/*-*- Mode: C; c-basic-offset: 8; indent-tabs-mode: nil -*-*/
/***
This file is part of systemd.
Copyright 2010 Lennart Poettering
systemd is free software; you can redistribute it and/or modify it
under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
systemd is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with systemd; If not, see .
***/
#include
#include "sd-id128.h"
#include "sd-messages.h"
#include "set.h"
#include "unit.h"
#include "macro.h"
#include "strv.h"
#include "log.h"
#include "dbus-job.h"
#include "special.h"
#include "async.h"
#include "virt.h"
#include "dbus.h"
#include "terminal-util.h"
Job* job_new_raw(Unit *unit) {
Job *j;
/* used for deserialization */
assert(unit);
j = new0(Job, 1);
if (!j)
return NULL;
j->manager = unit->manager;
j->unit = unit;
j->type = _JOB_TYPE_INVALID;
return j;
}
Job* job_new(Unit *unit, JobType type) {
Job *j;
assert(type < _JOB_TYPE_MAX);
j = job_new_raw(unit);
if (!j)
return NULL;
j->id = j->manager->current_job_id++;
j->type = type;
/* We don't link it here, that's what job_dependency() is for */
return j;
}
void job_free(Job *j) {
assert(j);
assert(!j->installed);
assert(!j->transaction_prev);
assert(!j->transaction_next);
assert(!j->subject_list);
assert(!j->object_list);
if (j->in_run_queue)
LIST_REMOVE(run_queue, j->manager->run_queue, j);
if (j->in_dbus_queue)
LIST_REMOVE(dbus_queue, j->manager->dbus_job_queue, j);
sd_event_source_unref(j->timer_event_source);
sd_bus_track_unref(j->clients);
strv_free(j->deserialized_clients);
free(j);
}
static void job_set_state(Job *j, JobState state) {
assert(j);
assert(state >= 0);
assert(state < _JOB_STATE_MAX);
if (j->state == state)
return;
j->state = state;
if (!j->installed)
return;
if (j->state == JOB_RUNNING)
j->unit->manager->n_running_jobs++;
else {
assert(j->state == JOB_WAITING);
assert(j->unit->manager->n_running_jobs > 0);
j->unit->manager->n_running_jobs--;
if (j->unit->manager->n_running_jobs <= 0)
j->unit->manager->jobs_in_progress_event_source = sd_event_source_unref(j->unit->manager->jobs_in_progress_event_source);
}
}
void job_uninstall(Job *j) {
Job **pj;
assert(j->installed);
job_set_state(j, JOB_WAITING);
pj = (j->type == JOB_NOP) ? &j->unit->nop_job : &j->unit->job;
assert(*pj == j);
/* Detach from next 'bigger' objects */
/* daemon-reload should be transparent to job observers */
if (j->manager->n_reloading <= 0)
bus_job_send_removed_signal(j);
*pj = NULL;
unit_add_to_gc_queue(j->unit);
hashmap_remove(j->manager->jobs, UINT32_TO_PTR(j->id));
j->installed = false;
}
static bool job_type_allows_late_merge(JobType t) {
/* Tells whether it is OK to merge a job of type 't' with an already
* running job.
* Reloads cannot be merged this way. Think of the sequence:
* 1. Reload of a daemon is in progress; the daemon has already loaded
* its config file, but hasn't completed the reload operation yet.
* 2. Edit foo's config file.
* 3. Trigger another reload to have the daemon use the new config.
* Should the second reload job be merged into the first one, the daemon
* would not know about the new config.
