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authorLennart Poettering <lennart@poettering.net>2010-01-29 03:18:09 +0100
committerLennart Poettering <lennart@poettering.net>2010-01-29 03:18:09 +0100
commitf50e0a012340fa8dfe6ec7f0cd869f5f3a052d7a (patch)
tree79ef58ce7acbc8dffcb0af8284a0f4e5922bbe88 /unit.h
parentb08d03ffe58332f590aae5c78a85e4fc0b8588ce (diff)
implement coldpluggin
Diffstat (limited to 'unit.h')
-rw-r--r--unit.h9
1 files changed, 9 insertions, 0 deletions
diff --git a/unit.h b/unit.h
index 0cd09fe5a6..3e42ebe900 100644
--- a/unit.h
+++ b/unit.h
@@ -144,6 +144,7 @@ struct UnitVTable {
int (*init)(Unit *u);
void (*done)(Unit *u);
+ int (*coldplug)(Unit *u);
void (*dump)(Unit *u, FILE *f, const char *prefix);
@@ -161,7 +162,14 @@ struct UnitVTable {
void (*sigchld_event)(Unit *u, pid_t pid, int code, int status);
void (*timer_event)(Unit *u, uint64_t n_elapsed, Watch *w);
+ /* This is called for each unit type and should be used to
+ * enumerate existing devices and load them. However,
+ * everything that is loaded here should still stay in
+ * inactive state. It is the job of the coldplug() call above
+ * to put the units into the initial state. */
int (*enumerate)(Manager *m);
+
+ /* Type specific cleanups. */
void (*shutdown)(Manager *m);
};
@@ -202,6 +210,7 @@ int unit_add_dependency(Unit *u, UnitDependency d, Unit *other);
int unit_add_dependency_by_name(Unit *u, UnitDependency d, const char *name);
int unit_choose_id(Unit *u, const char *name);
+int unit_set_description(Unit *u, const char *description);
void unit_add_to_load_queue(Unit *u);