/*-*- Mode: C; c-basic-offset: 8 -*-*/ #include #include #include #include "manager.h" #include "hashmap.h" #include "macro.h" #include "strv.h" #include "load-fragment.h" Manager* manager_new(void) { Manager *m; if (!(m = new0(Manager, 1))) return NULL; if (!(m->names = hashmap_new(string_hash_func, string_compare_func))) goto fail; if (!(m->jobs = hashmap_new(trivial_hash_func, trivial_compare_func))) goto fail; if (!(m->transaction_jobs = hashmap_new(trivial_hash_func, trivial_compare_func))) goto fail; return m; fail: manager_free(m); return NULL; } void manager_free(Manager *m) { Name *n; Job *j; assert(m); while ((n = hashmap_first(m->names))) name_free(n); while ((j = hashmap_steal_first(m->transaction_jobs))) job_free(j); hashmap_free(m->names); hashmap_free(m->jobs); hashmap_free(m->transaction_jobs); free(m); } static void transaction_abort(Manager *m) { Job *j; assert(m); while ((j = hashmap_first(m->transaction_jobs))) if (j->linked) manager_transaction_delete_job(m, j); else job_free(j); assert(hashmap_isempty(m->transaction_jobs)); assert(!m->transaction_anchor); } static void transaction_find_jobs_that_matter_to_anchor(Manager *m, Job *j, unsigned generation) { JobDependency *l; assert(m); for (l = j ? j->subject_list : m->transaction_anchor; l; l = l->subject_next) { /* This link does not matter */ if (!l->matters) continue; /* This name has already been marked */ if (l->object->generation == generation) continue; l->object->matters_to_anchor = true; l->object->generation = generation; transaction_find_jobs_that_matter_to_anchor(m, l->object, generation); } } static bool types_match(JobType a, JobType b, JobType c, JobType d) { return (a == c && b == d) || (a == d && b == c); } static int types_merge(JobType *a, JobType b) { if (*a == b) return 0; if (types_match(*a, b, JOB_START, JOB_VERIFY_STARTED)) *a = JOB_START; else if (types_match(*a, b, JOB_START, JOB_RELOAD) || types_match(*a, b, JOB_START, JOB_RELOAD_OR_START) || types_match(*a, b, JOB_VERIFY_STARTED, JOB_RELOAD_OR_START) || types_match(*a, b, JOB_RELOAD, JOB_RELOAD_OR_START)) *a = JOB_RELOAD_OR_START; else if (types_match(*a, b, JOB_START, JOB_RESTART) || types_match(*a, b, JOB_START, JOB_TRY_RESTART) || types_match(*a, b, JOB_VERIFY_STARTED, JOB_RESTART) || types_match(*a, b, JOB_RELOAD, JOB_RESTART) || types_match(*a, b, JOB_RELOAD_OR_START, JOB_RESTART) || types_match(*a, b, JOB_RELOAD_OR_START, JOB_TRY_RESTART) || types_match(*a, b, JOB_RESTART, JOB_TRY_RESTART)) *a = JOB_RESTART; else if (types_match(*a, b, JOB_VERIFY_STARTED, JOB_RELOAD)) *a = JOB_RELOAD; else if (types_match(*a, b, JOB_VERIFY_STARTED, JOB_TRY_RESTART) || types_match(*a, b, JOB_RELOAD, JOB_TRY_RESTART)) *a = JOB_TRY_RESTART; return -EEXIST; } static void manager_merge_and_delete_prospective_job(Manager *m, Job *j, Job *other, JobType t) { JobDependency *l, *last; assert(j); assert(other); assert(j->name == other->name); assert(!j->linked); j->type = t; j->state = JOB_WAITING; j->matters_to_anchor = j->matters_to_anchor || other->matters_to_anchor; /* Patch us in as new owner of the JobDependency objects */ last = NULL; for (l = other->subject_list; l; l = l->subject_next) { assert(l->subject == other); l->subject = j; last = l; } /* Merge both lists */ if (last) { last->subject_next = j->subject_list; if (j->subject_list) j->subject_list->subject_prev = last; j->subject_list = other->subject_list; } /* Patch us in as new owner of the JobDependency objects */ last = NULL; for (l = other->object_list; l; l = l->object_next) { assert(l->object == other); l->object = j; last = l; } /* Merge both lists */ if (last) { last->object_next = j->object_list; if (j->object_list) j->object_list->object_prev = last; j->object_list = other->object_list; } /* Kill the other job */ other->subject_list = NULL; other->object_list = NULL; manager_transaction_delete_job(m, other); } static int transaction_merge_jobs(Manager *m) { Job *j; void *state; int