * object must embed the CRBNode object. The type of the surrounding object
+ * must be given as @_t, and the name of the embedded CRBNode member as @_o.
+ *
+ * See c_rbtree_find_node() for more details.
+ *
+ * Return: Pointer to found entry, NULL if not found.
+ */
+#define c_rbtree_find_entry(_m, _f, _k, _t, _o) \
+ ((_t *)(((char *)c_rbtree_find_node((_m), (_f), (_k)) ?: \
+ (char *)NULL + offsetof(_t, _o)) - offsetof(_t, _o)))
+
+/**
+ * c_rbtree_find_slot() - find slot to insert new node
+ * @t: tree to search through
+ * @f: comparison function
+ * @k: key to search for
+ * @p: output storage for parent pointer
+ *
+ * This searches through @t just like c_rbtree_find_node() does. However,
+ * instead of returning a pointer to a node that compares equal to @k, this
+ * searches for a slot to insert a node with key @k. A pointer to the slot is
+ * returned, and a pointer to the parent of the slot is stored in @p. Both
+ * can be passed directly to c_rbtree_add(), together with your node to insert.
+ *
+ * If there already is a node in the tree, that compares equal to @k, this will
+ * return NULL and store the conflicting node in @p. In all other cases,
+ * this will return a pointer (non-NULL) to the empty slot to insert the node
+ * at. @p will point to the parent node of that slot.
+ *
+ * If you want trees that allow duplicate nodes, you better code your own
+ * insertion function.
+ *
+ * Return: Pointer to slot to insert node, or NULL on conflicts.
+ */
+static inline CRBNode **c_rbtree_find_slot(CRBTree *t, CRBCompareFunc f, const void *k, CRBNode **p) {
+ CRBNode **i;
+
+ assert(t);
+ assert(f);
+ assert(p);
+
+ i = &t->root;
+ *p = NULL;
+ while (*i) {
+ int v = f(t, (void *)k, *i);
+ *p = *i;
+ if (v < 0)
+ i = &(*i)->left;
+ else if (v > 0)
+ i = &(*i)->right;
+ else
+ return NULL;
+ }
+
+ return i;
+}
+
+#ifdef __cplusplus
+}
+#endif