* JOB_RESTART jobs on the other hand can be merged, because they get
* patched into JOB_START after stopping the unit. So if we see a
* JOB_RESTART running, it means the unit hasn't stopped yet and at
* this time the merge is still allowed. */
return t != JOB_RELOAD;
}
static void job_merge_into_installed(Job *j, Job *other) {
assert(j->installed);
assert(j->unit == other->unit);
if (j->type != JOB_NOP)
job_type_merge_and_collapse(&j->type, other->type, j->unit);
else
assert(other->type == JOB_NOP);
j->override = j->override || other->override;
j->irreversible = j->irreversible || other->irreversible;
j->ignore_order = j->ignore_order || other->ignore_order;
}
Job* job_install(Job *j) {
Job **pj;
Job *uj;
assert(!j->installed);
assert(j->type < _JOB_TYPE_MAX_IN_TRANSACTION);
assert(j->state == JOB_WAITING);
pj = (j->type == JOB_NOP) ? &j->unit->nop_job : &j->unit->job;
uj = *pj;
if (uj) {
if (job_type_is_conflicting(uj->type, j->type))
job_finish_and_invalidate(uj, JOB_CANCELED, false);
else {
/* not conflicting, i.e. mergeable */
if (uj->state == JOB_WAITING ||
(job_type_allows_late_merge(j->type) && job_type_is_superset(uj->type, j->type))) {
job_merge_into_installed(uj, j);
log_unit_debug(uj->unit,
"Merged into installed job %s/%s as %u",
uj->unit->id, job_type_to_string(uj->type), (unsigned) uj->id);
return uj;
} else {
/* already running and not safe to merge into */
/* Patch uj to become a merged job and re-run it. */
/* XXX It should be safer to queue j to run after uj finishes, but it is
* not currently possible to have more than one installed job per unit. */
job_merge_into_installed(uj, j);
log_unit_debug(uj->unit,
"Merged into running job, re-running: %s/%s as %u",
uj->unit->id, job_type_to_string(uj->type), (unsigned) uj->id);
job_set_state(uj, JOB_WAITING);
return uj;
}
}
}
/* Install the job */
*pj = j;
j->installed = true;
j->manager->n_installed_jobs ++;
log_unit_debug(j->unit,
"Installed new job %s/%s as %u",
j->unit->id, job_type_to_string(j->type), (unsigned) j->id);
return j;
}
int job_install_deserialized(Job *j) {
Job **pj;
assert(!j->installed);
if (j->type < 0 || j->type >= _JOB_TYPE_MAX_IN_TRANSACTION) {
log_debug("Invalid job type %s in deserialization.", strna(job_type_to_string(j->type)));
return -EINVAL;
}
pj = (j->type == JOB_NOP) ? &j->unit->nop_job : &j->unit->job;
if (*pj) {
log_unit_debug(j->unit, "Unit already has a job installed. Not installing deserialized job.");
return -EEXIST;
}
*pj = j;
j->installed = true;
if (j->state == JOB_RUNNING)
j->unit->manager->n_running_jobs++;
log_unit_debug(j->unit,
"Reinstalled deserialized job %s/%s as %u",
j->unit->id, job_type_to_string(j->type), (unsigned) j->id);
return 0;
}
JobDependency* job_dependency_new(Job *subject, Job *object, bool matters, bool conflicts) {
JobDependency *l;
assert(object);
/* Adds a new job link, which encodes that the 'subject' job
* needs the 'object' job in some way. If 'subject' is NULL
* this means the 'anchor' job (i.e. the one the user
* explicitly asked for) is the requester. */
if (!(l = new0(JobDependency, 1)))
return NULL;
l->subject = subject;
l->object = object;
l->matters = matters;
l->conflicts = conflicts;
if (subject)
LIST_PREPEND(subject, subject->subject_list, l);
LIST_PREPEND(object, object->object_list, l);
return l;
}
void job_dependency_free(JobDependency *l) {
assert(l);
if (l->subject)
LIST_REMOVE(subject, l->subject->subject_list, l);
LIST_REMOVE(object, l->object->object_list, l);
free(l);
}
void job_dump(Job *j, FILE*f, const char *prefix) {
assert(j);
assert(f);
if (!prefix)
prefix = "";
fprintf(f,
"%s-> Job %u:\n"
"%s\tAction: %s -> %s\n"
"%s\tState: %s\n"
"%s\tForced: %s\n"
"%s\tIrreversible: %s\n",
prefix, j->id,
prefix, j->unit->id, job_type_to_string(j->type),
prefix, job_state_to_string(j->state),
prefix, yes_no(j->override),
prefix, yes_no(j->irreversible));
}
/*
* Merging is commutative, so imagine the matrix as symmetric. We store only
* its lower triangle to avoid duplication. We don't store the main diagonal,
* because A merged with A is simply A.
*
* If the resulting type is collapsed immediately afterwards (to get rid of
* the JOB_RELOAD_OR_START, which lies outside the lookup function's domain),
* the following properties hold:
*
* Merging is associative! A merged with B, and then merged with C is the same
* as A merged with the result of B merged with C.
*
* Mergeability is transitive! If A can be merged with B and B with C then
* A also with C.
