/* * sys/socket.h */ #ifndef _SYS_SOCKET_H #define _SYS_SOCKET_H #include #include #include /* For some reason these may be protected by __KERNEL__ in asm/socket.h */ #ifndef SOCK_STREAM # define SOCK_STREAM 1 # define SOCK_DGRAM 2 # define SOCK_RAW 3 # define SOCK_RDM 4 # define SOCK_SEQPACKET 5 # define SOCK_PACKET 10 #endif #ifdef __i386__ # define __socketcall __extern __cdecl #else # define __socketcall __extern #endif typedef int socklen_t; __socketcall int socket(int, int, int); __socketcall int bind(int, struct sockaddr *, int); __socketcall int connect(int, struct sockaddr *, socklen_t); __socketcall int listen(int, int); __socketcall int accept(int, struct sockaddr *, socklen_t *); __socketcall int getsockname(int, struct sockaddr *, socklen_t *); __socketcall int getpeername(int, struct sockaddr *, socklen_t *); __socketcall int socketpair(int, int, int, int *); __extern int send(int, const void *, size_t, unsigned int); __socketcall int sendto(int, const void *, size_t, int, const struct sockaddr *, socklen_t); __extern int recv(int, void *, size_t, unsigned int); __socketcall int recvfrom(int, void *, size_t, unsigned int, struct sockaddr *, socklen_t *); __socketcall int shutdown(int, int); __socketcall int setsockopt(int, int, int, const void *, socklen_t); __socketcall int getsockopt(int, int, int, void *, socklen_t *); __socketcall int sendmsg(int, const struct msghdr *, unsigned int); __socketcall int recvmsg(int, struct msghdr *, unsigned int); #undef __socketcall #endif /* _SYS_SOCKET_H */