diff options
author | Lennart Poettering <lennart@poettering.net> | 2016-04-26 20:34:33 +0200 |
---|---|---|
committer | Lennart Poettering <lennart@poettering.net> | 2016-04-29 16:27:48 +0200 |
commit | 7629ec4642b03517742d09b7303c204fddf82108 (patch) | |
tree | 91b9cbfaa378ea199ff1f5e887a863e21243d548 /src | |
parent | 8b26cdbd2a949b02c0f4d94d0e157cdb9438d246 (diff) |
core: move start ratelimiting check after condition checks
With #2564 unit start rate limiting was moved from after the condition checks
are to before they are made, in an attempt to fix #2467. This however resulted
in #2684. However, with a previous commit a concept of per socket unit trigger
rate limiting has been added, to fix #2467 more comprehensively, hence the
start limit can be moved after the condition checks again, thus fixing #2684.
Fixes: #2684
Diffstat (limited to 'src')
-rw-r--r-- | src/core/load-fragment-gperf.gperf.m4 | 1 | ||||
-rw-r--r-- | src/core/unit.c | 10 |
2 files changed, 6 insertions, 5 deletions
diff --git a/src/core/load-fragment-gperf.gperf.m4 b/src/core/load-fragment-gperf.gperf.m4 index 32bb62fa63..5f4d66d64d 100644 --- a/src/core/load-fragment-gperf.gperf.m4 +++ b/src/core/load-fragment-gperf.gperf.m4 @@ -220,6 +220,7 @@ Service.TimeoutStartSec, config_parse_service_timeout, 0, Service.TimeoutStopSec, config_parse_service_timeout, 0, 0 Service.RuntimeMaxSec, config_parse_sec, 0, offsetof(Service, runtime_max_usec) Service.WatchdogSec, config_parse_sec, 0, offsetof(Service, watchdog_usec) +m4_dnl The following three only exist for compatibility, they moved into Unit, see above Service.StartLimitInterval, config_parse_sec, 0, offsetof(Unit, start_limit.interval) Service.StartLimitBurst, config_parse_unsigned, 0, offsetof(Unit, start_limit.burst) Service.StartLimitAction, config_parse_failure_action, 0, offsetof(Unit, start_limit_action) diff --git a/src/core/unit.c b/src/core/unit.c index cb79c7c6b1..6c0684225a 100644 --- a/src/core/unit.c +++ b/src/core/unit.c @@ -1497,11 +1497,6 @@ int unit_start(Unit *u) { if (UNIT_IS_ACTIVE_OR_RELOADING(state)) return -EALREADY; - /* Make sure we don't enter a busy loop of some kind. */ - r = unit_start_limit_test(u); - if (r < 0) - return r; - /* Units that aren't loaded cannot be started */ if (u->load_state != UNIT_LOADED) return -EINVAL; @@ -1543,6 +1538,11 @@ int unit_start(Unit *u) { if (!UNIT_VTABLE(u)->start) return -EBADR; + /* Make sure we don't enter a busy loop of some kind. */ + r = unit_start_limit_test(u); + if (r < 0) + return r; + /* We don't suppress calls to ->start() here when we are * already starting, to allow this request to be used as a * "hurry up" call, for example when the unit is in some "auto |