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+/*-*- Mode: C; c-basic-offset: 8; indent-tabs-mode: nil -*-*/
+
+#pragma once
+
+/***
+ This file is part of systemd.
+
+ Copyright 2010 Lennart Poettering
+
+ systemd is free software; you can redistribute it and/or modify it
+ under the terms of the GNU Lesser General Public License as published by
+ the Free Software Foundation; either version 2.1 of the License, or
+ (at your option) any later version.
+
+ systemd is distributed in the hope that it will be useful, but
+ WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public License
+ along with systemd; If not, see <http://www.gnu.org/licenses/>.
+***/
+
+#include <stdbool.h>
+#include <inttypes.h>
+#include <errno.h>
+
+typedef struct Job Job;
+typedef struct JobDependency JobDependency;
+typedef struct JobBusClient JobBusClient;
+typedef enum JobType JobType;
+typedef enum JobState JobState;
+typedef enum JobMode JobMode;
+typedef enum JobResult JobResult;
+
+/* Be careful when changing the job types! Adjust job_merging_table[] accordingly! */
+enum JobType {
+ JOB_START, /* if a unit does not support being started, we'll just wait until it becomes active */
+ JOB_VERIFY_ACTIVE,
+
+ JOB_STOP,
+
+ JOB_RELOAD, /* if running, reload */
+
+ /* Note that restarts are first treated like JOB_STOP, but
+ * then instead of finishing are patched to become
+ * JOB_START. */
+ JOB_RESTART, /* If running, stop. Then start unconditionally. */
+
+ _JOB_TYPE_MAX_MERGING,
+
+ /* JOB_NOP can enter into a transaction, but as it won't pull in
+ * any dependencies, it won't have to merge with anything.
+ * job_install() avoids the problem of merging JOB_NOP too (it's
+ * special-cased, only merges with other JOB_NOPs). */
+ JOB_NOP = _JOB_TYPE_MAX_MERGING, /* do nothing */
+
+ _JOB_TYPE_MAX_IN_TRANSACTION,
+
+ /* JOB_TRY_RESTART can never appear in a transaction, because
+ * it always collapses into JOB_RESTART or JOB_NOP before entering.
+ * Thus we never need to merge it with anything. */
+ JOB_TRY_RESTART = _JOB_TYPE_MAX_IN_TRANSACTION, /* if running, stop and then start */
+
+ /* JOB_RELOAD_OR_START won't enter into a transaction and cannot result
+ * from transaction merging (there's no way for JOB_RELOAD and
+ * JOB_START to meet in one transaction). It can result from a merge
+ * during job installation, but then it will immediately collapse into
+ * one of the two simpler types. */
+ JOB_RELOAD_OR_START, /* if running, reload, otherwise start */
+
+ _JOB_TYPE_MAX,
+ _JOB_TYPE_INVALID = -1
+};
+
+enum JobState {
+ JOB_WAITING,
+ JOB_RUNNING,
+ _JOB_STATE_MAX,
+ _JOB_STATE_INVALID = -1
+};
+
+enum JobMode {
+ JOB_FAIL, /* Fail if a conflicting job is already queued */
+ JOB_REPLACE, /* Replace an existing conflicting job */
+ JOB_ISOLATE, /* Start a unit, and stop all others */
+ JOB_IGNORE_DEPENDENCIES, /* Ignore both requirement and ordering dependencies */
+ JOB_IGNORE_REQUIREMENTS, /* Ignore requirement dependencies */
+ _JOB_MODE_MAX,
+ _JOB_MODE_INVALID = -1
+};
+
+enum JobResult {
+ JOB_DONE, /* Job completed successfully */
+ JOB_CANCELED, /* Job canceled by a conflicting job installation or by explicit cancel request */
+ JOB_TIMEOUT, /* JobTimeout elapsed */
+ JOB_FAILED, /* Job failed */
+ JOB_DEPENDENCY, /* A required dependency job did not result in JOB_DONE */
+ JOB_SKIPPED, /* JOB_RELOAD of inactive unit; negative result of JOB_VERIFY_ACTIVE */
+ _JOB_RESULT_MAX,
+ _JOB_RESULT_INVALID = -1
