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authorDavid Herrmann <dh.herrmann@gmail.com>2015-07-21 12:59:56 +0200
committerDavid Herrmann <dh.herrmann@gmail.com>2015-07-27 19:15:08 +0200
commit2d5c8a2756fec59d12aa0122359135653de1b8cb (patch)
tree2ed8af62b45babe14fe3ad53a62da820bb276d3c /src/core/unit.h
parent931618d08c64083ff7b29c494f482c40a5b05608 (diff)
sd-bus: fix path of object-manager signals
Each signal of the ObjectManager interface carries the path of the object in question as an argument. Therefore, a caller will deduce the object this signal is generated for, by parsing the _argument_. A caller will *not* use the object-path of the message itself (i.e., message->path). This is done on purpose, so the caller can rely on message->path to be the path of the actual object-manager that generated this signal, instead of the path of the object that triggered this signal. This commit fixes all InterfacesAdded/Removed signals to use the path of the closest object-manager as message->path. 'closest' in this case means closest parent with at least one object-manager registered. This fix raises the question what happens if we stack object-managers in a hierarchy. Two implementations are possible: First, we report each object only on the nearest object-manager. Second, we report it on each parent object-manager. This patch chooses the former. This is compatible with other existing ObjectManager implementations, which are required to call GetManagedObjects() recursively on each object they find, which implements the ObjectManager interface.
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