*
* Also, if A merged with B cannot be merged with C, then either A or B cannot
* be merged with C either.
*/
static const JobType job_merging_table[] = {
/* What \ With * JOB_START JOB_VERIFY_ACTIVE JOB_STOP JOB_RELOAD */
/*********************************************************************************/
/*JOB_START */
/*JOB_VERIFY_ACTIVE */ JOB_START,
/*JOB_STOP */ -1, -1,
/*JOB_RELOAD */ JOB_RELOAD_OR_START, JOB_RELOAD, -1,
/*JOB_RESTART */ JOB_RESTART, JOB_RESTART, -1, JOB_RESTART,
};
JobType job_type_lookup_merge(JobType a, JobType b) {
assert_cc(ELEMENTSOF(job_merging_table) == _JOB_TYPE_MAX_MERGING * (_JOB_TYPE_MAX_MERGING - 1) / 2);
assert(a >= 0 && a < _JOB_TYPE_MAX_MERGING);
assert(b >= 0 && b < _JOB_TYPE_MAX_MERGING);
if (a == b)
return a;
if (a < b) {
JobType tmp = a;
a = b;
b = tmp;
}
return job_merging_table[(a - 1) * a / 2 + b];
}
bool job_type_is_redundant(JobType a, UnitActiveState b) {
switch (a) {
case JOB_START:
return
b == UNIT_ACTIVE ||
b == UNIT_RELOADING;
case JOB_STOP:
return
b == UNIT_INACTIVE ||
b == UNIT_FAILED;
case JOB_VERIFY_ACTIVE:
return
b == UNIT_ACTIVE ||
b == UNIT_RELOADING;
case JOB_RELOAD:
return
b == UNIT_RELOADING;
case JOB_RESTART:
return
b == UNIT_ACTIVATING;
case JOB_NOP:
return true;
default:
assert_not_reached("Invalid job type");
}
}
JobType job_type_collapse(JobType t, Unit *u) {
UnitActiveState s;
switch (t) {
case JOB_TRY_RESTART:
s = unit_active_state(u);
if (UNIT_IS_INACTIVE_OR_DEACTIVATING(s))
return JOB_NOP;
return JOB_RESTART;
case JOB_RELOAD_OR_START:
s = unit_active_state(u);
if (UNIT_IS_INACTIVE_OR_DEACTIVATING(s))
return JOB_START;
return JOB_RELOAD;
default:
return t;
}
}
int job_type_merge_and_collapse(JobType *a, JobType b, Unit *u) {
JobType t;
t = job_type_lookup_merge(*a, b);
if (t < 0)
return -EEXIST;
*a = job_type_collapse(t, u);
return 0;
}
static bool job_is_runnable(Job *j) {
Iterator i;
Unit *other;
assert(j);
assert(j->installed);
/* Checks whether there is any job running for the units this
* job needs to be running after (in the case of a 'positive'
* job type) or before (in the case of a 'negative' job
* type. */
/* Note that unit types have a say in what is runnable,
* too. For example, if they return -EAGAIN from
* unit_start() they can indicate they are not
* runnable yet. */
/* First check if there is an override */
if (j->ignore_order)
return true;
if (j->type == JOB_NOP)
return true;
if (j->type == JOB_START ||
j->type == JOB_VERIFY_ACTIVE ||
j->type == JOB_RELOAD) {
/* Immediate result is that the job is or might be
* started. In this case let's wait for the
* dependencies, regardless whether they are
* starting or stopping something. */
SET_FOREACH(other, j->unit->dependencies[UNIT_AFTER], i)
if (other->job)
return false;
}
/* Also, if something else is being stopped and we should
* change state after it, then let's wait. */
SET_FOREACH(other, j->unit->dependencies[UNIT_BEFORE], i)
if (other->job &&
(other->job->type == JOB_STOP ||
other->job->type == JOB_RESTART))
return false;
/* This means that for a service a and a service b where b
* shall be started after a:
*
* start a + start b → 1st step start a, 2nd step start b
* start a + stop b → 1st step stop b, 2nd step start a
* stop a + start b → 1st step stop a, 2nd step start b
* stop a + stop b → 1st step stop b, 2nd step stop a
*
* This has the side effect that restarts are properly
* synchronized too. */
return true;
}