+};
+
+#include "manager.h"
+#include "unit.h"
+#include "hashmap.h"
+#include "list.h"
+
+struct JobDependency {
+ /* Encodes that the 'subject' job needs the 'object' job in
+ * some way. This structure is used only while building a transaction. */
+ Job *subject;
+ Job *object;
+
+ LIST_FIELDS(JobDependency, subject);
+ LIST_FIELDS(JobDependency, object);
+
+ bool matters;
+ bool conflicts;
+};
+
+struct JobBusClient {
+ LIST_FIELDS(JobBusClient, client);
+ /* Note that this bus object is not ref counted here. */
+ DBusConnection *bus;
+ char name[0];
+};
+
+struct Job {
+ Manager *manager;
+ Unit *unit;
+
+ LIST_FIELDS(Job, transaction);
+ LIST_FIELDS(Job, run_queue);
+ LIST_FIELDS(Job, dbus_queue);
+
+ LIST_HEAD(JobDependency, subject_list);
+ LIST_HEAD(JobDependency, object_list);
+
+ /* Used for graph algs as a "I have been here" marker */
+ Job* marker;
+ unsigned generation;
+
+ uint32_t id;
+
+ JobType type;
+ JobState state;
+
+ Watch timer_watch;
+
+ /* There can be more than one client, because of job merging. */
+ LIST_HEAD(JobBusClient, bus_client_list);
+
+ JobResult result;
+
+ bool installed:1;
+ bool in_run_queue:1;
+ bool matters_to_anchor:1;
+ bool override:1;
+ bool in_dbus_queue:1;
+ bool sent_dbus_new_signal:1;
+ bool ignore_order:1;
+ bool forgot_bus_clients:1;
+};
+
+JobBusClient* job_bus_client_new(DBusConnection *connection, const char *name);
+
+Job* job_new(Unit *unit, JobType type);
+Job* job_new_raw(Unit *unit);
+void job_free(Job *job);
+Job* job_install(Job *j);
+int job_install_deserialized(Job *j);
+void job_uninstall(Job *j);
+void job_dump(Job *j, FILE*f, const char *prefix);
+int job_serialize(Job *j, FILE *f, FDSet *fds);
+int job_deserialize(Job *j, FILE *f, FDSet *fds);
+int job_coldplug(Job *j);
+
+JobDependency* job_dependency_new(Job *subject, Job *object, bool matters, bool conflicts);
+void job_dependency_free(JobDependency *l);
+
+int job_merge(Job *j, Job *other);
+
+JobType job_type_lookup_merge(JobType a, JobType b);
+
+static inline bool job_type_is_mergeable(JobType a, JobType b) {
+ return job_type_lookup_merge(a, b) >= 0;
+}
+
+static inline bool job_type_is_conflicting(JobType a, JobType b) {
+ return !job_type_is_mergeable(a, b);
+}
+
+static inline bool job_type_is_superset(JobType a, JobType b) {
+ /* Checks whether operation a is a "superset" of b in its actions */
+ return a == job_type_lookup_merge(a, b);
+}
+
+bool job_type_is_redundant(JobType a, UnitActiveState b);
+
+/* Collapses a state-dependent job type into a simpler type by observing
+ * the state of the unit which it is going to be applied to. */
+void job_type_collapse(JobType *t, Unit *u);
+
+int job_type_merge_and_collapse(JobType *a, JobType b, Unit *u);
+
+bool job_is_runnable(Job *j);
+
+void job_add_to_run_queue(Job *j);
+void job_add_to_dbus_queue(Job *j);
+
+int job_start_timer(Job *j);
+void job_timer_event(Job *j, uint64_t n_elapsed, Watch *w);
+
+int job_run_and_invalidate(Job *j);
+int job_finish_and_invalidate(Job *j, JobResult result, bool recursive);
+
+char *job_dbus_path(Job *j);
+
+const char* job_type_to_string(JobType t);
+JobType job_type_from_string(const char *s);
+
+const char* job_state_to_string(JobState t);
+JobState job_state_from_string(const char *s);
+
+const char* job_mode_to_string(JobMode t);
+JobMode job_mode_from_string(const char *s);
+
+const char* job_result_to_string(JobResult t);
+JobResult job_result_from_string(const char *s);