/*-*- Mode: C; c-basic-offset: 8; indent-tabs-mode: nil -*-*/ /*** This file is part of systemd. Copyright 2010 Lennart Poettering systemd is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. systemd is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with systemd; If not, see . ***/ #include #include #include #include #include "set.h" #include "unit.h" #include "macro.h" #include "strv.h" #include "load-fragment.h" #include "load-dropin.h" #include "log.h" #include "dbus-job.h" Job* job_new(Manager *m, JobType type, Unit *unit) { Job *j; assert(m); assert(type < _JOB_TYPE_MAX); assert(unit); if (!(j = new0(Job, 1))) return NULL; j->manager = m; j->id = m->current_job_id++; j->type = type; j->unit = unit; j->timer_watch.type = WATCH_INVALID; /* We don't link it here, that's what job_dependency() is for */ return j; } void job_free(Job *j) { assert(j); /* Detach from next 'bigger' objects */ if (j->installed) { bus_job_send_removed_signal(j, !j->failed); if (j->unit->meta.job == j) { j->unit->meta.job = NULL; unit_add_to_gc_queue(j->unit); } hashmap_remove(j->manager->jobs, UINT32_TO_PTR(j->id)); j->installed = false; } /* Detach from next 'smaller' objects */ manager_transaction_unlink_job(j->manager, j, true); if (j->in_run_queue) LIST_REMOVE(Job, run_queue, j->manager->run_queue, j); if (j->in_dbus_queue) LIST_REMOVE(Job, dbus_queue, j->manager->dbus_job_queue, j); if (j->timer_watch.type != WATCH_INVALID) { assert(j->timer_watch.type == WATCH_JOB_TIMER); assert(j->timer_watch.data.job == j); assert(j->timer_watch.fd >= 0); assert_se(epoll_ctl(j->manager->epoll_fd, EPOLL_CTL_DEL, j->timer_watch.fd, NULL) >= 0); close_nointr_nofail(j->timer_watch.fd); } free(j->bus_client); free(j); } JobDependency* job_dependency_new(Job *subject, Job *object, bool matters, bool conflicts) { JobDependency *l; assert(object); /* Adds a new job link, which encodes that the 'subject' job * needs the 'object' job in some way. If 'subject' is NULL * this means the 'anchor' job (i.e. the one the user * explcitily asked for) is the requester. */ if (!(l = new0(JobDependency, 1))) return NULL; l->subject = subject; l->object = object; l->matters = matters; l->conflicts = conflicts; if (subject) LIST_PREPEND(JobDependency, subject, subject->subject_list, l); else LIST_PREPEND(JobDependency, subject, object->manager->transaction_anchor, l); LIST_PREPEND(JobDependency, object, object->object_list, l); return l; } void job_dependency_free(JobDependency *l) { assert(l); if (l->subject) LIST_REMOVE(JobDependency, subject, l->subject->subject_list, l); else LIST_REMOVE(JobDependency, subject, l->object->manager->transaction_anchor, l); LIST_REMOVE(JobDependency, object, l->object->object_list, l); free(l); } void job_dump(Job *j, FILE*f, const char *prefix) { assert(j); assert(f); if (!prefix) prefix = ""; fprintf(f, "%s-> Job %u:\n" "%s\tAction: %s -> %s\n" "%s\tState: %s\n" "%s\tForced: %s\n", prefix, j->id, prefix, j->unit->meta.id, job_type_to_string(j->type), prefix, job_state_to_string(j->state), prefix, yes_no(j->override)); } bool job_is_anchor(Job *j) { JobDependency *l; assert(j); LIST_FOREACH(object, l, j->object_list) if (!l->subject) return true; return false; } static bool types_match(JobType a, JobType b, JobType c, JobType d) { return (a == c && b == d) || (a == d && b == c); } int job_type_merge(JobType *a, JobType b) { if (*a == b) return 0; /* Merging is associative! a merged with b merged with c is * the same as a merged with c merged with b. */ /* Mergeability is transitive! if a can be merged with b and b * with