static void job_change_type(Job *j, JobType newtype) {
assert(j);
log_unit_debug(j->unit,
"Converting job %s/%s -> %s/%s",
j->unit->id, job_type_to_string(j->type),
j->unit->id, job_type_to_string(newtype));
j->type = newtype;
}
static int job_perform_on_unit(Job **j) {
/* While we execute this operation the job might go away (for
* example: because it finishes immediately or is replaced by a new,
* conflicting job.) To make sure we don't access a freed job later on
* we store the id here, so that we can verify the job is still
* valid. */
Manager *m = (*j)->manager;
Unit *u = (*j)->unit;
JobType t = (*j)->type;
uint32_t id = (*j)->id;
int r;
switch (t) {
case JOB_START:
r = unit_start(u);
break;
case JOB_RESTART:
t = JOB_STOP;
case JOB_STOP:
r = unit_stop(u);
break;
case JOB_RELOAD:
r = unit_reload(u);
break;
default:
assert_not_reached("Invalid job type");
}
/* Log if the job still exists and the start/stop/reload function
* actually did something. */
*j = manager_get_job(m, id);
if (*j && r > 0)
unit_status_emit_starting_stopping_reloading(u, t);
return r;
}
int job_run_and_invalidate(Job *j) {
int r;
assert(j);
assert(j->installed);
assert(j->type < _JOB_TYPE_MAX_IN_TRANSACTION);
assert(j->in_run_queue);
LIST_REMOVE(run_queue, j->manager->run_queue, j);
j->in_run_queue = false;
if (j->state != JOB_WAITING)
return 0;
if (!job_is_runnable(j))
return -EAGAIN;
job_set_state(j, JOB_RUNNING);
job_add_to_dbus_queue(j);
switch (j->type) {
case JOB_VERIFY_ACTIVE: {
UnitActiveState t = unit_active_state(j->unit);
if (UNIT_IS_ACTIVE_OR_RELOADING(t))
r = -EALREADY;
else if (t == UNIT_ACTIVATING)
r = -EAGAIN;
else
r = -EBADR;
break;
}
case JOB_START:
case JOB_STOP:
case JOB_RESTART:
r = job_perform_on_unit(&j);
/* If the unit type does not support starting/stopping,
* then simply wait. */
if (r == -EBADR)
r = 0;
break;
case JOB_RELOAD:
r = job_perform_on_unit(&j);
break;
case JOB_NOP:
r = -EALREADY;
break;
default:
assert_not_reached("Unknown job type");
}
if (j) {
if (r == -EALREADY)
r = job_finish_and_invalidate(j, JOB_DONE, true);
else if (r == -EBADR)
r = job_finish_and_invalidate(j, JOB_SKIPPED, true);
else if (r == -ENOEXEC)
r = job_finish_and_invalidate(j, JOB_INVALID, true);
else if (r == -EPROTO)
r = job_finish_and_invalidate(j, JOB_ASSERT, true);
else if (r == -EOPNOTSUPP)
r = job_finish_and_invalidate(j, JOB_UNSUPPORTED, true);
else if (r == -EAGAIN)
job_set_state(j, JOB_WAITING);
else if (r < 0)
r = job_finish_and_invalidate(j, JOB_FAILED, true);
}
return r;
}
_pure_ static const char *job_get_status_message_format(Unit *u, JobType t, JobResult result) {
const char *format;
const UnitStatusMessageFormats *format_table;
static const char *const generic_finished_start_job[_JOB_RESULT_MAX] = {
[JOB_DONE] = "Started %s.",
[JOB_TIMEOUT] = "Timed out starting %s.",
[JOB_FAILED] = "Failed to start %s.",
[JOB_DEPENDENCY] = "Dependency failed for %s.",
[JOB_ASSERT] = "Assertion failed for %s.",
[JOB_UNSUPPORTED] = "Starting of %s not supported.",
};
static const char *const generic_finished_stop_job[_JOB_RESULT_MAX] = {
[JOB_DONE] = "Stopped %s.",
[JOB_FAILED] = "Stopped (with error) %s.",
[JOB_TIMEOUT] = "Timed out stoppping %s.",
};
static const char *const generic_finished_reload_job[_JOB_RESULT_MAX] = {
[JOB_DONE] = "Reloaded %s.",
[JOB_FAILED] = "Reload failed for %s.",
[JOB_TIMEOUT] = "Timed out reloading %s.",
};
/* When verify-active detects the unit is inactive, report it.
