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authorLennart Poettering <lennart@poettering.net>2015-01-28 15:07:13 +0100
committerLennart Poettering <lennart@poettering.net>2015-01-28 15:07:13 +0100
commit82a2b6bb5e4e5d294f09af778c48974a7857afb6 (patch)
tree37d7926f1c1e575d8e1344890953ca6a0114a011 /src/core/scope.c
parent3ad85e3775d018f32098a2957ce25e1f53440da1 (diff)
core: output unit status output strings to console, only if we actually are changing unit state
Unit _start() and _stop() implementations can fail with -EAGAIN to delay execution temporarily. Thus, we should not output status messages before invoking these calls, but after, and only when we know that the invocation actually made a change.
Diffstat (limited to 'src/core/scope.c')
-rw-r--r--src/core/scope.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/core/scope.c b/src/core/scope.c
index e0da6e4db7..b41db7872c 100644
--- a/src/core/scope.c
+++ b/src/core/scope.c
@@ -295,7 +295,7 @@ static int scope_start(Unit *u) {
s->result = SCOPE_SUCCESS;
scope_set_state(s, SCOPE_RUNNING);
- return 0;
+ return 1;
}
static int scope_stop(Unit *u) {
@@ -311,7 +311,7 @@ static int scope_stop(Unit *u) {
s->state == SCOPE_ABANDONED);
scope_enter_signal(s, SCOPE_STOP_SIGTERM, SCOPE_SUCCESS);
- return 0;
+ return 1;
}
static void scope_reset_failed(Unit *u) {