From 3e0c30ac56269c6fe7b6c0105e7ad826a27d21c6 Mon Sep 17 00:00:00 2001 From: Lennart Poettering Date: Tue, 17 Nov 2015 20:13:36 +0100 Subject: core: add RemainAfterElapse= setting to timer units Previously, after a timer unit elapsed we'd leave it around for good, which has the nice benefit that starting a timer that shall trigger at a specific point in time multiple times will only result in one trigger instead of possibly many. With this change a new option RemainAfterElapse= is added. It defaults to "true", to mimic the old behaviour. If set to "false" timer units will be unloaded after they elapsed. This is specifically useful for transient timer units. --- src/core/dbus-timer.c | 17 +++++++++++-- src/core/load-fragment-gperf.gperf.m4 | 1 + src/core/timer.c | 47 ++++++++++++++++++++++++++--------- src/core/timer.h | 1 + 4 files changed, 52 insertions(+), 14 deletions(-) (limited to 'src/core') diff --git a/src/core/dbus-timer.c b/src/core/dbus-timer.c index a8a280d961..2e6c479c3a 100644 --- a/src/core/dbus-timer.c +++ b/src/core/dbus-timer.c @@ -182,6 +182,7 @@ const sd_bus_vtable bus_timer_vtable[] = { SD_BUS_PROPERTY("AccuracyUSec", "t", bus_property_get_usec, offsetof(Timer, accuracy_usec), SD_BUS_VTABLE_PROPERTY_CONST), SD_BUS_PROPERTY("Persistent", "b", bus_property_get_bool, offsetof(Timer, persistent), SD_BUS_VTABLE_PROPERTY_CONST), SD_BUS_PROPERTY("WakeSystem", "b", bus_property_get_bool, offsetof(Timer, wake_system), SD_BUS_VTABLE_PROPERTY_CONST), + SD_BUS_PROPERTY("RemainAfterElapse", "b", bus_property_get_bool, offsetof(Timer, remain_after_elapse), SD_BUS_VTABLE_PROPERTY_CONST), SD_BUS_VTABLE_END }; @@ -283,7 +284,6 @@ static int bus_timer_set_transient_property( return 1; } else if (streq(name, "WakeSystem")) { - int b; r = sd_bus_message_read(message, "b", &b); @@ -292,11 +292,24 @@ static int bus_timer_set_transient_property( if (mode != UNIT_CHECK) { t->wake_system = b; - unit_write_drop_in_private_format(UNIT(t), mode, name, "%s=%s\n", name, yes_no(t->wake_system)); + unit_write_drop_in_private_format(UNIT(t), mode, name, "%s=%s\n", name, yes_no(b)); } return 1; + } else if (streq(name, "RemainAfterElapse")) { + int b; + + r = sd_bus_message_read(message, "b", &b); + if (r < 0) + return r; + + if (mode != UNIT_CHECK) { + t->remain_after_elapse = b; + unit_write_drop_in_private_format(UNIT(t), mode, name, "%s=%s\n", name, yes_no(b)); + } + + return 1; } return 0; diff --git a/src/core/load-fragment-gperf.gperf.m4 b/src/core/load-fragment-gperf.gperf.m4 index 799418033d..74ef72de88 100644 --- a/src/core/load-fragment-gperf.gperf.m4 +++ b/src/core/load-fragment-gperf.gperf.m4 @@ -344,6 +344,7 @@ Timer.OnUnitActiveSec, config_parse_timer, 0, Timer.OnUnitInactiveSec, config_parse_timer, 0, 0 Timer.Persistent, config_parse_bool, 0, offsetof(Timer, persistent) Timer.WakeSystem, config_parse_bool, 0, offsetof(Timer, wake_system) +Timer.RemainAfterElapse, config_parse_bool, 0, offsetof(Timer, remain_after_elapse) Timer.AccuracySec, config_parse_sec, 0, offsetof(Timer, accuracy_usec) Timer.Unit, config_parse_trigger_unit, 0, 0 m4_dnl diff --git a/src/core/timer.c b/src/core/timer.c index 51b1d875be..0587452cfb 100644 --- a/src/core/timer.c +++ b/src/core/timer.c @@ -55,6 +55,7 @@ static void timer_init(Unit *u) { t->next_elapse_monotonic_or_boottime = USEC_INFINITY; t->next_elapse_realtime = USEC_INFINITY; t->accuracy_usec = u->manager->default_timer_accuracy_usec; + t->remain_after_elapse = true; } void timer_free_values(Timer *t) { @@ -217,13 +218,15 @@ static void timer_dump(Unit *u, FILE *f, const char *prefix) { "%sUnit: %s\n" "%sPersistent: %s\n" "%sWakeSystem: %s\n" - "%sAccuracy: %s\n", + "%sAccuracy: %s\n" + "%sRemainAfterElapse: %s\n", prefix, timer_state_to_string(t->state), prefix, timer_result_to_string(t->result), prefix, trigger ? trigger->id : "n/a", prefix, yes_no(t->persistent), prefix, yes_no(t->wake_system), - prefix, format_timespan(buf, sizeof(buf), t->accuracy_usec, 1)); + prefix, format_timespan(buf, sizeof(buf), t->accuracy_usec, 1), + prefix, yes_no(t->remain_after_elapse)); LIST_FOREACH(value, v, t->values) { @@ -275,13 +278,13 @@ static int timer_coldplug(Unit *u) { assert(t); assert(t->state == TIMER_DEAD); - if (t->deserialized_state != t->state) { + if (t->deserialized_state == t->state) + return 0; - if (t->deserialized_state == TIMER_WAITING) - timer_enter_waiting(t, false); - else - timer_set_state(t, t->deserialized_state); - } + if (t->deserialized_state == TIMER_WAITING) + timer_enter_waiting(t, false); + else + timer_set_state(t, t->deserialized_state); return 0; } @@ -295,6 +298,23 @@ static void timer_enter_dead(Timer *t, TimerResult f) { timer_set_state(t, t->result != TIMER_SUCCESS ? TIMER_FAILED : TIMER_DEAD); } +static void timer_enter_elapsed(Timer *t, bool leave_around) { + assert(t); + + /* If a unit is marked with RemainAfterElapse=yes we leave it + * around even after it elapsed once, so that starting it + * later again does not necessarily mean immediate + * retriggering. We unconditionally leave units with + * TIMER_UNIT_ACTIVE or TIMER_UNIT_INACTIVE triggers around, + * since they might be restarted automatically at any time + * later on. */ + + if (t->remain_after_elapse || leave_around) + timer_set_state(t, TIMER_ELAPSED); + else + timer_enter_dead(t, TIMER_SUCCESS); +} + static usec_t monotonic_to_boottime(usec_t t) { usec_t a, b; @@ -314,6 +334,7 @@ static void timer_enter_waiting(Timer *t, bool initial) { bool found_monotonic = false, found_realtime = false; usec_t ts_realtime, ts_monotonic; usec_t base = 0; + bool leave_around = false; TimerValue *v; int r; @@ -374,7 +395,7 @@ static void timer_enter_waiting(Timer *t, bool initial) { break; case TIMER_UNIT_ACTIVE: - + leave_around = true; base = UNIT_TRIGGER(UNIT(t))->inactive_exit_timestamp.monotonic; if (base <= 0) @@ -386,7 +407,7 @@ static void timer_enter_waiting(Timer *t, bool initial) { break; case TIMER_UNIT_INACTIVE: - + leave_around = true; base = UNIT_TRIGGER(UNIT(t))->inactive_enter_timestamp.monotonic; if (base <= 0) @@ -423,14 +444,16 @@ static void timer_enter_waiting(Timer *t, bool initial) { if (!found_monotonic && !found_realtime) { log_unit_debug(UNIT(t), "Timer is elapsed."); - timer_set_state(t, TIMER_ELAPSED); + timer_enter_elapsed(t, leave_around); return; } if (found_monotonic) { char buf[FORMAT_TIMESPAN_MAX]; + usec_t left; - log_unit_debug(UNIT(t), "Monotonic timer elapses in %s.", format_timespan(buf, sizeof(buf), t->next_elapse_monotonic_or_boottime > ts_monotonic ? t->next_elapse_monotonic_or_boottime - ts_monotonic : 0, 0)); + left = t->next_elapse_monotonic_or_boottime > ts_monotonic ? t->next_elapse_monotonic_or_boottime - ts_monotonic : 0; + log_unit_debug(UNIT(t), "Monotonic timer elapses in %s.", format_timespan(buf, sizeof(buf), left, 0)); if (t->monotonic_event_source) { r = sd_event_source_set_time(t->monotonic_event_source, t->next_elapse_monotonic_or_boottime); diff --git a/src/core/timer.h b/src/core/timer.h index ac5af6a93c..6bc9fbed3d 100644 --- a/src/core/timer.h +++ b/src/core/timer.h @@ -73,6 +73,7 @@ struct Timer { bool persistent; bool wake_system; + bool remain_after_elapse; char *stamp_path; }; -- cgit v1.2.3-54-g00ecf