/***
This file is part of systemd.
Copyright 2015 Tom Gundersen
systemd is free software; you can redistribute it and/or modify it
under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
systemd is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with systemd; If not, see .
***/
#include
#include
#include
#include
#include
#include "alloc-util.h"
#include "bitmap.h"
#include "hashmap.h"
#include "macro.h"
struct Bitmap {
uint64_t *bitmaps;
size_t n_bitmaps;
size_t bitmaps_allocated;
};
/* Bitmaps are only meant to store relatively small numbers
* (corresponding to, say, an enum), so it is ok to limit
* the max entry. 64k should be plenty. */
#define BITMAPS_MAX_ENTRY 0xffff
/* This indicates that we reached the end of the bitmap */
#define BITMAP_END ((unsigned) -1)
#define BITMAP_NUM_TO_OFFSET(n) ((n) / (sizeof(uint64_t) * 8))
#define BITMAP_NUM_TO_REM(n) ((n) % (sizeof(uint64_t) * 8))
#define BITMAP_OFFSET_TO_NUM(offset, rem) ((offset) * sizeof(uint64_t) * 8 + (rem))
Bitmap *bitmap_new(void) {
return new0(Bitmap, 1);
}
Bitmap *bitmap_copy(Bitmap *b) {
Bitmap *ret;
ret = bitmap_new();
if (!ret)
return NULL;
ret->bitmaps = newdup(uint64_t, b->bitmaps, b->n_bitmaps);
if (!ret->bitmaps)
return mfree(ret);
ret->n_bitmaps = ret->bitmaps_allocated = b->n_bitmaps;
return ret;
}
void bitmap_free(Bitmap *b) {
if (!b)
return;
free(b->bitmaps);
free(b);
}
int bitmap_ensure_allocated(Bitmap **b) {
Bitmap *a;
assert(b);
if (*b)
return 0;
a = bitmap_new();
if (!a)
return -ENOMEM;
*b = a;
return 0;
}
int bitmap_set(Bitmap *b, unsigned n) {
uint64_t bitmask;
unsigned offset;
assert(b);
/* we refuse to allocate huge bitmaps */
if (n > BITMAPS_MAX_ENTRY)
return -ERANGE;
offset = BITMAP_NUM_TO_OFFSET(n);
if (offset >= b->n_bitmaps) {
if (!GREEDY_REALLOC0(b->bitmaps, b->bitmaps_allocated, offset + 1))
return -ENOMEM;
b->n_bitmaps = offset + 1;
}
bitmask = UINT64_C(1) << BITMAP_NUM_TO_REM(n);
b->bitmaps[offset] |= bitmask;
return 0;
}
void bitmap_unset(Bitmap *b, unsigned n) {
uint64_t bitmask;
unsigned offset;
if (!b)
return;
offset = BITMAP_NUM_TO_OFFSET(n);
if (offset >= b->n_bitmaps)
return;
bitmask = UINT64_C(1) << BITMAP_NUM_TO_REM(n);
b->bitmaps[offset] &= ~bitmask;
}
bool bitmap_isset(Bitmap *b, unsigned n) {
uint64_t bitmask;
unsigned offset;
if (!b)
return false;
offset = BITMAP_NUM_TO_OFFSET(n);
if (offset >= b->n_bitmaps)
return false;
bitmask = UINT64_C(1) << BITMAP_NUM_TO_REM(n);
return !!(b->bitmaps[offset] & bitmask);
}
bool bitmap_isclear(Bitmap *b) {
unsigned i;
if (!b)
return true;
for (i = 0; i < b->n_bitmaps; i++)
if (b->bitmaps[i] != 0)
return false;
return true;
}
void bitmap_clear(Bitmap *b) {
if (!b)
return;
b->bitmaps = mfree(b->bitmaps);
b->n_bitmaps = 0;
b->bitmaps_allocated = 0;
}
bool bitmap_iterate(Bitmap *b, Iterator *i, unsigned *n) {
uint64_t bitmask;
unsigned offset, rem;
assert(i);
assert(n);
if (!b || i->idx == BITMAP_END)
return false;
offset = BITMAP_NUM_TO_OFFSET(i->idx);
rem = BITMAP_NUM_TO_REM(i->idx);
bitmask = UINT64_C(1) << rem;
for (; offset < b->n_bitmaps; offset ++) {
if (b->bitmaps[offset]) {
for (; bitmask; bitmask <<= 1, rem ++) {
if (b->bitmaps[offset] & bitmask) {
*n = BITMAP_OFFSET_TO_NUM(offset, rem);
i->idx = *n + 1;
return true;
}
}
}
rem = 0;
bitmask = 1;
}
i->idx = BITMAP_END;
return false;
}
bool bitmap_equal(Bitmap *a, Bitmap *b) {
size_t common_n_bitmaps;
Bitmap *c;
unsigned i;
if (a == b)
return true;
if (!a != !b)
return false;
if (!a)
return true;
common_n_bitmaps = MIN(a->n_bitmaps, b->n_bitmaps);
if (memcmp(a->bitmaps, b->bitmaps, sizeof(uint64_t) * common_n_bitmaps) != 0)
return false;
c = a->n_bitmaps > b->n_bitmaps ? a : b;
for (i = common_n_bitmaps; i < c->n_bitmaps; i++)
if (c->bitmaps[i] != 0)
return false;
return true;
}