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-rw-r--r--src/unit.c26
1 files changed, 20 insertions, 6 deletions
diff --git a/src/unit.c b/src/unit.c
index 76e8cd74a0..79b9e2bb8a 100644
--- a/src/unit.c
+++ b/src/unit.c
@@ -365,8 +365,12 @@ void unit_free(Unit *u) {
UnitActiveState unit_active_state(Unit *u) {
assert(u);
- if (u->meta.load_state != UNIT_LOADED)
- return UNIT_INACTIVE;
+ if (u->meta.load_state == UNIT_MERGED)
+ return unit_active_state(unit_follow_merge(u));
+
+ /* After a reload it might happen that a unit is not correctly
+ * loaded but still has a process around. That's why we won't
+ * shortcut failed loading to UNIT_INACTIVE_MAINTENANCE. */
return UNIT_VTABLE(u)->active_state(u);
}
@@ -463,7 +467,7 @@ int unit_merge(Unit *u, Unit *other) {
if (other->meta.job)
return -EEXIST;
- if (unit_active_state(other) != UNIT_INACTIVE)
+ if (!UNIT_IS_INACTIVE_OR_MAINTENANCE(unit_active_state(other)))
return -EEXIST;
/* Merge names */
@@ -746,6 +750,9 @@ int unit_start(Unit *u) {
assert(u);
+ if (u->meta.load_state != UNIT_LOADED)
+ return -EINVAL;
+
/* If this is already (being) started, then this will
* succeed. Note that this will even succeed if this unit is
* not startable by the user. This is relied on to detect when
@@ -785,7 +792,7 @@ int unit_stop(Unit *u) {
assert(u);
state = unit_active_state(u);
- if (state == UNIT_INACTIVE)
+ if (UNIT_IS_INACTIVE_OR_MAINTENANCE(state))
return -EALREADY;
if (!UNIT_VTABLE(u)->stop)
@@ -805,6 +812,9 @@ int unit_reload(Unit *u) {
assert(u);
+ if (u->meta.load_state != UNIT_LOADED)
+ return -EINVAL;
+
if (!unit_can_reload(u))
return -EBADR;
@@ -941,9 +951,9 @@ void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns) {
dual_timestamp_get(&ts);
- if (os == UNIT_INACTIVE && ns != UNIT_INACTIVE)
+ if (UNIT_IS_INACTIVE_OR_MAINTENANCE(os) && !UNIT_IS_INACTIVE_OR_MAINTENANCE(ns))
u->meta.inactive_exit_timestamp = ts;
- else if (os != UNIT_INACTIVE && ns == UNIT_INACTIVE)
+ else if (!UNIT_IS_INACTIVE_OR_MAINTENANCE(os) && UNIT_IS_INACTIVE_OR_MAINTENANCE(ns))
u->meta.inactive_enter_timestamp = ts;
if (!UNIT_IS_ACTIVE_OR_RELOADING(os) && UNIT_IS_ACTIVE_OR_RELOADING(ns))
@@ -1002,6 +1012,8 @@ void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns) {
if (ns == UNIT_INACTIVE)
job_finish_and_invalidate(u->meta.job, true);
+ else if (ns == UNIT_INACTIVE_MAINTENANCE)
+ job_finish_and_invalidate(u->meta.job, false);
else if (u->meta.job->state == JOB_RUNNING && ns != UNIT_DEACTIVATING) {
unexpected = true;
job_finish_and_invalidate(u->meta.job, false);
@@ -1952,7 +1964,9 @@ DEFINE_STRING_TABLE_LOOKUP(unit_load_state, UnitLoadState);
static const char* const unit_active_state_table[_UNIT_ACTIVE_STATE_MAX] = {
[UNIT_ACTIVE] = "active",
+ [UNIT_ACTIVE_RELOADING] = "active-reloading",
[UNIT_INACTIVE] = "inactive",
+ [UNIT_INACTIVE_MAINTENANCE] = "inactive-maintenance",
[UNIT_ACTIVATING] = "activating",
[UNIT_DEACTIVATING] = "deactivating"
};