diff options
Diffstat (limited to 'unit.h')
-rw-r--r-- | unit.h | 18 |
1 files changed, 16 insertions, 2 deletions
@@ -60,6 +60,7 @@ enum UnitLoadState { UNIT_STUB, UNIT_LOADED, UNIT_FAILED, + UNIT_MERGED, _UNIT_LOAD_STATE_MAX, _UNIT_LOAD_STATE_INVALID = -1 }; @@ -116,8 +117,10 @@ enum UnitDependency { struct Meta { Manager *manager; + UnitType type; UnitLoadState load_state; + Unit *merged_into; char *id; /* One name is special because we use it for identification. Points to an entry in the names set */ @@ -133,6 +136,7 @@ struct Meta { bool in_load_queue:1; bool in_dbus_queue:1; + bool in_cleanup_queue:1; bool sent_dbus_new_signal:1; /* If we go down, pull down everything that depends on us, too */ @@ -155,6 +159,9 @@ struct Meta { /* D-Bus queue */ LIST_FIELDS(Meta, dbus_queue); + + /* Cleanup queue */ + LIST_FIELDS(Meta, cleanup_queue); }; #include "service.h" @@ -181,7 +188,7 @@ union Unit { struct UnitVTable { const char *suffix; - int (*init)(Unit *u); + int (*init)(Unit *u, UnitLoadState *new_state); void (*done)(Unit *u); int (*coldplug)(Unit *u); @@ -251,6 +258,8 @@ int unit_add_dependency(Unit *u, UnitDependency d, Unit *other); int unit_add_dependency_by_name(Unit *u, UnitDependency d, const char *name); int unit_add_dependency_by_name_inverse(Unit *u, UnitDependency d, const char *name); +int unit_add_exec_dependencies(Unit *u, ExecContext *c); + int unit_add_cgroup(Unit *u, CGroupBonding *b); int unit_add_cgroup_from_text(Unit *u, const char *name); int unit_add_default_cgroup(Unit *u); @@ -261,10 +270,15 @@ int unit_set_description(Unit *u, const char *description); void unit_add_to_load_queue(Unit *u); void unit_add_to_dbus_queue(Unit *u); +void unit_add_to_cleanup_queue(Unit *u); int unit_merge(Unit *u, Unit *other); +int unit_merge_by_name(Unit *u, const char *other); + +Unit *unit_follow_merge(Unit *u); -int unit_load_fragment_and_dropin(Unit *u); +int unit_load_fragment_and_dropin(Unit *u, UnitLoadState *new_state); +int unit_load_fragment_and_dropin_optional(Unit *u, UnitLoadState *new_state); int unit_load(Unit *unit); const char* unit_id(Unit *u); |