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setting the ifindex
Let's make sd-lldp a bit more like sd-ndisc ant the other APIs, and add proper
ref counting and a separate call for setting the ifindex.
This also adds a new lldp_reset() call we can use at various places to close
all fds. This is also similar to how sd-ndisc already does it.
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Let's not get confused should we be connected to some bridge that mirrors back
our packets.
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This reworks the sd-lldp substantially, simplifying things on one hand, and
extending the logic a bit on the other.
Specifically:
- Besides the sd_lldp object only one other object is maintained now,
sd_lldp_neighbor. It's used both as storage for literal LLDP packets, and for
maintainging info about peers in the database. Separation between packet, TLV
and chassis data is not maintained anymore. This should be a major
simplification.
- The sd-lldp API has been extended so that a couple of per-neighbor fields may
be queried directly, without iterating through the object. Other fields that
may appear multiple times, OTOH have to be iterated through.
- The maximum number of entries in the neighbor database is now configurable
during runtime.
- The generation of callbacks from sd_lldp objects is more restricted:
callbacks are only invoked when actual data changed.
- The TTL information is now hooked with a timer event, so that removals from
the neighbor database due to TTLs now result in a callback event.
- Querying LLDP neighbor database will now return a strictly ordered array, to
guarantee stability.
- A "capabilities" mask may now be configured, that selects what type of LLDP
neighbor data is collected. This may be used to restrict collection of LLDP
info about routers instead of all neighbors. This is now exposed via
networkd's LLDP= setting.
- sd-lldp's API to serialize the collected data to text files has been removed.
Instead, there's now an API to extract the raw binary data from LLDP neighbor
objects, as well as one to convert this raw binary data back to an LLDP
neighbor object. networkd will save this raw binary data to /run now, and the
client side can simply parse the information.
- support for parsing the more exotic TLVs has been removed, since we are not
using that. Instead there are now APIs to extract the raw data from TLVs.
Given how easy it is to parse the TLVs clients should do so now directly
instead of relying on our APIs for that.
- A lot of the APIs that parse out LLDP strings have been simplified so that
they actually return strings, instead of char arrays with a length. To deal
with possibly dangerous characters the strings are escaped if needed.
- APIs to extract and format the chassis and port IDs as strings has been
added.
- lldp.h has been simplified a lot. The enums are anonymous now, since they
were never used as enums, but simply as constants. Most definitions we don't
actually use ourselves have eben removed.
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Usually, we place the #pragma once before the copyright blurb in header files,
but in a few cases we didn't. Move those around, so that we do the same thing
everywhere.
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This should be handled fine now by .dir-locals.el, so need to carry that
stuff in every file.
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string-util.[ch]
There are more than enough calls doing string manipulations to deserve
its own files, hence do something about it.
This patch also sorts the #include blocks of all files that needed to be
updated, according to the sorting suggestions from CODING_STYLE. Since
pretty much every file needs our string manipulation functions this
effectively means that most files have sorted #include blocks now.
Also touches a few unrelated include files.
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In order to implement tests for the LLDP state machine, we need to
mock lldp_network_bind_raw_socket(). Move the other function
lldp_receive_packet() to another file so that we can replace the first
function with a custom one and keep the second one.
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Export struct tlv_packet as a public opaque sd_lldp_packet type and
make its accessor functions public.
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These functions are going to be exported, swap the 'data' and 'length'
arguments so that their signature is consistent with the rest of the
code.
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A follow-up to 3733eec3e292e4ddb4cba5eb8d3bd8cbee7102d8
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* (potentially) public headers must reside in src/systemd/ (not in
src/libsystemd*)
* some private (not prefixed with sd_) functions moved from sd-lldp.h to
lldp-internal.h
* introduce lldp-util.h for the cleanup macro, as these should not be public
* rename the cleanup macro, we always name them _cleanup_foo_, never
_cleanup_sd_foo_
* mark some function arguments as 'const'
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This patch introduces LLDP support to networkd. it implements the
receiver side of the protocol.
The Link Layer Discovery Protocol (LLDP) is an industry-standard,
vendor-neutral method to allow networked devices to advertise
capabilities, identity, and other information onto a LAN. The Layer 2
protocol, detailed in IEEE 802.1AB-2005.LLDP allows network devices
that operate at the lower layers of a protocol stack (such as
Layer 2 bridges and switches) to learn some of the capabilities
and characteristics of LAN devices available to higher
layer protocols.
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