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author | Daniel Mack <daniel@zonque.org> | 2015-12-22 11:32:25 +0100 |
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committer | Daniel Mack <daniel@zonque.org> | 2015-12-22 12:56:33 +0100 |
commit | 0a78712e819f2db29809ec752bf96c2c1012a181 (patch) | |
tree | bd0a4ad99e11fc7d4f97fd855a78924138f4d1d1 /src/nspawn/nspawn-network.h | |
parent | a97b23d65a1800876a58235966f04e02f16f7f4d (diff) |
socket: nullify pointers after free
A socket shouldn't be used after socket_done() returns, but follow the
general guideline here and avoid dangling pointers anyway.
Diffstat (limited to 'src/nspawn/nspawn-network.h')
0 files changed, 0 insertions, 0 deletions