* Most likely a DEPEND warning from a requisiting unit will
* occur next and it's nice to see what was requisited. */
static const char *const generic_finished_verify_active_job[_JOB_RESULT_MAX] = {
[JOB_SKIPPED] = "%s is not active.",
};
assert(u);
assert(t >= 0);
assert(t < _JOB_TYPE_MAX);
if (t == JOB_START || t == JOB_STOP || t == JOB_RESTART) {
format_table = &UNIT_VTABLE(u)->status_message_formats;
if (format_table) {
format = t == JOB_START ? format_table->finished_start_job[result] :
format_table->finished_stop_job[result];
if (format)
return format;
}
}
/* Return generic strings */
if (t == JOB_START)
return generic_finished_start_job[result];
else if (t == JOB_STOP || t == JOB_RESTART)
return generic_finished_stop_job[result];
else if (t == JOB_RELOAD)
return generic_finished_reload_job[result];
else if (t == JOB_VERIFY_ACTIVE)
return generic_finished_verify_active_job[result];
return NULL;
}
static void job_print_status_message(Unit *u, JobType t, JobResult result) {
const char *format;
static const char* const job_result_status_table[_JOB_RESULT_MAX] = {
[JOB_DONE] = ANSI_GREEN_ON " OK " ANSI_HIGHLIGHT_OFF,
[JOB_TIMEOUT] = ANSI_HIGHLIGHT_RED_ON " TIME " ANSI_HIGHLIGHT_OFF,
[JOB_FAILED] = ANSI_HIGHLIGHT_RED_ON "FAILED" ANSI_HIGHLIGHT_OFF,
[JOB_DEPENDENCY] = ANSI_HIGHLIGHT_YELLOW_ON "DEPEND" ANSI_HIGHLIGHT_OFF,
[JOB_SKIPPED] = ANSI_HIGHLIGHT_ON " INFO " ANSI_HIGHLIGHT_OFF,
[JOB_ASSERT] = ANSI_HIGHLIGHT_YELLOW_ON "ASSERT" ANSI_HIGHLIGHT_OFF,
[JOB_UNSUPPORTED] = ANSI_HIGHLIGHT_YELLOW_ON "UNSUPP" ANSI_HIGHLIGHT_OFF,
};
assert(u);
assert(t >= 0);
assert(t < _JOB_TYPE_MAX);
/* Reload status messages have traditionally not been printed to console. */
if (t == JOB_RELOAD)
return;
if (t == JOB_START && result == JOB_DONE && !u->condition_result)
return;
format = job_get_status_message_format(u, t, result);
if (!format)
return;
if (result != JOB_DONE)
manager_flip_auto_status(u->manager, true);
DISABLE_WARNING_FORMAT_NONLITERAL;
unit_status_printf(u, job_result_status_table[result], format);
REENABLE_WARNING;
if (t == JOB_START && result == JOB_FAILED) {
_cleanup_free_ char *quoted = shell_maybe_quote(u->id);
manager_status_printf(u->manager, STATUS_TYPE_NORMAL, NULL,
"See 'systemctl status %s' for details.", strna(quoted));
}
}
static void job_log_status_message(Unit *u, JobType t, JobResult result) {
const char *format;
char buf[LINE_MAX];
assert(u);
assert(t >= 0);
assert(t < _JOB_TYPE_MAX);
/* Skip this if it goes to the console. since we already print
* to the console anyway... */
if (log_on_console())
return;
format = job_get_status_message_format(u, t, result);
if (!format)
return;
DISABLE_WARNING_FORMAT_NONLITERAL;
snprintf(buf, sizeof(buf), format, unit_description(u));
REENABLE_WARNING;
if (t == JOB_START) {
sd_id128_t mid;
mid = result == JOB_DONE ? SD_MESSAGE_UNIT_STARTED : SD_MESSAGE_UNIT_FAILED;
log_struct(result == JOB_DONE ? LOG_INFO : LOG_ERR,
LOG_MESSAGE_ID(mid),
LOG_UNIT_ID(u),
LOG_MESSAGE("%s", buf),
"RESULT=%s", job_result_to_string(result),
NULL);
} else if (t == JOB_STOP)
log_struct(result == JOB_DONE ? LOG_INFO : LOG_ERR,
LOG_MESSAGE_ID(SD_MESSAGE_UNIT_STOPPED),
LOG_UNIT_ID(u),
LOG_MESSAGE("%s", buf),
"RESULT=%s", job_result_to_string(result),
NULL);
else if (t == JOB_RELOAD)
