/*-*- Mode: C; c-basic-offset: 8 -*-*/ #ifndef foonamehfoo #define foonamehfoo #include #include typedef union Name Name; typedef struct Meta Meta; typedef struct Service Service; typedef struct Timer Timer; typedef struct Socket Socket; typedef struct Milestone Milestone; typedef struct Device Device; typedef struct Mount Mount; typedef struct Automount Automount; typedef struct Snapshot Snapshot; #include "job.h" #include "manager.h" #include "set.h" #include "util.h" #include "list.h" typedef enum NameType { NAME_SERVICE = 0, NAME_TIMER, NAME_SOCKET, NAME_MILESTONE, NAME_DEVICE, NAME_MOUNT, NAME_AUTOMOUNT, NAME_SNAPSHOT, _NAME_TYPE_MAX, _NAME_TYPE_INVALID = -1, } NameType; typedef enum NameState { NAME_STUB, NAME_LOADED, NAME_FAILED } NameState; struct Meta { Manager *manager; NameType type; NameState state; char **names; /* Positive dependencies */ Set *requires, *soft_requires, *wants, *requisite, *soft_requisite; Set *required_by; /* inverse of 'requires', 'soft_requires', 'requisite' and 'soft_requisite' is 'required_by' */ /* Negative dependencies */ Set *conflicts; /* inverse of 'conflicts' is 'conflicts' */ /* Order */ Set *before, *after; /* inverse of before is after and vice versa */ /* Information */ char *description; /* If there is something to do with this name, then this is * the job for it */ Job *job; bool linked:1; /* Load queue */ LIST_FIELDS(Meta); }; typedef enum ServiceState { SERVICE_DEAD, SERVICE_BEFORE, SERVICE_START_PRE, SERVICE_START, SERVICE_START_POST, SERVICE_RUNNING, SERVICE_RELOAD_PRE, SERVICE_RELOAD, SERVICE_RELOAD_POST, SERVICE_STOP_PRE, SERVICE_STOP, SERVICE_SIGTERM, SERVICE_SIGKILL, SERVICE_STOP_POST, SERVICE_HOLDOFF, SERVICE_MAINTAINANCE } ServiceState; typedef enum ServiceMode { SERVICE_ONCE, SERVICE_RESTART } ServiceMode; struct Service { Meta meta; ServiceState state; ServiceMode mode; }; typedef enum TimerState { TIMER_DEAD, TIMER_BEFORE, TIMER_START_PRE, TIMER_START, TIMER_START_POST, TIMER_WAITING, TIMER_RUNNING, TIMER_STOP_PRE, TIMER_STOP, TIMER_STOP_POST, TIMER_MAINTAINANCE } TimerState; struct Timer { Meta meta; TimerState state; Service *subject; clockid_t clock_id; usec_t next_elapse; }; typedef enum SocketState { SOCKET_DEAD, SOCKET_BEFORE, SOCKET_START_PRE, SOCKET_START, SOCKET_START_POST, SOCKET_LISTENING, SOCKET_RUNNING, SOCKET_STOP_PRE, SOCKET_STOP, SOCKET_STOP_POST, SOCKET_MAINTAINANCE } SocketState; struct Socket { Meta meta; SocketState state; int *fds; unsigned n_fds; Service *subject; }; typedef enum MilestoneState { MILESTONE_DEAD, MILESTONE_BEFORE, MILESTONE_ACTIVE } MilestoneState; struct Milestone { Meta meta; MilestoneState state; }; typedef enum DeviceState { DEVICE_DEAD, DEVICE_BEFORE, DEVICE_AVAILABLE } DeviceState; struct Device { Meta meta; DeviceState state; char *sysfs; }; typedef enum MountState { MOUNT_DEAD, MOUNT_BEFORE, MOUNT_MOUNTED } MountState; struct Mount { Meta meta; MountState state; char *path; }; typedef enum AutomountState { AUTOMOUNT_DEAD, AUTOMOUNT_BEFORE, AUTOMOUNT_START_PRE, AUTOMOUNT_START, AUTOMOUNT_START_POST, AUTOMOUNT_WAITING, AUTOMOUNT_RUNNING, AUTOMOUNT_STOP_PRE, AUTOMOUNT_STOP, AUTOMOUNT_STOP_POST, AUTOMOUNT_MAINTAINANCE } AutomountState; struct Automount { Meta meta; AutomountState state; char *path; Mount *subject; }; typedef enum SnapshotState { SNAPSHOT_DEAD, SNAPSHOT_BEFORE, SNAPSHOT_ACTIVE } SnapshotState; struct Snapshot { Meta meta; SnapshotState state; bool cleanup:1; }; union Name { Meta meta; Service service; Timer timer; Socket socket; Milestone milestone; Device device; Mount mount; Automount automount; Snapshot snapshot; }; /* For casting a name into the various name types */ #define DEFINE_CAST(UPPERCASE, MixedCase, lowercase) \ static inline MixedCase* UPPERCASE(Name *name) { \ if (name->meta.type != NAME_##UPPERCASE) \ return NULL; \ \ return &name->lowercase; \ } DEFINE_CAST(SERVICE, Service, service); DEFINE_CAST(TIMER, Timer, timer); DEFINE_CAST(SOCKET, Socket, socket); DEFINE_CAST(MILESTONE, Milestone, milestone); DEFINE_CAST(DEVICE, Device, device); DEFINE_CAST(MOUNT, Mount, mount); DEFINE_CAST(AUTOMOUNT, Automount, automount); DEFINE_CAST(SNAPSHOT, Snapshot, snapshot); /* For casting the various name types into a name */ #define NAME(o) ((Name*) (o)) bool name_is_ready(Name *name); NameType name_type_from_string(const char *n); bool name_is_valid(const char *n); Name *name_new(Manager *m); void name_free(Name *name); int name_link(Name *name); int name_augment(Name *n); #endif