diff options
author | Olivier Brunel <jjk@jjacky.com> | 2013-11-14 15:52:54 +0100 |
---|---|---|
committer | Zbigniew Jędrzejewski-Szmek <zbyszek@in.waw.pl> | 2013-11-16 12:08:11 -0500 |
commit | 9cd861842ccb07372fbd665f2e6c054daaedacb4 (patch) | |
tree | a724b96b5aa369b958bd3d3703fc356ecbb1625f /src/core | |
parent | ad929fe19673ff7135d570f458edef755ec34410 (diff) |
Fix RemainAfterExit services keeping a hold on console
When a service exits succesfully and has RemainAfterExit set, its hold
on the console (in m->n_on_console) wasn't released since the unit state
didn't change.
Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/service.c | 16 | ||||
-rw-r--r-- | src/core/unit.c | 3 |
2 files changed, 19 insertions, 0 deletions
diff --git a/src/core/service.c b/src/core/service.c index 3da32a1621..c0ee1140a8 100644 --- a/src/core/service.c +++ b/src/core/service.c @@ -1519,6 +1519,22 @@ static void service_set_state(Service *s, ServiceState state) { if (state == SERVICE_EXITED && UNIT(s)->manager->n_reloading <= 0) unit_destroy_cgroup(UNIT(s)); + /* For remain_after_exit services, let's see if we can "release" the + * hold on the console, since unit_notify() only does that in case of + * change of state */ + if (state == SERVICE_EXITED && s->remain_after_exit && + UNIT(s)->manager->n_on_console > 0) { + ExecContext *ec = unit_get_exec_context(UNIT(s)); + if (ec && exec_context_may_touch_console(ec)) { + Manager *m = UNIT(s)->manager; + + m->n_on_console --; + if (m->n_on_console == 0) + /* unset no_console_output flag, since the console is free */ + m->no_console_output = false; + } + } + if (old_state != state) log_debug_unit(UNIT(s)->id, "%s changed %s -> %s", UNIT(s)->id, diff --git a/src/core/unit.c b/src/core/unit.c index 84c43f721a..7f463f311b 100644 --- a/src/core/unit.c +++ b/src/core/unit.c @@ -1490,6 +1490,9 @@ void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns, bool reload_su if (UNIT_IS_INACTIVE_OR_FAILED(ns)) unit_destroy_cgroup(u); + /* Note that this doesn't apply to RemainAfterExit services exiting + * sucessfully, since there's no change of state in that case. Which is + * why it is handled in service_set_state() */ if (UNIT_IS_INACTIVE_OR_FAILED(os) != UNIT_IS_INACTIVE_OR_FAILED(ns)) { ExecContext *ec = unit_get_exec_context(u); if (ec && exec_context_may_touch_console(ec)) { |