Age | Commit message (Collapse) | Author |
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Instead of just notifying about the fact that something changed in the
database, actually inform the callback what precisely changed. This is useful,
so that the LLDP tx logic can be put into "fast" mode as soon as a previously
unknown peer appears, as suggested by the LLDP spec.
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This reworks the sd-lldp substantially, simplifying things on one hand, and
extending the logic a bit on the other.
Specifically:
- Besides the sd_lldp object only one other object is maintained now,
sd_lldp_neighbor. It's used both as storage for literal LLDP packets, and for
maintainging info about peers in the database. Separation between packet, TLV
and chassis data is not maintained anymore. This should be a major
simplification.
- The sd-lldp API has been extended so that a couple of per-neighbor fields may
be queried directly, without iterating through the object. Other fields that
may appear multiple times, OTOH have to be iterated through.
- The maximum number of entries in the neighbor database is now configurable
during runtime.
- The generation of callbacks from sd_lldp objects is more restricted:
callbacks are only invoked when actual data changed.
- The TTL information is now hooked with a timer event, so that removals from
the neighbor database due to TTLs now result in a callback event.
- Querying LLDP neighbor database will now return a strictly ordered array, to
guarantee stability.
- A "capabilities" mask may now be configured, that selects what type of LLDP
neighbor data is collected. This may be used to restrict collection of LLDP
info about routers instead of all neighbors. This is now exposed via
networkd's LLDP= setting.
- sd-lldp's API to serialize the collected data to text files has been removed.
Instead, there's now an API to extract the raw binary data from LLDP neighbor
objects, as well as one to convert this raw binary data back to an LLDP
neighbor object. networkd will save this raw binary data to /run now, and the
client side can simply parse the information.
- support for parsing the more exotic TLVs has been removed, since we are not
using that. Instead there are now APIs to extract the raw data from TLVs.
Given how easy it is to parse the TLVs clients should do so now directly
instead of relying on our APIs for that.
- A lot of the APIs that parse out LLDP strings have been simplified so that
they actually return strings, instead of char arrays with a length. To deal
with possibly dangerous characters the strings are escaped if needed.
- APIs to extract and format the chassis and port IDs as strings has been
added.
- lldp.h has been simplified a lot. The enums are anonymous now, since they
were never used as enums, but simply as constants. Most definitions we don't
actually use ourselves have eben removed.
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Let's just keep the few parts we actually need of it in the main sd_lldp
object, so that we can simplify things quite a bit.
While we are at it, remove ifname and mac fields which we make no use of
whatsoever.
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This isn't an excercise in creating APIs that are hard to understand, hence
let's call a callback a callback.
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This should be handled fine now by .dir-locals.el, so need to carry that
stuff in every file.
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GLIB has recently started to officially support the gcc cleanup
attribute in its public API, hence let's do the same for our APIs.
With this patch we'll define an xyz_unrefp() call for each public
xyz_unref() call, to make it easy to use inside a
__attribute__((cleanup())) expression. Then, all code is ported over to
make use of this.
The new calls are also documented in the man pages, with examples how to
use them (well, I only added docs where the _unref() call itself already
had docs, and the examples, only cover sd_bus_unrefp() and
sd_event_unrefp()).
This also renames sd_lldp_free() to sd_lldp_unref(), since that's how we
tend to call our destructors these days.
Note that this defines no public macro that wraps gcc's attribute and
makes it easier to use. While I think it's our duty in the library to
make our stuff easy to use, I figure it's not our duty to make gcc's own
features easy to use on its own. Most likely, client code which wants to
make use of this should define its own:
#define _cleanup_(function) __attribute__((cleanup(function)))
Or similar, to make the gcc feature easier to use.
Making this logic public has the benefit that we can remove three header
files whose only purpose was to define these functions internally.
See #2008.
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There are more than enough to deserve their own .c file, hence move them
over.
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string-util.[ch]
There are more than enough calls doing string manipulations to deserve
its own files, hence do something about it.
This patch also sorts the #include blocks of all files that needed to be
updated, according to the sorting suggestions from CODING_STYLE. Since
pretty much every file needs our string manipulation functions this
effectively means that most files have sorted #include blocks now.
Also touches a few unrelated include files.
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Add some tests to simulate the reception of LLDP frames and to verify
the correctness of the data in the MIB.
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It can be useful to know the destination address of a LLDP frame
because it determines the scope of propagation of the frame and thus
this information be used to know whether the neighbor is connected to
the same physical link.
See clause 7.1 of IEEE Std 802.1AB-2009.
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Export struct tlv_packet as a public opaque sd_lldp_packet type and
make its accessor functions public.
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This patch removes includes that are not used. The removals were found with
include-what-you-use which checks if any of the symbols from a header is
in use.
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As a malloc0 could fail, doing a strncpy without checking could
cause issues. Adding an assert should be good enough and in line
with other similar routines in the code.
Found with Coverity Fixes: CID#1261402
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Make sure malloc() really returns non-NULL in lldp test.
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This patch introduces LLDP support to networkd. it implements the
receiver side of the protocol.
The Link Layer Discovery Protocol (LLDP) is an industry-standard,
vendor-neutral method to allow networked devices to advertise
capabilities, identity, and other information onto a LAN. The Layer 2
protocol, detailed in IEEE 802.1AB-2005.LLDP allows network devices
that operate at the lower layers of a protocol stack (such as
Layer 2 bridges and switches) to learn some of the capabilities
and characteristics of LAN devices available to higher
layer protocols.
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