summaryrefslogtreecommitdiff
path: root/unit.h
diff options
context:
space:
mode:
Diffstat (limited to 'unit.h')
-rw-r--r--unit.h18
1 files changed, 16 insertions, 2 deletions
diff --git a/unit.h b/unit.h
index df8f2a208a..b05efe016b 100644
--- a/unit.h
+++ b/unit.h
@@ -60,6 +60,7 @@ enum UnitLoadState {
UNIT_STUB,
UNIT_LOADED,
UNIT_FAILED,
+ UNIT_MERGED,
_UNIT_LOAD_STATE_MAX,
_UNIT_LOAD_STATE_INVALID = -1
};
@@ -116,8 +117,10 @@ enum UnitDependency {
struct Meta {
Manager *manager;
+
UnitType type;
UnitLoadState load_state;
+ Unit *merged_into;
char *id; /* One name is special because we use it for identification. Points to an entry in the names set */
@@ -133,6 +136,7 @@ struct Meta {
bool in_load_queue:1;
bool in_dbus_queue:1;
+ bool in_cleanup_queue:1;
bool sent_dbus_new_signal:1;
/* If we go down, pull down everything that depends on us, too */
@@ -155,6 +159,9 @@ struct Meta {
/* D-Bus queue */
LIST_FIELDS(Meta, dbus_queue);
+
+ /* Cleanup queue */
+ LIST_FIELDS(Meta, cleanup_queue);
};
#include "service.h"
@@ -181,7 +188,7 @@ union Unit {
struct UnitVTable {
const char *suffix;
- int (*init)(Unit *u);
+ int (*init)(Unit *u, UnitLoadState *new_state);
void (*done)(Unit *u);
int (*coldplug)(Unit *u);
@@ -251,6 +258,8 @@ int unit_add_dependency(Unit *u, UnitDependency d, Unit *other);
int unit_add_dependency_by_name(Unit *u, UnitDependency d, const char *name);
int unit_add_dependency_by_name_inverse(Unit *u, UnitDependency d, const char *name);
+int unit_add_exec_dependencies(Unit *u, ExecContext *c);
+
int unit_add_cgroup(Unit *u, CGroupBonding *b);
int unit_add_cgroup_from_text(Unit *u, const char *name);
int unit_add_default_cgroup(Unit *u);
@@ -261,10 +270,15 @@ int unit_set_description(Unit *u, const char *description);
void unit_add_to_load_queue(Unit *u);
void unit_add_to_dbus_queue(Unit *u);
+void unit_add_to_cleanup_queue(Unit *u);
int unit_merge(Unit *u, Unit *other);
+int unit_merge_by_name(Unit *u, const char *other);
+
+Unit *unit_follow_merge(Unit *u);
-int unit_load_fragment_and_dropin(Unit *u);
+int unit_load_fragment_and_dropin(Unit *u, UnitLoadState *new_state);
+int unit_load_fragment_and_dropin_optional(Unit *u, UnitLoadState *new_state);
int unit_load(Unit *unit);
const char* unit_id(Unit *u);