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authorMichal Schmidt <mschmidt@redhat.com>2012-01-15 12:04:08 +0100
committerMichal Schmidt <mschmidt@redhat.com>2012-01-16 13:34:42 +0100
commitac155bb885f9ea8aac3979a6b2686f0c8a9cc6e3 (patch)
tree6d78545bae4ffd262ddf4fd71d17ded342c530ca /src/manager.h
parent7d17cfbc46306a106dbda0f3e92fbc0792d1e9e9 (diff)
unit: remove union Unit
Now that objects of all unit types are allocated the exact amount of memory they need, the Unit union has lost its purpose. Remove it. "Unit" is a more natural name for the base unit class than "Meta", so rename Meta to Unit. Access to members of the base class gets simplified.
Diffstat (limited to 'src/manager.h')
-rw-r--r--src/manager.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/manager.h b/src/manager.h
index 0ace0c9ffe..5e65fdb8fc 100644
--- a/src/manager.h
+++ b/src/manager.h
@@ -74,7 +74,7 @@ struct Watch {
int fd;
WatchType type;
union {
- union Unit *unit;
+ struct Unit *unit;
struct Job *job;
DBusWatch *bus_watch;
DBusTimeout *bus_timeout;
@@ -102,10 +102,10 @@ struct Manager {
/* To make it easy to iterate through the units of a specific
* type we maintain a per type linked list */
- LIST_HEAD(Meta, units_by_type[_UNIT_TYPE_MAX]);
+ LIST_HEAD(Unit, units_by_type[_UNIT_TYPE_MAX]);
/* Units that need to be loaded */
- LIST_HEAD(Meta, load_queue); /* this is actually more a stack than a queue, but uh. */
+ LIST_HEAD(Unit, load_queue); /* this is actually more a stack than a queue, but uh. */
/* Jobs that need to be run */
LIST_HEAD(Job, run_queue); /* more a stack than a queue, too */
@@ -114,14 +114,14 @@ struct Manager {
* D-Bus. When something about a job changes it is added here
* if it is not in there yet. This allows easy coalescing of
* D-Bus change signals. */
- LIST_HEAD(Meta, dbus_unit_queue);
+ LIST_HEAD(Unit, dbus_unit_queue);
LIST_HEAD(Job, dbus_job_queue);
/* Units to remove */
- LIST_HEAD(Meta, cleanup_queue);
+ LIST_HEAD(Unit, cleanup_queue);
/* Units to check when doing GC */
- LIST_HEAD(Meta, gc_queue);
+ LIST_HEAD(Unit, gc_queue);
/* Jobs to be added */
Hashmap *transaction_jobs; /* Unit object => Job object list 1:1 */