log_struct(result == JOB_DONE ? LOG_INFO : LOG_ERR,
LOG_MESSAGE_ID(SD_MESSAGE_UNIT_RELOADED),
LOG_UNIT_ID(u),
LOG_MESSAGE("%s", buf),
"RESULT=%s", job_result_to_string(result),
NULL);
}
static void job_fail_dependencies(Unit *u, UnitDependency d) {
Unit *other;
Iterator i;
assert(u);
SET_FOREACH(other, u->dependencies[d], i) {
Job *j = other->job;
if (!j)
continue;
if (!IN_SET(j->type, JOB_START, JOB_VERIFY_ACTIVE))
continue;
job_finish_and_invalidate(j, JOB_DEPENDENCY, true);
}
}
int job_finish_and_invalidate(Job *j, JobResult result, bool recursive) {
Unit *u;
Unit *other;
JobType t;
Iterator i;
assert(j);
assert(j->installed);
assert(j->type < _JOB_TYPE_MAX_IN_TRANSACTION);
u = j->unit;
t = j->type;
j->result = result;
log_unit_debug(u, "Job %s/%s finished, result=%s", u->id, job_type_to_string(t), job_result_to_string(result));
job_print_status_message(u, t, result);
job_log_status_message(u, t, result);
job_add_to_dbus_queue(j);
/* Patch restart jobs so that they become normal start jobs */
if (result == JOB_DONE && t == JOB_RESTART) {
job_change_type(j, JOB_START);
job_set_state(j, JOB_WAITING);
job_add_to_run_queue(j);
goto finish;
}
if (result == JOB_FAILED || result == JOB_INVALID)
j->manager->n_failed_jobs ++;
job_uninstall(j);
job_free(j);
/* Fail depending jobs on failure */
if (result != JOB_DONE && recursive) {
if (IN_SET(t, JOB_START, JOB_VERIFY_ACTIVE)) {
job_fail_dependencies(u, UNIT_REQUIRED_BY);
job_fail_dependencies(u, UNIT_REQUISITE_OF);
job_fail_dependencies(u, UNIT_BOUND_BY);
job_fail_dependencies(u, UNIT_REQUIRED_BY_OVERRIDABLE);
job_fail_dependencies(u, UNIT_REQUISITE_OF_OVERRIDABLE);
} else if (t == JOB_STOP)
job_fail_dependencies(u, UNIT_CONFLICTED_BY);
}
/* Trigger OnFailure dependencies that are not generated by
* the unit itself. We don't treat JOB_CANCELED as failure in
* this context. And JOB_FAILURE is already handled by the
* unit itself. */
if (result == JOB_TIMEOUT || result == JOB_DEPENDENCY) {
log_struct(LOG_NOTICE,
"JOB_TYPE=%s", job_type_to_string(t),
"JOB_RESULT=%s", job_result_to_string(result),
LOG_UNIT_ID(u),
LOG_UNIT_MESSAGE(u, "Job %s/%s failed with result '%s'.",
u->id,
job_type_to_string(t),
job_result_to_string(result)),
NULL);
unit_start_on_failure(u);
}
unit_trigger_notify(u);
finish:
/* Try to start the next jobs that can be started */
SET_FOREACH(other, u->dependencies[UNIT_AFTER], i)
if (other->job)
job_add_to_run_queue(other->job);
SET_FOREACH(other, u->dependencies[UNIT_BEFORE], i)
if (other->job)
job_add_to_run_queue(other->job);
manager_check_finished(u->manager);
return 0;
}
static int job_dispatch_timer(sd_event_source *s, uint64_t monotonic, void *userdata) {
Job *j = userdata;
Unit *u;
assert(j);
assert(s == j->timer_event_source);
log_unit_warning(j->unit, "Job %s/%s timed out.", j->unit->id, job_type_to_string(j->type));
u = j->unit;
job_finish_and_invalidate(j, JOB_TIMEOUT, true);
failure_action(u->manager, u->job_timeout_action, u->job_timeout_reboot_arg);
return 0;
}
int job_start_timer(Job *j) {
int r;
if (j->timer_event_source)
return 0;
j->begin_usec = now(CLOCK_MONOTONIC);
if (j->unit->job_timeout <= 0)
return 0;
r = sd_event_add_time(
j->manager->event,
&j->timer_event_source,
CLOCK_MONOTONIC,
j->begin_usec + j->unit->job_timeout, 0,
job_dispatch_timer, j);
