diff options
Diffstat (limited to 'name.h')
-rw-r--r-- | name.h | 236 |
1 files changed, 0 insertions, 236 deletions
diff --git a/name.h b/name.h deleted file mode 100644 index cf1861f98c..0000000000 --- a/name.h +++ /dev/null @@ -1,236 +0,0 @@ -/*-*- Mode: C; c-basic-offset: 8 -*-*/ - -#ifndef foonamehfoo -#define foonamehfoo - -#include <stdbool.h> -#include <stdlib.h> - -typedef union Name Name; -typedef struct Meta Meta; -typedef struct NameVTable NameVTable; -typedef enum NameType NameType; -typedef enum NameLoadState NameLoadState; -typedef enum NameActiveState NameActiveState; -typedef enum NameDependency NameDependency; - -#include "job.h" -#include "manager.h" -#include "set.h" -#include "util.h" -#include "list.h" -#include "socket-util.h" -#include "execute.h" -#include "util.h" - -#define NAME_MAX 32 -#define DEFAULT_TIMEOUT_USEC (20*USEC_PER_SEC) -#define DEFAULT_RESTART_USEC (100*USEC_PER_MSEC) - -enum NameType { - NAME_SERVICE = 0, - NAME_TIMER, - NAME_SOCKET, - NAME_TARGET, - NAME_DEVICE, - NAME_MOUNT, - NAME_AUTOMOUNT, - NAME_SNAPSHOT, - _NAME_TYPE_MAX, - _NAME_TYPE_INVALID = -1, -}; - -enum NameLoadState { - NAME_STUB, - NAME_LOADED, - NAME_FAILED, - _NAME_LOAD_STATE_MAX -}; - -enum NameActiveState { - NAME_ACTIVE, - NAME_ACTIVE_RELOADING, - NAME_INACTIVE, - NAME_ACTIVATING, - NAME_DEACTIVATING, - _NAME_ACTIVE_STATE_MAX -}; - -static inline bool NAME_IS_ACTIVE_OR_RELOADING(NameActiveState t) { - return t == NAME_ACTIVE || t == NAME_ACTIVE_RELOADING; -} - -static inline bool NAME_IS_ACTIVE_OR_ACTIVATING(NameActiveState t) { - return t == NAME_ACTIVE || t == NAME_ACTIVATING || t == NAME_ACTIVE_RELOADING; -} - -static inline bool NAME_IS_INACTIVE_OR_DEACTIVATING(NameActiveState t) { - return t == NAME_INACTIVE || t == NAME_DEACTIVATING; -} - -enum NameDependency { - /* Positive dependencies */ - NAME_REQUIRES, - NAME_SOFT_REQUIRES, - NAME_WANTS, - NAME_REQUISITE, - NAME_SOFT_REQUISITE, - - /* Inverse of the above */ - NAME_REQUIRED_BY, /* inverse of 'requires' and 'requisite' is 'required_by' */ - NAME_SOFT_REQUIRED_BY, /* inverse of 'soft_requires' and 'soft_requisite' is 'soft_required_by' */ - NAME_WANTED_BY, /* inverse of 'wants' */ - - /* Negative dependencies */ - NAME_CONFLICTS, /* inverse of 'conflicts' is 'conflicts' */ - - /* Order */ - NAME_BEFORE, /* inverse of before is after and vice versa */ - NAME_AFTER, - - _NAME_DEPENDENCY_MAX, - _NAME_DEPENDENCY_INVALID = -1 -}; - -struct Meta { - Manager *manager; - NameType type; - NameLoadState load_state; - - char *id; /* One name is special because we use it for identification. Points to an entry in the names set */ - - Set *names; - Set *dependencies[_NAME_DEPENDENCY_MAX]; - - char *description; - - /* If there is something to do with this name, then this is - * the job for it */ - Job *job; - - bool in_load_queue:1; - - usec_t active_enter_timestamp; - usec_t active_exit_timestamp; - - /* Load queue */ - LIST_FIELDS(Meta, load_queue); -}; - -#include "service.h" -#include "timer.h" -#include "socket.h" -#include "target.h" -#include "device.h" -#include "mount.h" -#include "automount.h" -#include "snapshot.h" - -union Name { - Meta meta; - Service service; - Timer timer; - Socket socket; - Target target; - Device device; - Mount mount; - Automount automount; - Snapshot snapshot; -}; - -struct NameVTable { - const char *suffix; - - int (*init)(Name *n); - void (*done)(Name *n); - - void (*dump)(Name *n, FILE *f, const char *prefix); - - int (*start)(Name *n); - int (*stop)(Name *n); - int (*reload)(Name *n); - - bool (*can_reload)(Name *n); - - /* Boils down the more complex internal state of this name to - * a simpler one that the engine can understand */ - NameActiveState (*active_state)(Name *n); - - void (*fd_event)(Name *n, int fd, uint32_t events); - void (*sigchld_event)(Name *n, pid_t pid, int code, int status); - void (*timer_event)(Name *n, int id, uint64_t n_elapsed); - - void (*retry)(Name *n); -}; - -extern const NameVTable * const name_vtable[_NAME_TYPE_MAX]; - -#define NAME_VTABLE(n) name_vtable[(n)->meta.type] - -/* For casting a name into the various name types */ -#define DEFINE_CAST(UPPERCASE, MixedCase) \ - static inline MixedCase* UPPERCASE(Name *name) { \ - if (!name || name->meta.type != NAME_##UPPERCASE) \ - return NULL; \ - \ - return (MixedCase*) name; \ - } - -/* For casting the various name types into a name */ -#define NAME(o) ((Name*) (o)) - -DEFINE_CAST(SOCKET, Socket); -DEFINE_CAST(TIMER, Timer); -DEFINE_CAST(SERVICE, Service); -DEFINE_CAST(TARGET, Target); -DEFINE_CAST(DEVICE, Device); -DEFINE_CAST(MOUNT, Mount); -DEFINE_CAST(AUTOMOUNT, Automount); -DEFINE_CAST(SNAPSHOT, Snapshot); - -NameType name_type_from_string(const char *n); -bool name_is_valid(const char *n); - -Name *name_new(Manager *m); -void name_free(Name *name); - -int name_add_name(Name *n, const char *text); -int name_add_dependency(Name *n, NameDependency d, Name *other); - -void name_add_to_load_queue(Name *n); - -int name_merge(Name *name, Name *other); - -int name_load_fragment_and_dropin(Name *n); -int name_load(Name *name); - -const char* name_id(Name *n); -const char *name_description(Name *n); - -NameActiveState name_active_state(Name *name); - -void name_dump(Name *n, FILE *f, const char *prefix); - -bool name_can_reload(Name *n); -bool name_can_start(Name *n); - -int name_start(Name *n); -int name_stop(Name *n); -int name_reload(Name *n); - -void name_notify(Name *n, NameActiveState os, NameActiveState ns); - -int name_watch_fd(Name *n, int fd, uint32_t events); -void name_unwatch_fd(Name *n, int fd); - -int name_watch_pid(Name *n, pid_t pid); -void name_unwatch_pid(Name *n, pid_t pid); - -int name_watch_timer(Name *n, usec_t delay, int *id); -void name_unwatch_timer(Name *n, int *id); - -char *name_change_suffix(const char *t, const char *suffix); - -bool name_job_is_applicable(Name *n, JobType j); - -#endif |