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path: root/src/resolve/resolved-dns-transaction.h
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2015-07-27resolved: transaction - introduce dns_transaction_emit()Tom Gundersen
This function emits the UDP packet via the scope, but first it will determine the current server (and connect to it) and store the server in the transaction. This should not change the behavior, but simplifies the code.
2015-07-27resolved: transaction - move DNS UDP socket creation to the scopeTom Gundersen
With access to the server when creating the socket, we can connect() to the server and hence simplify message sending and receiving in follow-up patches.
2015-07-27resloved: transaction - unify IPv4 and IPv6 socketsTom Gundersen
A transaction can only have one socket at a time, so no need to distinguish these.
2015-07-14resolved: use one UDP socket per transactionTom Gundersen
We used to have one global socket, use one per transaction instead. This has the side-effect of giving us a random UDP port per transaction, and hence increasing the entropy and making cache poisoining significantly harder to achieve. We still reuse the same port number for packets belonging to the same transaction (resent packets).
2015-07-14resolved: pin the server used in a transactionTom Gundersen
We want to discover information about the server and use that in when crafting packets to be resent.
2015-02-23remove unused includesThomas Hindoe Paaboel Andersen
This patch removes includes that are not used. The removals were found with include-what-you-use which checks if any of the symbols from a header is in use.
2014-08-05resolved: add 100ms initial jitter to all LLMNR requestsLennart Poettering
2014-07-31resolved: implement LLMNR uniqueness verificationLennart Poettering