Age | Commit message (Collapse) | Author |
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Let's change the return value to bool. If we encounter an error while
parsing, return "false" instead of the actual parsing error, after all
the specified hostname does not qualify for what the function is
supposed to test.
Dealing with the additional error codes was always cumbersome, and
easily misused, like for example in the DHCP code.
Let's also rename the functions from dns_name_root() to
dns_name_is_root(), to indicate that this function checks something and
returns a bool. Similar for dns_name_is_signal_label().
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This adds support for searching single-label hostnames in a set of
configured search domains.
A new object DnsQueryCandidate is added that links queries to scopes.
It keeps track of the search domain last used for a query on a specific
link. Whenever a host name was unsuccessfuly resolved on a scope all its
transactions are flushed out and replaced by a new set, with the next
search domain appended.
This also adds a new flag SD_RESOLVED_NO_SEARCH to disable search domain
behaviour. The "systemd-resolve-host" tool is updated to make this
configurable via --search=.
Fixes #1697
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With this change, we add a new object to resolved, "DnsSearchDomain="
which wraps a search domain. This is then used to introduce a global
search domain list, in addition to the existing per-link search domain
list which is reword to make use of this new object too.
This is preparation for implement proper unicast DNS search domain
support.
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This is a continuation of the previous include sort patch, which
only sorted for .c files.
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Right now we keep track of ongoing transactions in a linked listed for
each scope. Replace this by a hashmap that is indexed by the RR key.
Given that all ongoing transactions will be placed in pretty much the
same scopes usually this should optimize behaviour.
We used to require a list here, since we wanted to do "superset" query
checks, but this became obsolete since transactions are now single-key
instead of multi-key.
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Let's simplify things and only maintain a single RR key per transaction
object, instead of a full DnsQuestion. Unicast DNS and LLMNR don't
support multiple questions per packet anway, and Multicast DNS suggests
coalescing questions beyond a single dns query, across the whole system.
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Rather than fixing this to 5s for unicast DNS and 1s for LLMNR, start
at a tenth of those values and increase exponentially until the old
values are reached. For LLMNR the recommended timeout for IEEE802
networks (which basically means all of the ones we care about) is 100ms,
so that should be uncontroversial. For unicast DNS I have found no
recommended value. However, it seems vastly more likely that hitting a
500ms timeout is casued by a packet loss, rather than the RTT genuinely
being greater than 500ms, so taking this as a startnig value seems
reasonable to me.
In the common case this greatly reduces the latency due to normal packet
loss. Moreover, once we get support for probing for features, this means
that we can send more packets before degrading the feature level whilst
still allowing us to settle on the correct feature level in a reasonable
timeframe.
The timeouts are tracked per server (or per scope for the multicast
protocols), and once a server (or scope) receives a successfull package
the timeout is reset. We also track the largest RTT for the given
server/scope, and always start our timouts at twice the largest
observed RTT.
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This function emits the UDP packet via the scope, but first it will
determine the current server (and connect to it) and store the
server in the transaction.
This should not change the behavior, but simplifies the code.
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With access to the server when creating the socket, we can connect()
to the server and hence simplify message sending and receiving in
follow-up patches.
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It's not used anymore since 29815b6c608b836cada5e349d06a96b63eaa65f3,
hence let's remove it from the sources.
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We used to have one global socket, use one per transaction instead. This
has the side-effect of giving us a random UDP port per transaction, and
hence increasing the entropy and making cache poisoining significantly
harder to achieve.
We still reuse the same port number for packets belonging to the same
transaction (resent packets).
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We want to discover information about the server and use that in when crafting
packets to be resent.
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This patch removes includes that are not used. The removals were found with
include-what-you-use which checks if any of the symbols from a header is
in use.
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on_conflict_dispatch() uses hashmap_steal_first() and then does
something non-trivial with it. It may care about the order.
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something up
Also, return on which protocol/family/interface we found something.
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based on cached data
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After all it pretty much exlcusively containers definitions about the
"Manager" object, hence let's call this the most obvious way.
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Name defending is still missing.
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Let's settle on a single type for all address family values, even if
UNIX is very inconsitent on the precise type otherwise. Given that
socket() is the primary entrypoint for the sockets API, and that uses
"int", and "int" is relatively simple and generic, we settle on "int"
for this.
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Let's turn resolved into a something truly useful: a fully asynchronous
DNS stub resolver that subscribes to network changes.
(More to come: caching, LLMNR, mDNS/DNS-SD, DNSSEC, IDN, NSS module)
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