diff options
author | Lennart Poettering <lennart@poettering.net> | 2015-11-17 20:13:36 +0100 |
---|---|---|
committer | Lennart Poettering <lennart@poettering.net> | 2015-11-17 20:48:23 +0100 |
commit | 3e0c30ac56269c6fe7b6c0105e7ad826a27d21c6 (patch) | |
tree | 86910d551dad425c918de2a4534a8a51342f92da /src/core/timer.c | |
parent | df446f96031e281ed676052ccdede0c774cb1e0c (diff) |
core: add RemainAfterElapse= setting to timer units
Previously, after a timer unit elapsed we'd leave it around for good,
which has the nice benefit that starting a timer that shall trigger at a
specific point in time multiple times will only result in one trigger
instead of possibly many. With this change a new option
RemainAfterElapse= is added. It defaults to "true", to mimic the old
behaviour. If set to "false" timer units will be unloaded after they
elapsed. This is specifically useful for transient timer units.
Diffstat (limited to 'src/core/timer.c')
-rw-r--r-- | src/core/timer.c | 47 |
1 files changed, 35 insertions, 12 deletions
diff --git a/src/core/timer.c b/src/core/timer.c index 51b1d875be..0587452cfb 100644 --- a/src/core/timer.c +++ b/src/core/timer.c @@ -55,6 +55,7 @@ static void timer_init(Unit *u) { t->next_elapse_monotonic_or_boottime = USEC_INFINITY; t->next_elapse_realtime = USEC_INFINITY; t->accuracy_usec = u->manager->default_timer_accuracy_usec; + t->remain_after_elapse = true; } void timer_free_values(Timer *t) { @@ -217,13 +218,15 @@ static void timer_dump(Unit *u, FILE *f, const char *prefix) { "%sUnit: %s\n" "%sPersistent: %s\n" "%sWakeSystem: %s\n" - "%sAccuracy: %s\n", + "%sAccuracy: %s\n" + "%sRemainAfterElapse: %s\n", prefix, timer_state_to_string(t->state), prefix, timer_result_to_string(t->result), prefix, trigger ? trigger->id : "n/a", prefix, yes_no(t->persistent), prefix, yes_no(t->wake_system), - prefix, format_timespan(buf, sizeof(buf), t->accuracy_usec, 1)); + prefix, format_timespan(buf, sizeof(buf), t->accuracy_usec, 1), + prefix, yes_no(t->remain_after_elapse)); LIST_FOREACH(value, v, t->values) { @@ -275,13 +278,13 @@ static int timer_coldplug(Unit *u) { assert(t); assert(t->state == TIMER_DEAD); - if (t->deserialized_state != t->state) { + if (t->deserialized_state == t->state) + return 0; - if (t->deserialized_state == TIMER_WAITING) - timer_enter_waiting(t, false); - else - timer_set_state(t, t->deserialized_state); - } + if (t->deserialized_state == TIMER_WAITING) + timer_enter_waiting(t, false); + else + timer_set_state(t, t->deserialized_state); return 0; } @@ -295,6 +298,23 @@ static void timer_enter_dead(Timer *t, TimerResult f) { timer_set_state(t, t->result != TIMER_SUCCESS ? TIMER_FAILED : TIMER_DEAD); } +static void timer_enter_elapsed(Timer *t, bool leave_around) { + assert(t); + + /* If a unit is marked with RemainAfterElapse=yes we leave it + * around even after it elapsed once, so that starting it + * later again does not necessarily mean immediate + * retriggering. We unconditionally leave units with + * TIMER_UNIT_ACTIVE or TIMER_UNIT_INACTIVE triggers around, + * since they might be restarted automatically at any time + * later on. */ + + if (t->remain_after_elapse || leave_around) + timer_set_state(t, TIMER_ELAPSED); + else + timer_enter_dead(t, TIMER_SUCCESS); +} + static usec_t monotonic_to_boottime(usec_t t) { usec_t a, b; @@ -314,6 +334,7 @@ static void timer_enter_waiting(Timer *t, bool initial) { bool found_monotonic = false, found_realtime = false; usec_t ts_realtime, ts_monotonic; usec_t base = 0; + bool leave_around = false; TimerValue *v; int r; @@ -374,7 +395,7 @@ static void timer_enter_waiting(Timer *t, bool initial) { break; case TIMER_UNIT_ACTIVE: - + leave_around = true; base = UNIT_TRIGGER(UNIT(t))->inactive_exit_timestamp.monotonic; if (base <= 0) @@ -386,7 +407,7 @@ static void timer_enter_waiting(Timer *t, bool initial) { break; case TIMER_UNIT_INACTIVE: - + leave_around = true; base = UNIT_TRIGGER(UNIT(t))->inactive_enter_timestamp.monotonic; if (base <= 0) @@ -423,14 +444,16 @@ static void timer_enter_waiting(Timer *t, bool initial) { if (!found_monotonic && !found_realtime) { log_unit_debug(UNIT(t), "Timer is elapsed."); - timer_set_state(t, TIMER_ELAPSED); + timer_enter_elapsed(t, leave_around); return; } if (found_monotonic) { char buf[FORMAT_TIMESPAN_MAX]; + usec_t left; - log_unit_debug(UNIT(t), "Monotonic timer elapses in %s.", format_timespan(buf, sizeof(buf), t->next_elapse_monotonic_or_boottime > ts_monotonic ? t->next_elapse_monotonic_or_boottime - ts_monotonic : 0, 0)); + left = t->next_elapse_monotonic_or_boottime > ts_monotonic ? t->next_elapse_monotonic_or_boottime - ts_monotonic : 0; + log_unit_debug(UNIT(t), "Monotonic timer elapses in %s.", format_timespan(buf, sizeof(buf), left, 0)); if (t->monotonic_event_source) { r = sd_event_source_set_time(t->monotonic_event_source, t->next_elapse_monotonic_or_boottime); |