if (r < 0)
return r;
(void) sd_event_source_set_description(j->timer_event_source, "job-start");
return 0;
}
void job_add_to_run_queue(Job *j) {
assert(j);
assert(j->installed);
if (j->in_run_queue)
return;
if (!j->manager->run_queue)
sd_event_source_set_enabled(j->manager->run_queue_event_source, SD_EVENT_ONESHOT);
LIST_PREPEND(run_queue, j->manager->run_queue, j);
j->in_run_queue = true;
}
void job_add_to_dbus_queue(Job *j) {
assert(j);
assert(j->installed);
if (j->in_dbus_queue)
return;
/* We don't check if anybody is subscribed here, since this
* job might just have been created and not yet assigned to a
* connection/client. */
LIST_PREPEND(dbus_queue, j->manager->dbus_job_queue, j);
j->in_dbus_queue = true;
}
char *job_dbus_path(Job *j) {
char *p;
assert(j);
if (asprintf(&p, "/org/freedesktop/systemd1/job/%"PRIu32, j->id) < 0)
return NULL;
return p;
}
int job_serialize(Job *j, FILE *f, FDSet *fds) {
fprintf(f, "job-id=%u\n", j->id);
fprintf(f, "job-type=%s\n", job_type_to_string(j->type));
fprintf(f, "job-state=%s\n", job_state_to_string(j->state));
fprintf(f, "job-override=%s\n", yes_no(j->override));
fprintf(f, "job-irreversible=%s\n", yes_no(j->irreversible));
fprintf(f, "job-sent-dbus-new-signal=%s\n", yes_no(j->sent_dbus_new_signal));
fprintf(f, "job-ignore-order=%s\n", yes_no(j->ignore_order));
if (j->begin_usec > 0)
fprintf(f, "job-begin="USEC_FMT"\n", j->begin_usec);
bus_track_serialize(j->clients, f);
/* End marker */
fputc('\n', f);
return 0;
}
int job_deserialize(Job *j, FILE *f, FDSet *fds) {
assert(j);
for (;;) {
char line[LINE_MAX], *l, *v;
size_t k;
if (!fgets(line, sizeof(line), f)) {
if (feof(f))
return 0;
return -errno;
}
char_array_0(line);
l = strstrip(line);
/* End marker */
if (l[0] == 0)
return 0;
k = strcspn(l, "=");
if (l[k] == '=') {
l[k] = 0;
v = l+k+1;
} else
v = l+k;
if (streq(l, "job-id")) {
if (safe_atou32(v, &j->id) < 0)
log_debug("Failed to parse job id value %s", v);
} else if (streq(l, "job-type")) {
JobType t;
t = job_type_from_string(v);
if (t < 0)
log_debug("Failed to parse job type %s", v);
else if (t >= _JOB_TYPE_MAX_IN_TRANSACTION)
log_debug("Cannot deserialize job of type %s", v);
else
j->type = t;
} else if (streq(l, "job-state")) {
JobState s;
s = job_state_from_string(v);
if (s < 0)
log_debug("Failed to parse job state %s", v);
else
job_set_state(j, s);
} else if (streq(l, "job-override")) {
int b;
b = parse_boolean(v);
if (b < 0)
log_debug("Failed to parse job override flag %s", v);
else
j->override = j->override || b;
} else if (streq(l, "job-irreversible")) {
int b;
b = parse_boolean(v);
if (b < 0)
log_debug("Failed to parse job irreversible flag %s", v);
else
j->irreversible = j->irreversible || b;
} else if (streq(l, "job-sent-dbus-new-signal")) {
int b;
b = parse_boolean(v);
if (b < 0)
log_debug("Failed to parse job sent_dbus_new_signal flag %s", v);
else
j->sent_dbus_new_signal = j->sent_dbus_new_signal || b;
} else if (streq(l, "job-ignore-order")) {
int b;
b = parse_boolean(v);
if (b < 0)
log_debug("Failed to parse job ignore_order flag %s", v);
else
j->ignore_order = j->ignore_order || b;
} else if (streq(l, "job-begin")) {
unsigned long long ull;
if (sscanf(v, "%llu", &ull) != 1)
log_debug("Failed to parse job-begin value %s", v);
else
j->begin_usec = ull;
