diff options
-rw-r--r-- | load-fragment.c | 2 | ||||
-rw-r--r-- | unit.c | 69 | ||||
-rw-r--r-- | unit.h | 6 |
3 files changed, 73 insertions, 4 deletions
diff --git a/load-fragment.c b/load-fragment.c index 6864622515..ac96d0f746 100644 --- a/load-fragment.c +++ b/load-fragment.c @@ -821,6 +821,8 @@ static int load_from_path(Unit *u, const char *path) { { "Conflicts", config_parse_deps, UINT_TO_PTR(UNIT_CONFLICTS), "Meta" }, { "Before", config_parse_deps, UINT_TO_PTR(UNIT_BEFORE), "Meta" }, { "After", config_parse_deps, UINT_TO_PTR(UNIT_AFTER), "Meta" }, + { "RecursiveStop", config_parse_bool, &u->meta.recursive_stop, "Meta" }, + { "StopWhenUnneeded", config_parse_bool, &u->meta.stop_when_unneeded, "Meta" }, { "PIDFile", config_parse_path, &u->service.pid_file, "Service" }, { "ExecStartPre", config_parse_exec, u->service.exec_command+SERVICE_EXEC_START_PRE, "Service" }, @@ -373,11 +373,15 @@ void unit_dump(Unit *u, FILE *f, const char *prefix) { "%s→ Unit %s:\n" "%s\tDescription: %s\n" "%s\tUnit Load State: %s\n" - "%s\tUnit Active State: %s\n", + "%s\tUnit Active State: %s\n" + "%s\tRecursive Deactivate: %s\n" + "%s\tStop When Unneeded: %s\n", prefix, unit_id(u), prefix, unit_description(u), prefix, load_state_table[u->meta.load_state], - prefix, active_state_table[unit_active_state(u)]); + prefix, active_state_table[unit_active_state(u)], + prefix, yes_no(u->meta.recursive_stop), + prefix, yes_no(u->meta.stop_when_unneeded)); if (u->meta.load_path) fprintf(f, "%s\tLoad Path: %s\n", prefix, u->meta.load_path); @@ -538,6 +542,39 @@ bool unit_can_reload(Unit *u) { return UNIT_VTABLE(u)->can_reload(u); } +static void unit_check_uneeded(Unit *u) { + Iterator i; + Unit *other; + + assert(u); + + /* If this service shall be shut down when unneeded then do + * so. */ + + if (!u->meta.stop_when_unneeded) + return; + + if (!UNIT_IS_ACTIVE_OR_ACTIVATING(unit_active_state(u))) + return; + + SET_FOREACH(other, u->meta.dependencies[UNIT_REQUIRED_BY], i) + if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other))) + return; + + SET_FOREACH(other, u->meta.dependencies[UNIT_SOFT_REQUIRED_BY], i) + if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other))) + return; + + SET_FOREACH(other, u->meta.dependencies[UNIT_WANTED_BY], i) + if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other))) + return; + + log_debug("Service %s is not needed anymore. Stopping.", unit_id(u)); + + /* Ok, nobody needs us anymore. Sniff. Then let's commit suicide */ + manager_add_job(u->meta.manager, JOB_STOP, u, JOB_FAIL, true, NULL); +} + static void retroactively_start_dependencies(Unit *u) { Iterator i; Unit *other; @@ -573,9 +610,29 @@ static void retroactively_stop_dependencies(Unit *u) { assert(u); assert(UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(u))); - SET_FOREACH(other, u->meta.dependencies[UNIT_REQUIRED_BY], i) + if (u->meta.recursive_stop) { + /* Pull down units need us recursively if enabled */ + SET_FOREACH(other, u->meta.dependencies[UNIT_REQUIRED_BY], i) + if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other))) + manager_add_job(u->meta.manager, JOB_STOP, other, JOB_REPLACE, true, NULL); + } + + /* Garbage collect services that might not be needed anymore, if enabled */ + SET_FOREACH(other, u->meta.dependencies[UNIT_REQUIRES], i) if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other))) - manager_add_job(u->meta.manager, JOB_STOP, other, JOB_REPLACE, true, NULL); + unit_check_uneeded(other); + SET_FOREACH(other, u->meta.dependencies[UNIT_SOFT_REQUIRES], i) + if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other))) + unit_check_uneeded(other); + SET_FOREACH(other, u->meta.dependencies[UNIT_WANTS], i) + if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other))) + unit_check_uneeded(other); + SET_FOREACH(other, u->meta.dependencies[UNIT_REQUISITE], i) + if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other))) + unit_check_uneeded(other); + SET_FOREACH(other, u->meta.dependencies[UNIT_SOFT_REQUISITE], i) + if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other))) + unit_check_uneeded(other); } void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns) { @@ -665,6 +722,10 @@ void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns) { retroactively_start_dependencies(u); else if (UNIT_IS_ACTIVE_OR_ACTIVATING(os) && UNIT_IS_INACTIVE_OR_DEACTIVATING(ns)) retroactively_stop_dependencies(u); + + /* Maybe we finished startup and are now ready for being + * stopped because unneeded? */ + unit_check_uneeded(u); } int unit_watch_fd(Unit *u, int fd, uint32_t events, Watch *w) { @@ -111,6 +111,12 @@ struct Meta { bool in_load_queue:1; + /* If we go down, pull down everything that depends on us, too */ + bool recursive_stop; + + /* Garbage collect us we nobody wants or requires us anymore */ + bool stop_when_unneeded; + usec_t active_enter_timestamp; usec_t active_exit_timestamp; |