Age | Commit message (Collapse) | Author |
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This should improve performance on busy wireless networks and the
like. Inspired by a similar change in dnsmasq.
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Improve the checksum computation by using 64 bit integers instead of the 16 bit
integers in the existing implementation. This change speeds up the computation
with approximately 78% both on 64 bit and 32 bit systems.
Please see RFC 1071 for details.
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If they are too small to fit the IP+UDP+DHCP headers they can be of no use, so
don't waste resources parsing them. This is at the cost of losing some verbosity
in the logging.
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Also move the checking of it to the main message handler, rather than the
options parser.
Fix a bug, so we now drop the packet if any of the magic bytes don't match.
Before we used to only drop the packet if they were all wrong.
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When receiving lots of packets that are not meant for us, we waste a relatively large amount
of cpu time computing their checksums before discarding them. Move the checksum calculation last
so we never compute it for packets which would otherwise be discarded.
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Do not try to parse ICMP packets
[tomegun: slightly tweaked debug message]
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Remove identical checksum function implementation from the test
case code.
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This will be needed for sd-dhcp-server.
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This is similar to sd-login, but exposes the state of networkd rather than logind.
Include it in libsystemd-dhcp and rename it to libsystemd-network.
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