} else if (streq(l, "subscribed")) {
if (strv_extend(&j->deserialized_clients, v) < 0)
return log_oom();
}
}
}
int job_coldplug(Job *j) {
int r;
assert(j);
/* After deserialization is complete and the bus connection
* set up again, let's start watching our subscribers again */
r = bus_track_coldplug(j->manager, &j->clients, &j->deserialized_clients);
if (r < 0)
return r;
if (j->state == JOB_WAITING)
job_add_to_run_queue(j);
if (j->begin_usec == 0 || j->unit->job_timeout == 0)
return 0;
if (j->timer_event_source)
j->timer_event_source = sd_event_source_unref(j->timer_event_source);
r = sd_event_add_time(
j->manager->event,
&j->timer_event_source,
CLOCK_MONOTONIC,
j->begin_usec + j->unit->job_timeout, 0,
job_dispatch_timer, j);
if (r < 0)
log_debug_errno(r, "Failed to restart timeout for job: %m");
(void) sd_event_source_set_description(j->timer_event_source, "job-timeout");
return r;
}
void job_shutdown_magic(Job *j) {
assert(j);
/* The shutdown target gets some special treatment here: we
* tell the kernel to begin with flushing its disk caches, to
* optimize shutdown time a bit. Ideally we wouldn't hardcode
* this magic into PID 1. However all other processes aren't
* options either since they'd exit much sooner than PID 1 and
* asynchronous sync() would cause their exit to be
* delayed. */
if (j->type != JOB_START)
return;
if (j->unit->manager->running_as != MANAGER_SYSTEM)
return;
if (!unit_has_name(j->unit, SPECIAL_SHUTDOWN_TARGET))
return;
/* In case messages on console has been disabled on boot */
j->unit->manager->no_console_output = false;
if (detect_container(NULL) > 0)
return;
asynchronous_sync();
}
int job_get_timeout(Job *j, uint64_t *timeout) {
Unit *u = j->unit;
uint64_t x = -1, y = -1;
int r = 0, q = 0;
assert(u);
if (j->timer_event_source) {
r = sd_event_source_get_time(j->timer_event_source, &x);
if (r < 0)
return r;
r = 1;
}
if (UNIT_VTABLE(u)->get_timeout) {
q = UNIT_VTABLE(u)->get_timeout(u, &y);
if (q < 0)
return q;
}
if (r == 0 && q == 0)
return 0;
*timeout = MIN(x, y);
return 1;
}
static const char* const job_state_table[_JOB_STATE_MAX] = {
[JOB_WAITING] = "waiting",
[JOB_RUNNING] = "running"
};
DEFINE_STRING_TABLE_LOOKUP(job_state, JobState);
static const char* const job_type_table[_JOB_TYPE_MAX] = {
[JOB_START] = "start",
[JOB_VERIFY_ACTIVE] = "verify-active",
[JOB_STOP] = "stop",
[JOB_RELOAD] = "reload",
[JOB_RELOAD_OR_START] = "reload-or-start",
[JOB_RESTART] = "restart",
[JOB_TRY_RESTART] = "try-restart",
[JOB_NOP] = "nop",
};
DEFINE_STRING_TABLE_LOOKUP(job_type, JobType);
static const char* const job_mode_table[_JOB_MODE_MAX] = {
[JOB_FAIL] = "fail",
[JOB_REPLACE] = "replace",
[JOB_REPLACE_IRREVERSIBLY] = "replace-irreversibly",
[JOB_ISOLATE] = "isolate",
[JOB_FLUSH] = "flush",
[JOB_IGNORE_DEPENDENCIES] = "ignore-dependencies",
[JOB_IGNORE_REQUIREMENTS] = "ignore-requirements",
};
DEFINE_STRING_TABLE_LOOKUP(job_mode, JobMode);
static const char* const job_result_table[_JOB_RESULT_MAX] = {
[JOB_DONE] = "done",
[JOB_CANCELED] = "canceled",
[JOB_TIMEOUT] = "timeout",
[JOB_FAILED] = "failed",
[JOB_DEPENDENCY] = "dependency",
[JOB_SKIPPED] = "skipped",
[JOB_INVALID] = "invalid",
[JOB_ASSERT] = "assert",
[JOB_UNSUPPORTED] = "unsupported",
};
DEFINE_STRING_TABLE_LOOKUP(job_result, JobResult);