diff options
Diffstat (limited to 'job.c')
-rw-r--r-- | job.c | 74 |
1 files changed, 37 insertions, 37 deletions
@@ -6,12 +6,12 @@ #include "macro.h" #include "job.h" -Job* job_new(Manager *m, JobType type, Name *name) { +Job* job_new(Manager *m, JobType type, Unit *unit) { Job *j; assert(m); assert(type < _JOB_TYPE_MAX); - assert(name); + assert(unit); if (!(j = new0(Job, 1))) return NULL; @@ -19,7 +19,7 @@ Job* job_new(Manager *m, JobType type, Name *name) { j->manager = m; j->id = m->current_job_id++; j->type = type; - j->name = name; + j->unit = unit; /* We don't link it here, that's what job_dependency() is for */ @@ -31,8 +31,8 @@ void job_free(Job *j) { /* Detach from next 'bigger' objects */ if (j->installed) { - if (j->name->meta.job == j) - j->name->meta.job = NULL; + if (j->unit->meta.job == j) + j->unit->meta.job = NULL; hashmap_remove(j->manager->jobs, UINT32_TO_PTR(j->id)); j->installed = false; @@ -142,7 +142,7 @@ void job_dump(Job *j, FILE*f, const char *prefix) { "%s\tState: %s\n" "%s\tForced: %s\n", prefix, j->id, - prefix, name_id(j->name), job_type_to_string(j->type), + prefix, unit_id(j->unit), job_type_to_string(j->type), prefix, job_state_table[j->state], prefix, yes_no(j->forced)); } @@ -257,12 +257,12 @@ bool job_type_is_conflicting(JobType a, JobType b) { bool job_is_runnable(Job *j) { Iterator i; - Name *other; + Unit *other; assert(j); assert(j->installed); - /* Checks whether there is any job running for the names this + /* Checks whether there is any job running for the units this * job needs to be running after (in the case of a 'positive' * job type) or before (in the case of a 'negative' job type * . */ @@ -277,7 +277,7 @@ bool job_is_runnable(Job *j) { * dependencies, regardless whether they are * starting or stopping something. */ - SET_FOREACH(other, j->name->meta.dependencies[NAME_AFTER], i) + SET_FOREACH(other, j->unit->meta.dependencies[UNIT_AFTER], i) if (other->meta.job) return false; } @@ -285,7 +285,7 @@ bool job_is_runnable(Job *j) { /* Also, if something else is being stopped and we should * change state after it, then lets wait. */ - SET_FOREACH(other, j->name->meta.dependencies[NAME_BEFORE], i) + SET_FOREACH(other, j->unit->meta.dependencies[UNIT_BEFORE], i) if (other->meta.job && (other->meta.job->type == JOB_STOP || other->meta.job->type == JOB_RESTART || @@ -328,16 +328,16 @@ int job_run_and_invalidate(Job *j) { switch (j->type) { case JOB_START: - r = name_start(j->name); + r = unit_start(j->unit); if (r == -EBADR) r = 0; break; case JOB_VERIFY_ACTIVE: { - NameActiveState t = name_active_state(j->name); - if (NAME_IS_ACTIVE_OR_RELOADING(t)) + UnitActiveState t = unit_active_state(j->unit); + if (UNIT_IS_ACTIVE_OR_RELOADING(t)) r = -EALREADY; - else if (t == NAME_ACTIVATING) + else if (t == UNIT_ACTIVATING) r = -EAGAIN; else r = -ENOEXEC; @@ -345,39 +345,39 @@ int job_run_and_invalidate(Job *j) { } case JOB_STOP: - r = name_stop(j->name); + r = unit_stop(j->unit); break; case JOB_RELOAD: - r = name_reload(j->name); + r = unit_reload(j->unit); break; case JOB_RELOAD_OR_START: - if (name_active_state(j->name) == NAME_ACTIVE) - r = name_reload(j->name); + if (unit_active_state(j->unit) == UNIT_ACTIVE) + r = unit_reload(j->unit); else - r = name_start(j->name); + r = unit_start(j->unit); break; case JOB_RESTART: { - NameActiveState t = name_active_state(j->name); - if (t == NAME_INACTIVE || t == NAME_ACTIVATING) { + UnitActiveState t = unit_active_state(j->unit); + if (t == UNIT_INACTIVE || t == UNIT_ACTIVATING) { j->type = JOB_START; - r = name_start(j->name); + r = unit_start(j->unit); } else - r = name_stop(j->name); + r = unit_stop(j->unit); break; } case JOB_TRY_RESTART: { - NameActiveState t = name_active_state(j->name); - if (t == NAME_INACTIVE || t == NAME_DEACTIVATING) + UnitActiveState t = unit_active_state(j->unit); + if (t == UNIT_INACTIVE || t == UNIT_DEACTIVATING) r = -ENOEXEC; - else if (t == NAME_ACTIVATING) { + else if (t == UNIT_ACTIVATING) { j->type = JOB_START; - r = name_start(j->name); + r = unit_start(j->unit); } else - r = name_stop(j->name); + r = unit_stop(j->unit); break; } @@ -397,9 +397,9 @@ int job_run_and_invalidate(Job *j) { } int job_finish_and_invalidate(Job *j, bool success) { - Name *n; - Name *other; - NameType t; + Unit *u; + Unit *other; + UnitType t; Iterator i; assert(j); @@ -413,7 +413,7 @@ int job_finish_and_invalidate(Job *j, bool success) { return 0; } - n = j->name; + u = j->unit; t = j->type; job_free(j); @@ -424,14 +424,14 @@ int job_finish_and_invalidate(Job *j, bool success) { t == JOB_VERIFY_ACTIVE || t == JOB_RELOAD_OR_START) { - SET_FOREACH(other, n->meta.dependencies[NAME_REQUIRED_BY], i) + SET_FOREACH(other, u->meta.dependencies[UNIT_REQUIRED_BY], i) if (other->meta.job && (other->meta.type == JOB_START || other->meta.type == JOB_VERIFY_ACTIVE || other->meta.type == JOB_RELOAD_OR_START)) job_finish_and_invalidate(other->meta.job, false); - SET_FOREACH(other, n->meta.dependencies[NAME_SOFT_REQUIRED_BY], i) + SET_FOREACH(other, u->meta.dependencies[UNIT_SOFT_REQUIRED_BY], i) if (other->meta.job && !other->meta.job->forced && (other->meta.type == JOB_START || @@ -441,7 +441,7 @@ int job_finish_and_invalidate(Job *j, bool success) { } else if (t == JOB_STOP) { - SET_FOREACH(other, n->meta.dependencies[NAME_CONFLICTS], i) + SET_FOREACH(other, u->meta.dependencies[UNIT_CONFLICTS], i) if (other->meta.job && (t == JOB_START || t == JOB_VERIFY_ACTIVE || @@ -451,10 +451,10 @@ int job_finish_and_invalidate(Job *j, bool success) { } /* Try to start the next jobs that can be started */ - SET_FOREACH(other, n->meta.dependencies[NAME_AFTER], i) + SET_FOREACH(other, u->meta.dependencies[UNIT_AFTER], i) if (other->meta.job) job_schedule_run(other->meta.job); - SET_FOREACH(other, n->meta.dependencies[NAME_BEFORE], i) + SET_FOREACH(other, u->meta.dependencies[UNIT_BEFORE], i) if (other->meta.job) job_schedule_run(other->meta.job); |