diff options
Diffstat (limited to 'job.c')
-rw-r--r-- | job.c | 71 |
1 files changed, 32 insertions, 39 deletions
@@ -276,33 +276,8 @@ bool job_type_is_conflicting(JobType a, JobType b) { return (a == JOB_STOP) != (b == JOB_STOP); } -bool job_type_is_applicable(JobType j, NameType n) { - assert(j >= 0 && j < _JOB_TYPE_MAX); - assert(n >= 0 && n < _NAME_TYPE_MAX); - - switch (j) { - case JOB_VERIFY_ACTIVE: - case JOB_START: - return true; - - case JOB_STOP: - case JOB_RESTART: - case JOB_TRY_RESTART: - return name_type_can_start(n); - - case JOB_RELOAD: - return name_type_can_reload(n); - - case JOB_RELOAD_OR_START: - return name_type_can_reload(n) && name_type_can_start(n); - - default: - assert_not_reached("Invalid job type"); - } -} - bool job_is_runnable(Job *j) { - void *state; + Iterator i; Name *other; assert(j); @@ -323,7 +298,7 @@ bool job_is_runnable(Job *j) { * dependencies, regardless whether they are * starting or stopping something. */ - SET_FOREACH(other, j->name->meta.dependencies[NAME_AFTER], state) + SET_FOREACH(other, j->name->meta.dependencies[NAME_AFTER], i) if (other->meta.job) return false; } @@ -331,7 +306,7 @@ bool job_is_runnable(Job *j) { /* Also, if something else is being stopped and we should * change state after it, then lets wait. */ - SET_FOREACH(other, j->name->meta.dependencies[NAME_BEFORE], state) + SET_FOREACH(other, j->name->meta.dependencies[NAME_BEFORE], i) if (other->meta.job && (other->meta.job->type == JOB_STOP || other->meta.job->type == JOB_RESTART || @@ -356,12 +331,17 @@ int job_run_and_invalidate(Job *j) { int r; assert(j); - if (!job_is_runnable(j)) - return -EAGAIN; + if (j->in_run_queue) { + LIST_REMOVE(Job, run_queue, j->manager->run_queue, j); + j->in_run_queue = false; + } if (j->state != JOB_WAITING) return 0; + if (!job_is_runnable(j)) + return -EAGAIN; + j->state = JOB_RUNNING; switch (j->type) { @@ -437,16 +417,18 @@ int job_run_and_invalidate(Job *j) { int job_finish_and_invalidate(Job *j, bool success) { Name *n; - void *state; Name *other; NameType t; + Iterator i; assert(j); + /* Patch restart jobs so that they become normal start jobs */ if (success && (j->type == JOB_RESTART || j->type == JOB_TRY_RESTART)) { j->state = JOB_RUNNING; j->type = JOB_START; - return job_run_and_invalidate(j); + job_schedule_run(j); + return 0; } n = j->name; @@ -460,14 +442,14 @@ int job_finish_and_invalidate(Job *j, bool success) { t == JOB_VERIFY_ACTIVE || t == JOB_RELOAD_OR_START) { - SET_FOREACH(other, n->meta.dependencies[NAME_REQUIRED_BY], state) + SET_FOREACH(other, n->meta.dependencies[NAME_REQUIRED_BY], i) if (other->meta.job && (other->meta.type == JOB_START || other->meta.type == JOB_VERIFY_ACTIVE || other->meta.type == JOB_RELOAD_OR_START)) job_finish_and_invalidate(other->meta.job, false); - SET_FOREACH(other, n->meta.dependencies[NAME_SOFT_REQUIRED_BY], state) + SET_FOREACH(other, n->meta.dependencies[NAME_SOFT_REQUIRED_BY], i) if (other->meta.job && !other->meta.job->forced && (other->meta.type == JOB_START || @@ -477,7 +459,7 @@ int job_finish_and_invalidate(Job *j, bool success) { } else if (t == JOB_STOP) { - SET_FOREACH(other, n->meta.dependencies[NAME_CONFLICTS], state) + SET_FOREACH(other, n->meta.dependencies[NAME_CONFLICTS], i) if (other->meta.job && (t == JOB_START || t == JOB_VERIFY_ACTIVE || @@ -487,12 +469,23 @@ int job_finish_and_invalidate(Job *j, bool success) { } /* Try to start the next jobs that can be started */ - SET_FOREACH(other, n->meta.dependencies[NAME_AFTER], state) + SET_FOREACH(other, n->meta.dependencies[NAME_AFTER], i) if (other->meta.job) - job_run_and_invalidate(other->meta.job); - SET_FOREACH(other, n->meta.dependencies[NAME_BEFORE], state) + job_schedule_run(other->meta.job); + SET_FOREACH(other, n->meta.dependencies[NAME_BEFORE], i) if (other->meta.job) - job_run_and_invalidate(other->meta.job); + job_schedule_run(other->meta.job); return 0; } + +void job_schedule_run(Job *j) { + assert(j); + assert(j->linked); + + if (j->in_run_queue) + return; + + LIST_PREPEND(Job, run_queue, j->manager->run_queue, j); + j->in_run_queue = true; +} |