c then a also with c */ /* Also, if a merged with b cannot be merged with c, then * either a or b cannot be merged with c either */ if (types_match(*a, b, JOB_START, JOB_VERIFY_ACTIVE)) *a = JOB_START; else if (types_match(*a, b, JOB_START, JOB_RELOAD) || types_match(*a, b, JOB_START, JOB_RELOAD_OR_START) || types_match(*a, b, JOB_VERIFY_ACTIVE, JOB_RELOAD_OR_START) || types_match(*a, b, JOB_RELOAD, JOB_RELOAD_OR_START)) *a = JOB_RELOAD_OR_START; else if (types_match(*a, b, JOB_START, JOB_RESTART) || types_match(*a, b, JOB_START, JOB_TRY_RESTART) || types_match(*a, b, JOB_VERIFY_ACTIVE, JOB_RESTART) || types_match(*a, b, JOB_RELOAD, JOB_RESTART) || types_match(*a, b, JOB_RELOAD_OR_START, JOB_RESTART) || types_match(*a, b, JOB_RELOAD_OR_START, JOB_TRY_RESTART) || types_match(*a, b, JOB_RESTART, JOB_TRY_RESTART)) *a = JOB_RESTART; else if (types_match(*a, b, JOB_VERIFY_ACTIVE, JOB_RELOAD)) *a = JOB_RELOAD; else if (types_match(*a, b, JOB_VERIFY_ACTIVE, JOB_TRY_RESTART) || types_match(*a, b, JOB_RELOAD, JOB_TRY_RESTART)) *a = JOB_TRY_RESTART; else return -EEXIST; return 0; } bool job_type_is_mergeable(JobType a, JobType b) { return job_type_merge(&a, b) >= 0; } bool job_type_is_superset(JobType a, JobType b) { /* Checks whether operation a is a "superset" of b in its * actions */ if (a == b) return true; switch (a) { case JOB_START: return b == JOB_VERIFY_ACTIVE; case JOB_RELOAD: return b == JOB_VERIFY_ACTIVE; case JOB_RELOAD_OR_START: return b == JOB_RELOAD || b == JOB_START || b == JOB_VERIFY_ACTIVE; case JOB_RESTART: return b == JOB_START || b == JOB_VERIFY_ACTIVE || b == JOB_RELOAD || b == JOB_RELOAD_OR_START || b == JOB_TRY_RESTART; case JOB_TRY_RESTART: return b == JOB_VERIFY_ACTIVE || b == JOB_RELOAD; default: return false; } } bool job_type_is_conflicting(JobType a, JobType b) { assert(a >= 0 && a < _JOB_TYPE_MAX); assert(b >= 0 && b < _JOB_TYPE_MAX); return (a == JOB_STOP) != (b == JOB_STOP); } bool job_type_is_redundant(JobType a, UnitActiveState b) { switch (a) { case JOB_START: return b == UNIT_ACTIVE || b == UNIT_RELOADING; case JOB_STOP: return b == UNIT_INACTIVE || b == UNIT_FAILED; case JOB_VERIFY_ACTIVE: return b == UNIT_ACTIVE || b == UNIT_RELOADING; case JOB_RELOAD: return b == UNIT_RELOADING; case JOB_RELOAD_OR_START: return b == UNIT_ACTIVATING || b == UNIT_RELOADING; case JOB_RESTART: return b == UNIT_ACTIVATING; case JOB_TRY_RESTART: return b == UNIT_ACTIVATING; default: assert_not_reached("Invalid job type"); } } bool job_is_runnable(Job *j) { Iterator i; Unit *other; assert(j); assert(j->installed); /* Checks whether there is any job running for the units this * job needs to be running after (in the case of a 'positive' * job type) or before (in the case of a 'negative' job type * . */ if (j->type == JOB_START || j->type == JOB_VERIFY_ACTIVE || j->type == JOB_RELOAD || j->type == JOB_RELOAD_OR_START) { /* Immediate result is that the job is or might be * started. In this case lets wait for the * dependencies, regardless whether they are * starting or stopping something. */ SET_FOREACH(other, j->unit->meta.dependencies[UNIT_AFTER], i) if (other->meta.job) return false; } /* Also, if something else is being stopped and we should * change state after it, then lets wait. */ SET_FOREACH(other, j->unit->meta.dependencies[UNIT_BEFORE], i) if (other->meta.job && (other->meta.job->type == JOB_STOP || other->meta.job->type == JOB_RESTART || other->meta.job->type == JOB_TRY_RESTART)) return false; /* This means that for a service a and a service b where b * shall be started after a: * * start a + start b → 1st step start a, 2nd step start b * start a + stop b → 1st step stop b, 2nd step start a * stop a + start b → 1st step stop a, 2nd step start b * stop a + stop b → 1st step stop b, 2nd step stop a * * This has the side effect that restarts are properly * synchronized too. */ return true; } int job_run_and_invalidate(Job *j) { int r; uint32_t id; Manager *m; assert(j); assert(j->installed); if (j->in_run_queue) { LIST_REMOVE(Job, run_queue, j->manager->run_queue, j); j->in_run_queue = false; } if (j->state != JOB_WAITING) return 0; if (!job_is_runnable(j)) return -EAGAIN; j->state = JOB_RUNNING; job_add_to_dbus_queue(j); /* While we execute this operation the job might go away (for * example: because it is replaced by a new, conflicting * job.) To make sure we don't access a freed job later on we * store the id here, so that we can verify the job is still * valid. */ id = j->id; m = j->manager; switch (j->type) { case JOB_START: r = unit_start(j->unit); if (r == -EBADR) r = 0; break; case JOB_VERIFY_ACTIVE: { UnitActiveState t = unit_active_state(j->unit); if (UNIT_IS_ACTIVE_OR_RELOADING(t)) r = -EALREADY; else if (t == UNIT_ACTIVATING) r = -EAGAIN; else r = -ENOEXEC; break; } case JOB_STOP: r = unit_stop(j->unit); break; case JOB_RELOAD: r = unit_reload(j->unit); break; case JOB_RELOAD_OR_START: if (unit_active_state(j->unit) == UNIT_ACTIVE) r = unit_reload(j->unit); else r = unit_start(j->unit); break; case JOB_RESTART: { UnitActiveState t = unit_active_state(j->unit); if (t == UNIT_INACTIVE || t == UNIT_FAILED || t == UNIT_ACTIVATING) { j->type = JOB_START; r = unit_start(j->unit); } else r = unit_stop(j->unit); break; } case JOB_TRY_RESTART: { UnitActiveState t = unit_active_state(j->unit); if (t == UNIT_INACTIVE || t == UNIT_FAILED || t == UNIT_DEACTIVATING) r = -ENOEXEC; else if (t == UNIT_ACTIVATING) { j->type = JOB_START; r = unit_start(j->unit); } else r = unit_stop(j->unit); break; } default: assert_not_reached("Unknown job type"); } if ((j = manager_get_job(m, id))) { if (r == -EALREADY) r = job_finish_and_invalidate(j, true); else if (r == -EAGAIN) j->state = JOB_WAITING; else if (r < 0) r = job_finish_and_invalidate(j, false); } return r; } int job_finish_and_invalidate(Job *j, bool success) { Unit *u; Unit *other; JobType t; Iterator i; assert(j); assert(j->installed); job_add_to_dbus_queue(j); /* Patch restart jobs so that they become normal start jobs */ if (success && (j->type == JOB_RESTART || j->type == JOB_TRY_RESTART)) { log_debug("Converting job %s/%s -> %s/%s", j->unit->meta.id, job_type_to_string(j->type), j->unit->meta.id, job_type_to_string(JOB_START)); j->state = JOB_WAITING; j->type = JOB_START; job_add_to_run_queue(j); return 0; } log_debug("Job %s/%s finished, success=%s", j->unit->meta.id, job_type_to_string(j->type), yes_no(success)); j->failed = !success; u = j->unit; t = j->type; job_free(j); if (!success) unit_status_printf(u, "Starting %s " ANSI_HIGHLIGHT_ON "failed" ANSI_HIGHLIGHT_OFF ".\n", unit_description(u)); /* Fail depending jobs on failure */ if (!success) { if (t == JOB_START || t == JOB_VERIFY_ACTIVE || t == JOB_RELOAD_OR_START) { SET_FOREACH(other, u->meta.dependencies[UNIT_REQUIRED_BY], i) if (!other->meta.ignore_dependency_failure && other->meta.job && (other->meta.job->type == JOB_START || other->meta.job->type == JOB_VERIFY_ACTIVE || other->meta.job->type == JOB_RELOAD_OR_START)) job_finish_and_invalidate(other->meta.job, false); SET_FOREACH(other, u->meta.dependencies[UNIT_REQUIRED_BY_OVERRIDABLE], i) if (!other->meta.ignore_dependency_failure && other->meta.job && !other->meta.job->override && (other->meta.job->type == JOB_START || other->meta.job->type == JOB_VERIFY_ACTIVE || other->meta.job->type == JOB_RELOAD_OR_START)) job_finish_and_invalidate(other->meta.job, false); } else if (t == JOB_STOP) { SET_FOREACH(other, u->meta.dependencies[UNIT_CONFLICTS], i) if (!other->meta.ignore_dependency_failure && other->meta.job && (other->meta.job->type == JOB_START || other->meta.job->type == JOB_VERIFY_ACTIVE || other->meta.job->type == JOB_RELOAD_OR_START)) job_finish_and_invalidate(other->meta.job, false); SET_FOREACH(other, u->meta.dependencies[UNIT_CONFLICTED_BY], i) if (!other->meta.ignore_dependency_failure && other->meta.job && (other->meta.job->type == JOB_START || other->meta.job->type == JOB_VERIFY_ACTIVE || other->meta.job->type == JOB_RELOAD_OR_START)) job_finish_and_invalidate(other->meta.job, false); } } /* Try to start the next jobs that can be started */ SET_FOREACH(other, u->meta.dependencies[UNIT_AFTER], i) if (other->meta.job) job_add_to_run_queue(other->meta.job); SET_FOREACH(other, u->meta.dependencies[UNIT_BEFORE], i) if (other->meta.job) job_add_to_run_queue(other->meta.job); manager_check_finished(u->meta.manager); return 0; } int job_start_timer(Job *j) { struct itimerspec its; struct epoll_event ev; int fd, r; assert(j); if (j->unit->meta.job_timeout <= 0 || j->timer_watch.type == WATCH_JOB_TIMER) return 0; assert(j->timer_watch.type == WATCH_INVALID); if ((fd = timerfd_create(CLOCK_MONOTONIC, TFD_NONBLOCK|TFD_CLOEXEC)) < 0) { r = -errno; goto fail; } zero(its); timespec_store(&its.it_value, j->unit->meta.job_timeout); if (timerfd_settime(fd, 0, &its, NULL) < 0) { r = -errno; goto fail; } zero(ev); ev.data.ptr = &j->timer_watch; ev.events = EPOLLIN; if (epoll_ctl(j->manager->epoll_fd, EPOLL_CTL_ADD, fd, &ev) < 0) { r = -errno; goto fail; } j->timer_watch.type = WATCH_JOB_TIMER; j->timer_watch.fd = fd; j->timer_watch.data.job = j; return 0; fail: if (fd >= 0) close_nointr_nofail(fd); return r; } void job_add_to_run_queue(Job *j) { assert(j); assert(j->installed); if (j->in_run_queue) return; LIST_PREPEND(Job, run_queue, j->manager->run_queue, j); j->in_run_queue = true; } void job_add_to_dbus_queue(Job *j) { assert(j); assert(j->installed); if (j->in_dbus_queue) return; /* We don't check if anybody is subscribed here, since this * job might just have been created and not yet assigned to a * connection/client. */ LIST_PREPEND(Job, dbus_queue, j->manager->dbus_job_queue, j); j->in_dbus_queue = true; } char *job_dbus_path(Job *j) { char *p; assert(j); if (asprintf(&p, "/org/freedesktop/systemd1/job/%lu", (unsigned long) j->id) < 0) return NULL; return p; } void job_timer_event(Job *j, uint64_t n_elapsed, Watch *w) { assert(j); assert(w == &j->timer_watch); log_warning("Job %s/%s timed out.", j->unit->meta.id, job_type_to_string(j->type)); job_finish_and_invalidate(j, false); } static const char* const job_state_table[_JOB_STATE_MAX] = { [JOB_WAITING] = "waiting", [JOB_RUNNING] = "running" }; DEFINE_STRING_TABLE_LOOKUP(job_state, JobState); static const char* const job_type_table[_JOB_TYPE_MAX] = { [JOB_START] = "start", [JOB_VERIFY_ACTIVE] = "verify-active", [JOB_STOP] = "stop", [JOB_RELOAD] = "reload", [JOB_RELOAD_OR_START] = "reload-or-start", [JOB_RESTART] = "restart", [JOB_TRY_RESTART] = "try-restart", }; DEFINE_STRING_TABLE_LOOKUP(job_type, JobType); static const char* const job_mode_table[_JOB_MODE_MAX] = { [JOB_FAIL] = "fail", [JOB_REPLACE] = "replace", [JOB_ISOLATE] = "isolate" }; DEFINE_STRING_TABLE_LOOKUP(job_mode, JobMode);