r; assert(m); HASHMAP_FOREACH(j, m->transaction_jobs, state) { JobType t = j->type; Job *k; for (k = j->transaction_next; k; k = k->transaction_next) if ((r = types_merge(&t, k->type)) < 0) return r; while ((k = j->transaction_next)) { if (j->linked) { manager_merge_and_delete_prospective_job(m, k, j, t); j = k; } else manager_merge_and_delete_prospective_job(m, j, k, t); } assert(!j->transaction_next); assert(!j->transaction_prev); } return r; } static int transaction_verify_order_one(Manager *m, Job *j, Job *from, unsigned generation) { void *state; Name *n; int r; assert(m); assert(j); /* Did we find a loop? */ if (j->marker && j->generation == generation) { Job *k; /* So, we already have been here. We have a * loop. Let's try to break it. We go backwards in our * path and try to find a suitable job to remove. */ for (k = from; k; k = (k->generation == generation ? k->marker : NULL)) { if (!k->matters_to_anchor) { manager_transaction_delete_job(m, k); return -EAGAIN; } /* Check if this in fact was the beginning of * the loop */ if (k == j) break; } return -ELOOP; } j->marker = from; j->generation = generation; /* We assume that the the dependencies are both-ways, and * hence can ignore NAME_AFTER */ SET_FOREACH(n, j->name->meta.dependencies[NAME_BEFORE], state) { Job *o; if (!(o = hashmap_get(m->transaction_jobs, n))) if (!(o = n->meta.job)) continue; if ((r = transaction_verify_order_one(m, o, j, generation)) < 0) return r; } return 0; } static int transaction_verify_order(Manager *m, unsigned *generation) { bool again; assert(m); assert(generation); do { Job *j; int r; void *state; again = false; HASHMAP_FOREACH(j, m->transaction_jobs, state) { /* Assume merged */ assert(!j->transaction_next); assert(!j->transaction_prev); if ((r = transaction_verify_order_one(m, j, NULL, (*generation)++)) < 0) { /* There was a loop, but it was fixed, * we need to restart our algorithm */ if (r == -EAGAIN) { again = true; break; } return r; } } } while (again); return 0; } static void transaction_collect_garbage(Manager *m) { bool again; assert(m); do { void *state; Job *j; again = false; HASHMAP_FOREACH(j, m->transaction_jobs, state) { if (j->object_list) continue; manager_transaction_delete_job(m, j); again = true; break; } } while (again); } static int transaction_is_destructive(Manager *m, JobMode mode) { void *state; Job *j; assert(m); /* Checks whether applying this transaction means that * existing jobs would be replaced */ HASHMAP_FOREACH(j, m->transaction_jobs, state) if (j->name->meta.job && j->name->meta.job != j) return -EEXIST; return 0; } static int transaction_apply(Manager *m, JobMode mode) { void *state; Job *j; int r; HASHMAP_FOREACH(j, m->transaction_jobs, state) { if (j->linked) continue; if ((r = hashmap_put(m->jobs, UINT32_TO_PTR(j->id), j)) < 0) goto rollback; } while ((j = hashmap_steal_first(m->transaction_jobs))) { if (j->linked) continue; if (j->name->meta.job) job_free(j->name->meta.job); j->name->meta.job = j; j->linked = true; /* We're fully installed. Now let's free data we don't * need anymore. */ assert(!j->transaction_next); assert(!j->transaction_prev); while (j->subject_list) job_dependency_free(j->subject_list); while (j->object_list) job_dependency_free(j->object_list); } return 0; rollback: HASHMAP_FOREACH(j, m->transaction_jobs, state) { if (j->linked) continue; hashmap_remove(m->jobs, UINT32_TO_PTR(j->id)); } return r; } static int transaction_activate(Manager *m, JobMode mode) { int r; unsigned generation = 1; assert(m); /* This applies the changes recorded in transaction_jobs to * the actual list of jobs, if possible. */ /* First step: figure out which jobs matter */ transaction_find_jobs_that_matter_to_anchor(m, NULL, generation++); /* Second step: let's merge entries we can merge */ if ((r = transaction_merge_jobs(m)) < 0) goto rollback; /* Third step: verify order makes sense */ if ((r = transaction_verify_order(m, &generation)) < 0) goto rollback; /* Third step: do garbage colletion */ transaction_collect_garbage(m); /* Fourth step: check whether we can actually apply this */ if (mode == JOB_FAIL) if ((r = transaction_is_destructive(m, mode)) < 0) goto rollback; /* Fifth step: apply changes */ if ((r = transaction_apply(m, mode)) < 0) goto rollback; assert(hashmap_isempty(m->transaction_jobs)); assert(!m->transaction_anchor); return 0; rollback: transaction_abort(m); return r; } static Job* transaction_add_one_job(Manager *m, JobType type, Name *name, bool *is_new) { Job *j, *f; int r; assert(m); assert(name); /* Looks for an axisting prospective job and returns that. If * it doesn't exist it is created and added to the prospective * jobs list. */ f = hashmap_get(m->transaction_jobs, name); for (j = f; j; j = j->transaction_next) { assert(j->name == name); if (j->type == type) { if (is_new) *is_new = false; return j; } } if (name->meta.job && name->meta.job->type == type) j = name->meta.job; else if (!(j = job_new(m, type, name))) return NULL; if ((r = hashmap_replace(m->transaction_jobs, name, j)) < 0) { job_free(j); return NULL; } j->transaction_next = f; if (f) f->transaction_prev = j; j->generation = 0; j->marker = NULL; j->matters_to_anchor = false; if (is_new) *is_new = true; return j; } void manager_transaction_delete_job(Manager *m, Job *j) { assert(m); assert(j); if (j->transaction_prev) j->transaction_prev->transaction_next = j->transaction_next; else if (j->transaction_next) hashmap_replace(m->transaction_jobs, j->name, j->transaction_next); else hashmap_remove_value(m->transaction_jobs, j->name, j); if (j->transaction_next) j->transaction_next->transaction_prev = j->transaction_prev; j->transaction_prev = j->transaction_next = NULL; while (j->subject_list) job_dependency_free(j->subject_list); while (j->object_list) job_dependency_free(j->object_list); } static int transaction_add_job_and_dependencies(Manager *m, JobType type, Name *name, Job *by, bool matters, bool force, Job **_ret) { Job *ret; void *state; Name *dep; int r; bool is_new; assert(m); assert(type < _JOB_TYPE_MAX); assert(name); /* First add the job. */ if (!(ret = transaction_add_one_job(m, type, name, &is_new))) return -ENOMEM; /* Then, add a link to the job. */ if (!job_dependency_new(by, ret, matters)) return -ENOMEM; if (is_new) { /* Finally, recursively add in all dependencies. */ if (type == JOB_START || type == JOB_RELOAD_OR_START) { SET_FOREACH(dep, ret->name->meta.dependencies[NAME_REQUIRES], state) if ((r = transaction_add_job_and_dependencies(m, JOB_START, dep, ret, true, force, NULL)) < 0) goto fail; SET_FOREACH(dep, ret->name->meta.dependencies[NAME_SOFT_REQUIRES], state) if ((r = transaction_add_job_and_dependencies(m, JOB_START, dep, ret, !force, force, NULL)) < 0) goto fail; SET_FOREACH(dep, ret->name->meta.dependencies[NAME_WANTS], state) if ((r = transaction_add_job_and_dependencies(m, JOB_START, dep, ret, false, force, NULL)) < 0) goto fail; SET_FOREACH(dep, ret->name->meta.dependencies[NAME_REQUISITE], state) if ((r = transaction_add_job_and_dependencies(m, JOB_VERIFY_STARTED, dep, ret, true, force, NULL)) < 0) goto fail; SET_FOREACH(dep, ret->name->meta.dependencies[NAME_SOFT_REQUISITE], state) if ((r = transaction_add_job_and_dependencies(m, JOB_VERIFY_STARTED, dep, ret, !force, force, NULL)) < 0) goto fail; SET_FOREACH(dep, ret->name->meta.dependencies[NAME_CONFLICTS], state) if ((r = transaction_add_job_and_dependencies(m, JOB_STOP, dep, ret, true, force, NULL)) < 0) goto fail; } else if (type == JOB_STOP || type == JOB_RESTART || type == JOB_TRY_RESTART) { SET_FOREACH(dep, ret->name->meta.dependencies[NAME_REQUIRED_BY], state) if ((r = transaction_add_job_and_dependencies(m, type, dep, ret, true, force, NULL)) < 0) goto fail; } /* JOB_VERIFY_STARTED, JOB_RELOAD require no dependency handling */ } return 0; fail: return r; } int manager_add_job(Manager *m, JobType type, Name *name, JobMode mode, bool force, Job **_ret) { int r; Job *ret; assert(m); assert(type < _JOB_TYPE_MAX); assert(name); assert(mode < _JOB_MODE_MAX); if ((r = transaction_add_job_and_dependencies(m, type, name, NULL, true, force, &ret))) { transaction_abort(m); return r; } if ((r = transaction_activate(m, mode)) < 0) return r; if (_ret) *_ret = ret; return 0; } Job *manager_get_job(Manager *m, uint32_t id) { assert(m); return hashmap_get(m->jobs, UINT32_TO_PTR(id)); } Name *manager_get_name(Manager *m, const char *name) { assert(m); assert(name); return hashmap_get(m->names, name); } static int verify_type(Name *name) { char *n; void *state; assert(name); /* Checks that all aliases of this name have the same and valid type */ SET_FOREACH(n, name->meta.names, state) { NameType t; if ((t = name_type_from_string(n)) == _NAME_TYPE_INVALID) return -EINVAL; if (name->meta.type == _NAME_TYPE_INVALID) { name->meta.type = t; continue; } if (name->meta.type != t) return -EINVAL; } if (name->meta.type == _NAME_TYPE_INVALID) return -EINVAL; return 0; } static int service_load_sysv(Service *s) { assert(s); /* Load service data from SysV init scripts, preferably with * LSB headers ... */ return 0; } static int name_load_fstab(Name *n) { assert(n); assert(n->meta.type == NAME_MOUNT || n->meta.type == NAME_AUTOMOUNT); /* Load mount data from /etc/fstab */ return 0; } static int snapshot_load(Snapshot *s) { assert(s); /* Load snapshots from disk */ return 0; } static int name_load_dropin(Name *n) { assert(n); /* Load dependencies from drop-in directories */ return 0; } static int load(Name *name) { int r; assert(name); if (name->meta.state != NAME_STUB) return 0; if ((r = verify_type(name)) < 0) return r; if (name->meta.type == NAME_SERVICE) { /* Load a .service file */ if ((r = name_load_fragment(name)) == 0) goto finish; /* Load a classic init script */ if (r == -ENOENT) if ((r = service_load_sysv(SERVICE(name))) == 0) goto finish; } else if (name->meta.type == NAME_MOUNT || name->meta.type == NAME_AUTOMOUNT) { if ((r = name_load_fstab(name)) == 0) goto finish; } else if (name->meta.type == NAME_SNAPSHOT) { if ((r = snapshot_load(SNAPSHOT(name))) == 0) goto finish; } else { if ((r = name_load_fragment(name)) == 0) goto finish; } name->meta.state = NAME_FAILED; return r; finish: if ((r = name_load_dropin(name)) < 0) return r; if ((r = name_link_names(name, true)) < 0) return r; name->meta.state = NAME_LOADED; return 0; } static int dispatch_load_queue(Manager *m) { Meta *meta; assert(m); /* Make sure we are not run recursively */ if (m->dispatching_load_queue) return 0; m->dispatching_load_queue = true; /* Dispatches the load queue. Takes a name from the queue and * tries to load its data until the queue is empty */ while ((meta = m->load_queue)) { load(NAME(meta)); LIST_REMOVE(Meta, m->load_queue, meta); } m->dispatching_load_queue = false; return 0; } int manager_load_name(Manager *m, const char *name, Name **_ret) { Name *ret; NameType t; int r; char *n; assert(m); assert(name); assert(_ret); if (!name_is_valid(name)) return -EINVAL; /* This will load the service information files, but not actually * start any services or anything */ if ((ret = manager_get_name(m, name))) goto finish; if ((t = name_type_from_string(name)) == _NAME_TYPE_INVALID) return -EINVAL; if (!(ret = name_new(m))) return -ENOMEM; ret->meta.type = t; if (!(n = strdup(name))) { name_free(ret); return -ENOMEM; } if (set_put(ret->meta.names, n) < 0) { name_free(ret); free(n); return -ENOMEM; } if ((r = name_link(ret)) < 0) { name_free(ret); return r; } /* At this point the new entry is created and linked. However, * not loaded. Now load this entry and all its dependencies * recursively */ dispatch_load_queue(m); finish: *_ret = ret; return 0; } void manager_dump_jobs(Manager *s, FILE *f) { void *state; Job *j; assert(s); assert(f); HASHMAP_FOREACH(j, s->jobs, state) job_dump(j, f, NULL); } void manager_dump_names(Manager *s, FILE *f) { void *state; Name *n; const char *t; assert(s); assert(f); HASHMAP_FOREACH_KEY(n, t, s->names, state) if (name_id(n) == t) name_dump(n, f, NULL); }