From b81884e7466b8e8bc1261b1b1a722d11694b8c54 Mon Sep 17 00:00:00 2001 From: Lennart Poettering Date: Thu, 28 Oct 2010 23:18:47 +0200 Subject: unit: replace StopRetroactively= by BindTo= dependencies The property StopRetroactively= needs to be per-dependency, not per-unit, in order to properly express dependencies between .mount units and its .device and fsck .service units. If the .device unit is unplugged the mount should go away, but if the fsck process terminates the .mount should stay. --- src/unit.c | 50 ++++++++++++++++++++++++++++++++++++-------------- 1 file changed, 36 insertions(+), 14 deletions(-) (limited to 'src/unit.c') diff --git a/src/unit.c b/src/unit.c index f080e7bef3..fb5583bfb2 100644 --- a/src/unit.c +++ b/src/unit.c @@ -652,13 +652,11 @@ void unit_dump(Unit *u, FILE *f, const char *prefix) { if (u->meta.load_state == UNIT_LOADED) { fprintf(f, - "%s\tStopRetroactively: %s\n" "%s\tStopWhenUnneeded: %s\n" "%s\tRefuseManualStart: %s\n" "%s\tRefuseManualStop: %s\n" "%s\tDefaultDependencies: %s\n" "%s\tIgnoreDependencyFailure: %s\n", - prefix, yes_no(u->meta.stop_retroactively), prefix, yes_no(u->meta.stop_when_unneeded), prefix, yes_no(u->meta.refuse_manual_start), prefix, yes_no(u->meta.refuse_manual_stop), @@ -768,6 +766,10 @@ static int unit_add_default_dependencies(Unit *u) { if ((r = unit_add_default_target_dependency(u, target)) < 0) return r; + SET_FOREACH(target, u->meta.dependencies[UNIT_BOUND_BY], i) + if ((r = unit_add_default_target_dependency(u, target)) < 0) + return r; + return 0; } @@ -966,6 +968,10 @@ static void unit_check_unneeded(Unit *u) { if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other))) return; + SET_FOREACH(other, u->meta.dependencies[UNIT_BOUND_BY], i) + if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other))) + return; + log_info("Service %s is not needed anymore. Stopping.", u->meta.id); /* Ok, nobody needs us anymore. Sniff. Then let's commit suicide */ @@ -980,27 +986,36 @@ static void retroactively_start_dependencies(Unit *u) { assert(UNIT_IS_ACTIVE_OR_ACTIVATING(unit_active_state(u))); SET_FOREACH(other, u->meta.dependencies[UNIT_REQUIRES], i) - if (!UNIT_IS_ACTIVE_OR_ACTIVATING(unit_active_state(other))) + if (!set_get(u->meta.dependencies[UNIT_AFTER], other) && + !UNIT_IS_ACTIVE_OR_ACTIVATING(unit_active_state(other))) + manager_add_job(u->meta.manager, JOB_START, other, JOB_REPLACE, true, NULL, NULL); + + SET_FOREACH(other, u->meta.dependencies[UNIT_BIND_TO], i) + if (!set_get(u->meta.dependencies[UNIT_AFTER], other) && + !UNIT_IS_ACTIVE_OR_ACTIVATING(unit_active_state(other))) manager_add_job(u->meta.manager, JOB_START, other, JOB_REPLACE, true, NULL, NULL); SET_FOREACH(other, u->meta.dependencies[UNIT_REQUIRES_OVERRIDABLE], i) - if (!UNIT_IS_ACTIVE_OR_ACTIVATING(unit_active_state(other))) + if (!set_get(u->meta.dependencies[UNIT_AFTER], other) && + !UNIT_IS_ACTIVE_OR_ACTIVATING(unit_active_state(other))) manager_add_job(u->meta.manager, JOB_START, other, JOB_FAIL, false, NULL, NULL); SET_FOREACH(other, u->meta.dependencies[UNIT_REQUISITE], i) - if (!UNIT_IS_ACTIVE_OR_ACTIVATING(unit_active_state(other))) + if (!set_get(u->meta.dependencies[UNIT_AFTER], other) && + !UNIT_IS_ACTIVE_OR_ACTIVATING(unit_active_state(other))) manager_add_job(u->meta.manager, JOB_START, other, JOB_REPLACE, true, NULL, NULL); SET_FOREACH(other, u->meta.dependencies[UNIT_WANTS], i) - if (!UNIT_IS_ACTIVE_OR_ACTIVATING(unit_active_state(other))) + if (!set_get(u->meta.dependencies[UNIT_AFTER], other) && + !UNIT_IS_ACTIVE_OR_ACTIVATING(unit_active_state(other))) manager_add_job(u->meta.manager, JOB_START, other, JOB_FAIL, false, NULL, NULL); SET_FOREACH(other, u->meta.dependencies[UNIT_CONFLICTS], i) - if (!UNIT_IS_ACTIVE_OR_ACTIVATING(unit_active_state(other))) + if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other))) manager_add_job(u->meta.manager, JOB_STOP, other, JOB_REPLACE, true, NULL, NULL); SET_FOREACH(other, u->meta.dependencies[UNIT_CONFLICTED_BY], i) - if (!UNIT_IS_ACTIVE_OR_ACTIVATING(unit_active_state(other))) + if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other))) manager_add_job(u->meta.manager, JOB_STOP, other, JOB_REPLACE, true, NULL, NULL); } @@ -1011,10 +1026,9 @@ static void retroactively_stop_dependencies(Unit *u) { assert(u); assert(UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(u))); - /* Pull down units which need us recursively if enabled */ - SET_FOREACH(other, u->meta.dependencies[UNIT_REQUIRED_BY], i) - if (other->meta.stop_retroactively && - !UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other))) + /* Pull down units which are bound to us recursively if enabled */ + SET_FOREACH(other, u->meta.dependencies[UNIT_BOUND_BY], i) + if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other))) manager_add_job(u->meta.manager, JOB_STOP, other, JOB_REPLACE, true, NULL, NULL); /* Garbage collect services that might not be needed anymore, if enabled */ @@ -1033,6 +1047,9 @@ static void retroactively_stop_dependencies(Unit *u) { SET_FOREACH(other, u->meta.dependencies[UNIT_REQUISITE_OVERRIDABLE], i) if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other))) unit_check_unneeded(other); + SET_FOREACH(other, u->meta.dependencies[UNIT_BIND_TO], i) + if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other))) + unit_check_unneeded(other); } void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns) { @@ -1397,9 +1414,11 @@ int unit_add_dependency(Unit *u, UnitDependency d, Unit *other, bool add_referen [UNIT_WANTS] = UNIT_WANTED_BY, [UNIT_REQUISITE] = UNIT_REQUIRED_BY, [UNIT_REQUISITE_OVERRIDABLE] = UNIT_REQUIRED_BY_OVERRIDABLE, + [UNIT_BIND_TO] = UNIT_BOUND_BY, [UNIT_REQUIRED_BY] = _UNIT_DEPENDENCY_INVALID, [UNIT_REQUIRED_BY_OVERRIDABLE] = _UNIT_DEPENDENCY_INVALID, [UNIT_WANTED_BY] = _UNIT_DEPENDENCY_INVALID, + [UNIT_BOUND_BY] = UNIT_BIND_TO, [UNIT_CONFLICTS] = UNIT_CONFLICTED_BY, [UNIT_CONFLICTED_BY] = UNIT_CONFLICTS, [UNIT_BEFORE] = UNIT_AFTER, @@ -1426,7 +1445,8 @@ int unit_add_dependency(Unit *u, UnitDependency d, Unit *other, bool add_referen (d == UNIT_REQUIRES || d == UNIT_REQUIRES_OVERRIDABLE || d == UNIT_REQUISITE || - d == UNIT_REQUISITE_OVERRIDABLE)) { + d == UNIT_REQUISITE_OVERRIDABLE || + d == UNIT_BIND_TO)) { return -EINVAL; } @@ -2129,7 +2149,7 @@ int unit_add_node_link(Unit *u, const char *what, bool wants) { if (r < 0) return r; - if ((r = unit_add_two_dependencies(u, UNIT_AFTER, UNIT_REQUIRES, device, true)) < 0) + if ((r = unit_add_two_dependencies(u, UNIT_AFTER, UNIT_BIND_TO, device, true)) < 0) return r; if (wants) @@ -2313,9 +2333,11 @@ static const char* const unit_dependency_table[_UNIT_DEPENDENCY_MAX] = { [UNIT_REQUISITE_OVERRIDABLE] = "RequisiteOverridable", [UNIT_REQUIRED_BY] = "RequiredBy", [UNIT_REQUIRED_BY_OVERRIDABLE] = "RequiredByOverridable", + [UNIT_BIND_TO] = "BindTo", [UNIT_WANTED_BY] = "WantedBy", [UNIT_CONFLICTS] = "Conflicts", [UNIT_CONFLICTED_BY] = "ConflictedBy", + [UNIT_BOUND_BY] = "BoundBy", [UNIT_BEFORE] = "Before", [UNIT_AFTER] = "After", [UNIT_REFERENCES] = "References", -- cgit v1.2.3-54-g00ecf