From 598459cebac7cc93089769a992e7b03287f77e12 Mon Sep 17 00:00:00 2001 From: Lennart Poettering Date: Wed, 19 Mar 2014 20:40:05 +0100 Subject: core: rework context initialization/destruction logic Let's automatically initialize the kill, exec and cgroup contexts of the various unit types when the object is constructed, instead of invididually in type-specific code. Also, when PrivateDevices= is set, set DevicePolicy= to closed. --- src/core/slice.c | 24 ++++-------------------- 1 file changed, 4 insertions(+), 20 deletions(-) (limited to 'src/core/slice.c') diff --git a/src/core/slice.c b/src/core/slice.c index ae9a54ba69..057feefa0f 100644 --- a/src/core/slice.c +++ b/src/core/slice.c @@ -36,24 +36,6 @@ static const UnitActiveState state_translation_table[_SLICE_STATE_MAX] = { [SLICE_ACTIVE] = UNIT_ACTIVE }; -static void slice_init(Unit *u) { - Slice *s = SLICE(u); - - assert(u); - assert(u->load_state == UNIT_STUB); - - cgroup_context_init(&s->cgroup_context); - unit_cgroup_context_init_defaults(u, &s->cgroup_context); -} - -static void slice_done(Unit *u) { - Slice *s = SLICE(u); - - assert(u); - - cgroup_context_done(&s->cgroup_context); -} - static void slice_set_state(Slice *t, SliceState state) { SliceState old_state; assert(t); @@ -153,6 +135,10 @@ static int slice_load(Unit *u) { /* This is a new unit? Then let's add in some extras */ if (u->load_state == UNIT_LOADED) { + r = unit_patch_contexts(u); + if (r < 0) + return r; + r = slice_add_parent_slice(s); if (r < 0) return r; @@ -287,9 +273,7 @@ const UnitVTable slice_vtable = { .no_alias = true, .no_instances = true, - .init = slice_init, .load = slice_load, - .done = slice_done, .coldplug = slice_coldplug, -- cgit v1.2.3-54-g00ecf