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author | David Herrmann <dh.herrmann@gmail.com> | 2013-09-17 23:40:19 +0200 |
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committer | Lennart Poettering <lennart@poettering.net> | 2013-09-17 17:15:30 -0500 |
commit | d7bd01b547bd91353513131561de9cc7d9f7d405 (patch) | |
tree | cf914215fd4aae73761cc77149bfa227cc596d5d /src/nspawn | |
parent | 118ecf32425a590ea266b5c2b6de7962bb242356 (diff) |
logind: implement generic multi-session
This enables the multi-session capability for seats that don't have VTs.
For legacy seats with VTs, everything stays the same. However, all other
seats now also get the multi-session capability.
The only feature that was missing was session-switching. As logind can
force a session-switch and signal that via the "Active" property, we only
need a way to allow synchronized/delayed session switches. Compositors
need to cleanup some devices before acknowledging the session switch.
Therefore, we use the session-devices to give compositors a chance to
block a session-switch until they cleaned everything up.
If you activate a session on a seat without VTs, we send a PauseDevice
signal to the active session for every active device. Only once the
session acknowledged all these with a PauseDeviceComplete() call, we
perform the final session switch.
One important note is that delayed session-switching is meant for
backwards compatibility. New compositors or other sessions should really
try to deal correctly with forced session switches! They only need to
handle EACCES/EPERM from syscalls and treat them as "PauseDevice" signal.
Following logind patches will add a timeout to session-switches which
forces the switch if the active session does not react in a timely
fashion. Moreover, explicit ForceActivate() calls might also be supported.
Hence, sessions must not crash if their devices get paused.
Diffstat (limited to 'src/nspawn')
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