Age | Commit message (Collapse) | Author |
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Makes it a bit clearer what is going on, rather than jumping to the end of main().
No functional change.
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First parse config, then sanitize environment before donig any further setup.
No functional change.
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No functional change.
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This uses kill_and_sigcont() instead of kill(), otherwise no functional change.
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We were returning rather than continuing in some cases. The intention
was always to fully process all pending events before returning
from the SIGCHLD handler. Restore this behaviour.
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No functional change.
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No functional change.
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This way it is more obvious that the queue flag file is always
up-to-date. Moreover, we only have to touch/unlink it when the
first/last event is allocated/freed.
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EAGAIN means there are no more messages to read, so give up. EINTR means we got interrupted
reading a message, so try again.
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When notifying the main daemon about event completion, make sure the message is sent
successfully, and not interrupted.
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Stop relying on global variables in event handlers, and move them
all to a Manager object instead.
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This avoids updating the flag files twice for every loop, and also removes another dependency
in the main-loop, so we are freer to reshufle it as we want.
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Rather than skippling ctrl handling whenever we have handlede inotify events
(and hence may have synthesized a 'change' event), just call the uevent
handling explicitly from on_inotify() so that the event queue is up-to-date.
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This allows us to simplify the ctrl_msg handler. Eventually all this global state should move to
a Manager object or so.
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Simply query the size of the hashmap keeping all the worker contexts instead.
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This makes the code somewhat more readable.
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Make the worker context have the same life-span as the worker process. It is created on fork()
and free'd on SIGCHLD.
The change means that we can get worker_returned() for a worker context that is no longer around,
this is not a problem and we can just drop the message. The only use for worker_returned() is to
know to reschedule events to workers that are still around, so if the worker has already exited
it is not important to keep track of. We still print a debug statement in this case to be on the
safe side.
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Eeeew!
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Follow the coding style and avoid the exit handlers.
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We never return magic exit codes, but just EXIT_FAILUER or EXIT_SUCCESS.
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Take and drop explicit references where it makes sense.
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This is not used in the worker, so avoid having to free it there.
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We used to use this to track failed events so they could be retriggered,
but that is no longer done, so the code can be dropped.
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If the main daemon is not notified about a worker finishing an event
the refcounting of the worker struct will be wrong, and we will lose
track of the number of children we have to wait for.
This should not happen, but if it does we better complain loudly about
it. Worst case udev will wait for 30 seconsd at shutdown waiting for
nonexistent workers.
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No need to include this explicitly, just use SCM_CREDENTIALS.
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We should not be receiving these anyway, but let's be correct.
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Remove some redundant logging, and reduce the log-level in most cases. The only
case that is really critical is if a worker failed while hanlding an event, so
keep that at error level.
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udev uses inotify to implement a scheme where when the user closes
a writable device node, a change uevent is forcefully generated.
In the case of block devices, it actually requests a partition rescan.
This currently can't be synchronized with "udevadm settle", i.e. this
is not reliable in a script:
sfdisk --change-id /dev/sda 1 81
udevadm settle
mount /dev/sda1 /foo
The settle call doesn't synchronize there, so at the same time we try
to mount the device, udevd is busy removing the partition device nodes and
readding them again. The mount call often happens in that moment where the
partition node has been removed but not readded yet.
This exact issue was fixed long ago:
http://git.kernel.org/cgit/linux/hotplug/udev.git/commit/?id=bb38678e3ccc02bcd970ccde3d8166a40edf92d3
but that fix is no longer valid now that sequence numbers are no longer
used.
Fix this by forcing another mainloop iteration after handling inotify events
before unblocking settle. If the inotify event caused us to generate a
"change" event, we'll pick that up in the following loop iteration, before
we reach the end of the loop where we respond to settle's control message,
unblocking it.
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Instead introduce ensure_usec_initialized(), which copies the timestamp if possible otherwise
sets it to now(CLOCK_MONOTONIC).
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EWOULDBLOCK is the same as EAGAIN, stop using it.
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The information in the db is stale, so it does not make sense to
expose it any longer. Also, don't drop the kernel event, but simply
pass it on to userspace without ammending it.
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This will allow us to clean up the device when we are notified about the worker being killed.
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This essentially replaces
open("/run/udev/queue", O_WRONLY|O_CREAT|O_CLOEXEC|O_TRUNC|O_NOFOLLOW, 0444)
with
open("/run/udev/queue", O_WRONLY|O_CREAT|O_CLOEXEC|O_NOCTTY, 0644),
which is ok for our purposes.
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The udev-settle guarantees that udevd is no longer processing any of the
events casued by udev-trigger. The way this works is that it sends a
synchronous PING to udevd after udev-trigger has ran, and when that returns
it knows that udevd has started processing the events from udev-trigger.
udev-settle will then wait for the event queue to empty before returning.
However, there was a race here, as we would only update the /run state at
the beginning of the event loop, before reading out new events and before
processing the ping.
That means that if the first uevent arrived in the same event-loop iteration
as the PING, we would return the ping before updating the queue state in /run
(which would happen on the next iteration).
The race window here is tiny (as the /run state would probably get updated
before udev-settle got a chance to read /run), but still a possibility.
Fix the problem by updating the /run state as the last step before returning
the PING.
We must still update it at the beginning of the loop as well, otherwise we
risk being stuck in poll() with a stale state in /run.
Reported-by: Daniel Drake <drake@endlessm.com>
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This patch removes includes that are not used. The removals were found with
include-what-you-use which checks if any of the symbols from a header is
in use.
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include-what-you-use automatically does this and it makes finding
unnecessary harder to spot. The only content of poll.h is a include
of sys/poll.h so should be harmless.
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