/*-*- Mode: C; c-basic-offset: 8; indent-tabs-mode: nil -*-*/ /*** This file is part of systemd. Copyright 2015 Tom Gundersen systemd is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. systemd is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with systemd; If not, see . ***/ #include "util.h" #include "bitmap.h" struct Bitmap { long long unsigned *bitmaps; size_t n_bitmaps; size_t bitmaps_allocated; }; /* Bitmaps are only meant to store relatively small numbers * (corresponding to, say, an enum), so it is ok to limit * the max entry. 64k should be plenty. */ #define BITMAPS_MAX_ENTRY 0xffff /* This indicates that we reached the end of the bitmap */ #define BITMAP_END ((unsigned) -1) #define BITMAP_NUM_TO_OFFSET(n) ((n) / (sizeof(long long unsigned) * 8)) #define BITMAP_NUM_TO_REM(n) ((n) % (sizeof(long long unsigned) * 8)) #define BITMAP_OFFSET_TO_NUM(offset, rem) ((offset) * sizeof(long long unsigned) * 8 + (rem)) Bitmap *bitmap_new(void) { return new0(Bitmap, 1); } void bitmap_free(Bitmap *b) { if (!b) return; free(b->bitmaps); free(b); } int bitmap_ensure_allocated(Bitmap **b) { Bitmap *a; if (*b) return 0; a = bitmap_new(); if (!a) return -ENOMEM; *b = a; return 0; } int bitmap_set(Bitmap *b, unsigned n) { long long unsigned bitmask; unsigned offset; assert(b); /* we refuse to allocate huge bitmaps */ if (n > BITMAPS_MAX_ENTRY) return -ERANGE; offset = BITMAP_NUM_TO_OFFSET(n); if (offset >= b->n_bitmaps) { if (!GREEDY_REALLOC0(b->bitmaps, b->bitmaps_allocated, offset + 1)) return -ENOMEM; b->n_bitmaps = offset + 1; } bitmask = 1ULL << BITMAP_NUM_TO_REM(n); b->bitmaps[offset] |= bitmask; return 0; } void bitmap_unset(Bitmap *b, unsigned n) { long long unsigned bitmask; unsigned offset; assert(b); offset = BITMAP_NUM_TO_OFFSET(n); if (offset >= b->n_bitmaps) return; bitmask = 1ULL << BITMAP_NUM_TO_REM(n); b->bitmaps[offset] &= ~bitmask; } bool bitmap_isset(Bitmap *b, unsigned n) { long long unsigned bitmask; unsigned offset; if (!b || !b->bitmaps) return false; offset = BITMAP_NUM_TO_OFFSET(n); if (offset >= b->n_bitmaps) return false; bitmask = 1ULL << BITMAP_NUM_TO_REM(n); return !!(b->bitmaps[offset] & bitmask); } bool bitmap_isclear(Bitmap *b) { unsigned i; assert(b); for (i = 0; i < b->n_bitmaps; i++) if (b->bitmaps[i]) return false; return true; } void bitmap_clear(Bitmap *b) { assert(b); b->n_bitmaps = 0; } bool bitmap_iterate(Bitmap *b, Iterator *i, unsigned *n) { long long unsigned bitmask; unsigned offset, rem; if (!b || i->idx == BITMAP_END) return false; offset = BITMAP_NUM_TO_OFFSET(i->idx); rem = BITMAP_NUM_TO_REM(i->idx); bitmask = 1ULL << rem; for (; offset < b->n_bitmaps; offset ++) { if (b->bitmaps[offset]) { for (; bitmask; bitmask <<= 1, rem ++) { if (b->bitmaps[offset] & bitmask) { *n = BITMAP_OFFSET_TO_NUM(offset, rem); i->idx = *n + 1; return true; } } } rem = 0; bitmask = 1; } i->idx = BITMAP_END; return false; } bool bitmap_equal(Bitmap *a, Bitmap *b) { unsigned i; if (!a ^ !b) return false; if (!a) return true; if (a->n_bitmaps != b->n_bitmaps) return false; for (i = 0; i < a->n_bitmaps; i++) if (a->bitmaps[i] != b->bitmaps[i]) return false; return true; }