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-rw-r--r--src/resolve/resolved-dns-stream.h26
1 files changed, 22 insertions, 4 deletions
diff --git a/src/resolve/resolved-dns-stream.h b/src/resolve/resolved-dns-stream.h
index fb81e9f1ac..4cdb4f6806 100644
--- a/src/resolve/resolved-dns-stream.h
+++ b/src/resolve/resolved-dns-stream.h
@@ -1,5 +1,3 @@
-/*-*- Mode: C; c-basic-offset: 8; indent-tabs-mode: nil -*-*/
-
#pragma once
/***
@@ -27,9 +25,18 @@ typedef struct DnsStream DnsStream;
#include "resolved-dns-packet.h"
#include "resolved-dns-transaction.h"
+#include "resolved-manager.h"
+
+/* Streams are used by three subsystems:
+ *
+ * 1. The normal transaction logic when doing a DNS or LLMNR lookup via TCP
+ * 2. The LLMNR logic when accepting a TCP-based lookup
+ * 3. The DNS stub logic when accepting a TCP-based lookup
+ */
struct DnsStream {
Manager *manager;
+ int n_ref;
DnsProtocol protocol;
@@ -52,12 +59,23 @@ struct DnsStream {
int (*on_packet)(DnsStream *s);
int (*complete)(DnsStream *s, int error);
- DnsTransaction *transaction;
+ DnsTransaction *transaction; /* when used by the transaction logic */
+ DnsQuery *query; /* when used by the DNS stub logic */
LIST_FIELDS(DnsStream, streams);
};
int dns_stream_new(Manager *m, DnsStream **s, DnsProtocol protocol, int fd);
-DnsStream *dns_stream_free(DnsStream *s);
+DnsStream *dns_stream_unref(DnsStream *s);
+DnsStream *dns_stream_ref(DnsStream *s);
int dns_stream_write_packet(DnsStream *s, DnsPacket *p);
+
+static inline bool DNS_STREAM_QUEUED(DnsStream *s) {
+ assert(s);
+
+ if (s->fd < 0) /* already stopped? */
+ return false;
+
+ return !!s->write_packet;
+}