/*-*- Mode: C; c-basic-offset: 8; indent-tabs-mode: nil -*-*/ #pragma once /*** This file is part of systemd. Copyright 2010 Lennart Poettering systemd is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. systemd is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with systemd; If not, see <http://www.gnu.org/licenses/>. ***/ #include <sys/socket.h> #include <netinet/in.h> #include <sys/un.h> #include <net/if.h> #include <asm/types.h> #include <linux/netlink.h> #include "macro.h" #include "util.h" union sockaddr_union { struct sockaddr sa; struct sockaddr_in in4; struct sockaddr_in6 in6; struct sockaddr_un un; struct sockaddr_nl nl; struct sockaddr_storage storage; }; typedef struct SocketAddress { union sockaddr_union sockaddr; /* We store the size here explicitly due to the weird * sockaddr_un semantics for abstract sockets */ socklen_t size; /* Socket type, i.e. SOCK_STREAM, SOCK_DGRAM, ... */ int type; /* Socket protocol, IPPROTO_xxx, usually 0, except for netlink */ int protocol; } SocketAddress; typedef enum SocketAddressBindIPv6Only { SOCKET_ADDRESS_DEFAULT, SOCKET_ADDRESS_BOTH, SOCKET_ADDRESS_IPV6_ONLY, _SOCKET_ADDRESS_BIND_IPV6_ONLY_MAX, _SOCKET_ADDRESS_BIND_IPV6_ONLY_INVALID = -1 } SocketAddressBindIPv6Only; #define socket_address_family(a) ((a)->sockaddr.sa.sa_family) int socket_address_parse(SocketAddress *a, const char *s); int socket_address_parse_netlink(SocketAddress *a, const char *s); int socket_address_print(const SocketAddress *a, char **p); int socket_address_verify(const SocketAddress *a) _pure_; bool socket_address_can_accept(const SocketAddress *a) _pure_; int socket_address_listen( const SocketAddress *a, int backlog, SocketAddressBindIPv6Only only, const char *bind_to_device, bool free_bind, bool transparent, mode_t directory_mode, mode_t socket_mode, const char *label, int *ret); bool socket_address_is(const SocketAddress *a, const char *s, int type); bool socket_address_is_netlink(const SocketAddress *a, const char *s); bool socket_address_matches_fd(const SocketAddress *a, int fd); int make_socket_fd(const char* address, int flags); bool socket_address_equal(const SocketAddress *a, const SocketAddress *b) _pure_; const char* socket_address_get_path(const SocketAddress *a); const char* socket_address_bind_ipv6_only_to_string(SocketAddressBindIPv6Only b) _const_; SocketAddressBindIPv6Only socket_address_bind_ipv6_only_from_string(const char *s) _pure_; int netlink_family_to_string_alloc(int b, char **s); int netlink_family_from_string(const char *s); bool socket_ipv6_is_supported(void);